IC: The Assault on Ione
Re: IC: The Assault on Ione
As the blast rocks the speeder truck, Vesper dives through the hatch. She twists her body to take the fall—a skill every gravball player has to learn in case of gravboot malfunction.
She hits the ground and rolls to meet whatever it is attacking.
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Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: IC: The Assault on Ione
Vesper and Oona leap from the smoking speeder truck and Thino, Braxx, and Kwist fail to make it out. They land on their feet and are somewhat obscured by smoke and debris. Behind the wreckage of the speeder truck and several service vehicles they can see the outlines of black-suited figures (Imperial TIE Pilots) running out from behind the building with pistols in-hand. They are running in the direction of the airfields. "GO! GO! GO!" you can hear them shout.
At a long distance, through the smoke, is an approaching AT-ST. Obviously NOT the one piloted by Helios, since he last went around the other side of the building and has not been seen for a few rounds. Two smaller plumes of smoke are rising into the sky from the location he took his AT-ST.
It appears that the Imperials are coordinating an attack to get the pilots to the airfields with the swift-moving AT-ST providing cover. No other Imperial Ground forces are present. Without personally inspecting the barracks entrance, you can't be conclusively sure that it's 100% clear. The area did take a few grenades (the last one with 5 successes for 13D) and some light repeater blaster fire.
ROUND ONE:
Both PC's and the TIE Pilots have +2 SB for cover and smoke. Distance is Short.
Difficulty is:
TIE Pilots are: Soak 2, WT 5. You estimate approximately two dozen pilots, which would match the number of TIE's on the airfield. The THIRD Mass Combat Check will be directly affected by how many pilots make it to their ships to defend the base.
Helios: One Maneuver needed to come around building.
Option #1: Go back the way you came, and it is +2 SB for cover to your defense. Opponent only has smoke, so .
Option #2: Go fully around the building and approach the opposing AT-ST from the Flank. No defensive bonuses for either, but you'd get a Boost die for flanking.
Option #3: ???
At a long distance, through the smoke, is an approaching AT-ST. Obviously NOT the one piloted by Helios, since he last went around the other side of the building and has not been seen for a few rounds. Two smaller plumes of smoke are rising into the sky from the location he took his AT-ST.
It appears that the Imperials are coordinating an attack to get the pilots to the airfields with the swift-moving AT-ST providing cover. No other Imperial Ground forces are present. Without personally inspecting the barracks entrance, you can't be conclusively sure that it's 100% clear. The area did take a few grenades (the last one with 5 successes for 13D) and some light repeater blaster fire.
ROUND ONE:
Both PC's and the TIE Pilots have +2 SB for cover and smoke. Distance is Short.
Difficulty is:
TIE Pilots are: Soak 2, WT 5. You estimate approximately two dozen pilots, which would match the number of TIE's on the airfield. The THIRD Mass Combat Check will be directly affected by how many pilots make it to their ships to defend the base.
Helios: One Maneuver needed to come around building.
Option #1: Go back the way you came, and it is +2 SB for cover to your defense. Opponent only has smoke, so .
Option #2: Go fully around the building and approach the opposing AT-ST from the Flank. No defensive bonuses for either, but you'd get a Boost die for flanking.
Option #3: ???
Re: IC: The Assault on Ione
Vesper does her best to take cover behind the wreckage of the speeder truck. She takes out an Imperial grenade. "Last one…" She tosses it toward the nearest cluster of pilots.
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Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: IC: The Assault on Ione
Helios hears the blaster fire from the other ATST and pivots around the building. Seeing the pilots rush towards their ties he realizes something must be done and pushes the ATST to its limits as he plows through the pilots situating his vehicle between them and their ships. Turning towards the other ATST Helios unleashes a string of blaster bolts. "Use the grenade launcher Dennies"
Dennies swings around in his chair taking aim with the grenade launcher and firing at the pilots
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Re: IC: The Assault on Ione
The Hell-piloted AT-ST does serious damage to the opposing AT-ST while the grenade impacts among the charging pilots, sending several of them flying into the air.
@SanguineAngel Oona is up next, then Thino and the npc Rebel Soldiers will go.
@SanguineAngel Oona is up next, then Thino and the npc Rebel Soldiers will go.
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Re: IC: The Assault on Ione
Oona see the perfect opportunity to catch a bunch of pilots with a frag grenade. She take care to aim for the best spot, but it is difficult with the smoking debris between herself and the TIE Pilots.
Oona overshoots the target by quite a bit, but the detonation fans the flame of a burning vehicle further, catching the opposing AT-ST in a plume of smoke (Giving Setback Die to the AT-ST).
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Re: IC: The Assault on Ione
Private Kwist and Srgt. Braxx also lay down fire after exiting the flaming speeder truck, but are ineffective at slowing the flow of pilots to their ships.
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Re: IC: The Assault on Ione
The Rodian, Thino, exits the speeder truck with Kwist and Braxx. While close to exhaustion (ST 8/11), he dares to take aim with the Light Repeating Blaster.
At least a half-dozen TIE Pilots hit the deck, leaving a gaping hole in the pack of troops.
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Re: IC: The Assault on Ione
The enemy AT-ST take aim at Helios & Crew in their AT-ST. The shots hit home.
(Allied AT-ST @ WT 11/15)
(Allied AT-ST @ WT 11/15)
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Re: IC: The Assault on Ione
The gunner in the AT-ST takes aim at the immobile speeder truck, and hits. The speeder truck explodes into smithereens, showering the allies with sparks and debris. It was a good thing Thino, Braxx and Kwist made it out in time!
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Re: IC: The Assault on Ione
The pilots in their black flight suits take pot-shots as they continue to run towards the field and past/engaged-with Helios' AT-ST. They move to Medium range and return fire.
(Shots at them next round are . Only ONE SB for smoke. They are clear of the debris field.)
Oona is 'nipped' for 2 wounds.
(Shots at them next round are . Only ONE SB for smoke. They are clear of the debris field.)
Oona is 'nipped' for 2 wounds.
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Re: IC: The Assault on Ione
Helios aims carefully at the ATST and unleashes a bolt directly into the enemy vehicle.
Dennis follows suit but his aim goes wide.
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Re: IC: The Assault on Ione
Re: IC: The Assault on Ione
Vesper readies her rifle and fires at the fleeing pilots to no avail.
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Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: IC: The Assault on Ione
The pressure of the situation begins to weigh on the party and 'Luck' smiles on the Imperials this turn.
{{+1 Strain for Vesper}}
{{+1 Strain for Vesper}}
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Re: IC: The Assault on Ione
Oona bears down with grim determination at the fleeing pilots. Two more pilots fall from their ranks.
(+1 Boost to next PC (Thino)}
(+1 Boost to next PC (Thino)}
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Re: IC: The Assault on Ione
Thino stumbles and gains his bearings on the pilots. His attacks go wide. Braxx and Kwist follow him (+2 Boosts from the 3 Adv. + Upgrade)
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Re: IC: The Assault on Ione
Sargent Braxx and Kwist follow Thino in targeting the fleeing pilots.
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Re: IC: The Assault on Ione
The Enemy AT-ST shoots its concussion grenade launcher and it explodes at Thino's feet. The explosion engulfs soldiers Braxx and Kwist. In the smoke and dust, it is difficult to know what happened. Their fellow allies fear the worst!
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Re: IC: The Assault on Ione
Re: IC: The Assault on Ione
Helios sees the enemy vehicle clearly quickly aiming carefully and taking fire. He sees multiple blaster bolts collide with the enemy vehicle which begins to go up in flames. Yelling for dennies to target the pilots he sees the gunner plop a grenade out of the shoot into the middle of pilot pack.
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Re: IC: The Assault on Ione
Not again... Vesper rushes over to where Thino and the two Human soldiers just took their hit. The woman is nearly overcome with the thought of losing allies that she feels dizzy. She drops her rifle and crouches beside their bodies to see if they're OK.
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Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: IC: The Assault on Ione
The enemy AT-ST takes a shot to the side and a fireball engulfs it! It subsequently topples to the ground. The small group of TIE Pilots is decimated by Dennies' grenade launcher. There is little-to-no movement after the smoke clears.
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Re: IC: The Assault on Ione
Both wounded soldiers are critical and likely will not make it. The best she can hope for is to stabilize them and perhaps long-term care will allow them to live. The first you treat (with Thino's immediate help +1 Boost) will be Daunting and the second will be Formidable . You can only treat one at a time. Any passed ADV's to the second can be considered getting Thino to start earlier on the 2nd while you finish the first.
Spoiler:
Re: IC: The Assault on Ione
Vesper is barely able to tell which soldier she's helping—it doesn't take a medical scanner to tell both are on death's doorstep. She quickly yanks her medkit out from her sack, the medical datapad illuminating from within it, and begins work on the nearest soldier. The uniform tells her it's Kwist. Tears stream down her face, but she senses Thino helping calm the injured Rebel. "After all we went through to save you on Hoth, you better not die on me now!"
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Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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