IC: The Assault on Ione
- DeepSpacer
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Re: IC: The Assault on Ione
The AT-ST dashes between the tanks and begins to dart around the corner of the barracks. They are slow to react, but the turrets of the tanks appear to turn slightly as if trying to target it.
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- Flyboy
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Re: IC: The Assault on Ione
Oona scrambles into the speeder truck and clambers up to the mounted weapon to get a better view of their surrounding as they race away from the defunct turret. At the sight of the imperial walkers, her heart jumps into her throat.
She assesses what she can actually see of the situation - taking in the smouldering wrecks, the walker and the two hovertanks facing off against it. Swallowing hard, she grabs the mounted weapon and pulls a bead on the nearest tank. {Maneuver 1: Aim}
She squeezes the trigger on the weapon and unleashes a wild hail of fire that dismantles the corner of the nearby building throwing debris over the tank but doing little or no damage. {Action: Attack. to add to the target's next Piloting or Gunnery Check. to add to the next allied character's Piloting/Gunnery/Computers/Mechanics Check.}
She assesses what she can actually see of the situation - taking in the smouldering wrecks, the walker and the two hovertanks facing off against it. Swallowing hard, she grabs the mounted weapon and pulls a bead on the nearest tank. {Maneuver 1: Aim}
She squeezes the trigger on the weapon and unleashes a wild hail of fire that dismantles the corner of the nearby building throwing debris over the tank but doing little or no damage. {Action: Attack. to add to the target's next Piloting or Gunnery Check. to add to the next allied character's Piloting/Gunnery/Computers/Mechanics Check.}
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- DeepSpacer
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Re: IC: The Assault on Ione
Oona's heart skips a beat as the tanks turn and pursue Helios in the AT-ST rather than return fire upon her. It would have been a lopsided defeat on her part, taking on those tanks, but Oona felt compelled to confront Imperials when given the opportunity.
At about the time the tanks go around one corner of the building, a squad of Stormtroopers come around the other corner of the building. Several of them (4) are helping carry a tripod with a heavy repeating blaster, along with its accompanying power pack. With them are several (4) individual Stormtroopers. In addition, a group (8) of Stormtroopers have just come out of the front of the barracks. The ones with the HRB gear appear bewildered, as their intended target is nowhere to be found.
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Re: IC: The Assault on Ione
"That's not good!" Vesper swears as she sees the gunnery crew. "On 'em." She flips open the side hatch on the speeder truck and pulls out a grenade. The debris from Oona's blast seems to be clustering the gunners just right. The medic lets the grenade fly...
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Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
- DeepSpacer
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Re: IC: The Assault on Ione
All of the Stormtroopers targeted by the grenade go down. Only the one carrying the generator (box) seems to have been partially shielded from the blast and is still stirring. The cluster of troopers behind them prepare to take action against this unexpected attack.
- DeepSpacer
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Re: IC: The Assault on Ione
Thino's bursts of autofire from the Light Repeating Blaster decimate the remaining Stormtroopers coming around that side of the building. None of them remain standing. The gear they were carrying drops to the ground, full of holes.
Seconds later, some (Unknown number? At least 4-8) exit the front of the barracks and take up position along the exit (+1 SB for cover) as if expecting conflict once they exited the building. However, they arrive to find fallen comrades to the side and a lone speeder truck with Isonian guard manning the top gun and far-side hatch opened. They seem somewhat confused with the smoke and debris around them and no apparent opponents to fight.
Seconds later, some (Unknown number? At least 4-8) exit the front of the barracks and take up position along the exit (+1 SB for cover) as if expecting conflict once they exited the building. However, they arrive to find fallen comrades to the side and a lone speeder truck with Isonian guard manning the top gun and far-side hatch opened. They seem somewhat confused with the smoke and debris around them and no apparent opponents to fight.
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- Flyboy
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Re: IC: The Assault on Ione
Incensed, Oona turns the gun on the bemused troops and unleashes a staccato of gunfire. If they hadn't figured it out already, they would now know that this truck was a target!
Maneuver: Aim
Action: Attack
Maneuver: Aim
Action: Attack
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Re: IC: The Assault on Ione
Dennies we are not going to get many chances at this. Target the same tank I do. Hell calls out before he pushes the walker around the corner and faces the tanks. Helios hands quickly shift to the firing mechanisms of the main weapon. The blaster fire form Helios weapon strikes one of the tanks quickly.
Dennies taking the lead from Helios quickly aims and fires his own weapon.
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- DeepSpacer
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Re: IC: The Assault on Ione
The Stormtroopers taking cover inside the front entrance narrowly escape disaster as light-repeating blaster fire peppers the building beside the entrance (the cover was the difference in the roll). Recovering from the shock of being fired upon by *seemingly* friendly forces, they come to the realization that an enemy if before them. They aim and concentrate fire on the A5-Speeder Truck.
They pepper the speeder truck with blaster rifle fire (10D), but it is just short of penetrating the armor. The shots cause great chaos to the inhabitants of the vehicle (+2 SB) and they dig into their surroundings like Felucian tick.
They pepper the speeder truck with blaster rifle fire (10D), but it is just short of penetrating the armor. The shots cause great chaos to the inhabitants of the vehicle (+2 SB) and they dig into their surroundings like Felucian tick.
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Re: IC: The Assault on Ione
Vesper crouches at the sound of blaster bolts ripping into the speeder truck's armor. "That doesn't sound good." She grabs another grenade and crosses to the other side of the vehicle to wait for a chance to open the hatch and attack.
Spoiler:
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
- DeepSpacer
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Re: IC: The Assault on Ione
One of the 1-L Imperial tanks is smoking like bonfire and fish-tailing out of control, but still (barely) functional. They attempt to return fire on the heavily-armored, rogue AT-ST using their light blaster cannon turrets.
The heavily-damaged tank skids off to the side and shoots wildly into the air. However, it inadvertently maneuvers behind some rubble (giving it +1 Ranged Defense...3 Adv). The second tank finds its mark, however, and sends the AT-ST spinning off awkwardly (Tailspin!!!). {{It takes 5-3=2 Damage. WT 2/15. +2 SB until end of next turn.}}
The heavily-damaged tank skids off to the side and shoots wildly into the air. However, it inadvertently maneuvers behind some rubble (giving it +1 Ranged Defense...3 Adv). The second tank finds its mark, however, and sends the AT-ST spinning off awkwardly (Tailspin!!!). {{It takes 5-3=2 Damage. WT 2/15. +2 SB until end of next turn.}}
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Re: IC: The Assault on Ione
Vesper slams open the hatch and spots the stormtroopers cowering at the entrance to the bunker. She takes careful aim and says a prayer to whatever gods might be listening. The grenade sails over, lands with a clink, and rolls right into the midst of the group. The blast engulfs them.
Spoiler:
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
- DeepSpacer
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Re: IC: The Assault on Ione
Several Stormtroopers fall over from their partially-hidden positions in the entrance hall to the barracks. Surely, several more remain.
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Re: IC: The Assault on Ione
Dennies shoot that damaged tank. Helios yells out. I'm trying to aim, keep this POS still will you! Dennies replies just befre pulling the trigger and sending a blast out to connect with the enemy tank.
Helios observing the damage aims at his query and fires as well. His bolts striking true in spite of the still spinning AT. And they said target practice while drunk would never come in handy. They should see us now!
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- Flyboy
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Re: IC: The Assault on Ione
The grenade explodes and the the storm troopers at the gun are largely delt with. But more of the faceless soldiers are hovering near the dangerous heavy repeater and one of the cowards has action taken refuge behind the gun's power pack! Oona grits her teeth and takes aim at he generator itself, determined to render the weapon useless. She tunes out the sounds of gunfire and explosion and concentrates on her target... and squeezes the trigger twice, striking the power pack squarely.
Maneuver 1: Aim
Maneuver 2: Aim
Action: Targeted attack on the repeater generator
Maneuver 1: Aim
Maneuver 2: Aim
Action: Targeted attack on the repeater generator
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- DeepSpacer
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Re: IC: The Assault on Ione
The portable generator to the repeating blaster explodes, taking out the lone Stormtrooper beside the barracks and rendering the blaster useless.
Around the other side of the barracks, the wounded tank is destroyed and tank #2 takes a severe blow but returns fire and scores a hit!
The AT-ST is a little worse for wear, but functioning well (WT: 7/15. ST: 4/12)
Around the other side of the barracks, the wounded tank is destroyed and tank #2 takes a severe blow but returns fire and scores a hit!
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- DeepSpacer
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Re: IC: The Assault on Ione
Slightly afraid of exposing themselves, the Stormtroopers jump out just enough to get a shot off from their cover. They target the stationary speeder truck and pepper it with blaster fire. The repeating blaster on top is rendered useless for one round and the truck takes significant damage (WT: 2/10. SS: 2/8).
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- DeepSpacer
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Re: IC: The Assault on Ione
{{In place of Thino Krist}}}
Thino jumps to the open left side of the speeder truck (Maneuver) and opens fire. Full-Auto with the repeating blaster rifle. At least two more suits of white armor collapse to the ground within the hallway entrance to the barracks. However, the recoil of the repeating blaster has knocked Thino off-balance. His next round of blaster fire is nearly as effective as another suit of white armor falls motionless.
Thino jumps to the open left side of the speeder truck (Maneuver) and opens fire. Full-Auto with the repeating blaster rifle. At least two more suits of white armor collapse to the ground within the hallway entrance to the barracks. However, the recoil of the repeating blaster has knocked Thino off-balance. His next round of blaster fire is nearly as effective as another suit of white armor falls motionless.
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Re: IC: The Assault on Ione
"Only two more of these things left. Let's make this one count!" Vesper launches another grenade at the troopers hiding in the entryway.
Spoiler:
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: IC: The Assault on Ione
Helios looks towards the remaining tank focusing his attention and weapons on the sole survivor before pulling the trigger. At the last moment his chair shifts slightly to the side and his bolts miss clearing some rubble from in front of the tank. "Headhunter! If I have told you once I've told you a million times. Don't distract me when I'm shootin up the bad guys. Oh but you are so cute arn't you. Here have a little love"[color] Helios says as he pets his imaginary Nexu. Shoot Dennies. I pointed him out for you already.
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- DeepSpacer
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Re: IC: The Assault on Ione
The smoldering hover tank before Helios & Dennies ceases moving and there is a momentary pause. After a few seconds, a soldier with a blast vest, gray uniform, and blast helmet exits the vehicle and runs behind some nearby cover, hiding from sight.
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- DeepSpacer
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Re: IC: The Assault on Ione
Best Vesper can tell, 1-2 (maybe more) Troopers were taken out. It has fallen somewhat silent.
- DeepSpacer
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MASS COMBAT CHECK #2
Once again the forces against the Empire are successful! The Serrator flees (or at least puts distance between itself and the conflict) and Imperial forces are reduced by another factor. More non-Imperial starfighters jet across the sky as some mild defense is put up from the ground by troops beyond our view. You suspect there may be some more armored vehicles that went with Bullard to confront those forces under the ruse. The starfighters begin to target the grounded TIE's as they pass overhead. On one pass, a Starfighter targets the barracks in front of us, collapsing the front entrance completely. (2 Adv = change in battlefield)
GM; Uprising; Mass Combat Roll #2:
1 Success, 2 Advantages
GM; Uprising; Mass Combat Roll #2:
1 Success, 2 Advantages
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- DeepSpacer
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Re: IC: The Assault on Ione
For Helios, Oona, Thino, Vesper, & the accompanying Rebel soldiers, the battlefield has quieted a bit. To be sure, no soldiers will be coming out of the front of that barracks anymore and no immediate opponents can be found. In the extreme distance (personal range) an occasional TIE Fighter is blown to bits by a strafing pirate vessel. Lights flicker from within the Communications/Command Tower.
The battle has turned against the Imperials and they are down to their last, desperate measures.
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- DeepSpacer
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Re: IC: The Assault on Ione
Coordination or Athletics check or be thrown from the vehicle as it takes SEVERE damage from an AT-ST. Helios hears and explosion and sees a plume of smoke rise above from where the speeder truck was in front of the barracks. It would be a maneuver to get back around the building either way you went.
In their desperation, the Imperials make a *coordinated* run for the TIE's. As a returning AT-ST provides cover, the TIE Pilots emerge from the other side of the barracks (where the ones carrying a heavy repeater were from) and make a run for the airfield.
**ALL PC's can make a Vigilance check, as well, for initiative.
All of a sudden the speeder truck is pummeled with several blasts from long distance!!! Some of the occupants near the openings (Vesper, Oona, & Thino) will have to make an Average
In their desperation, the Imperials make a *coordinated* run for the TIE's. As a returning AT-ST provides cover, the TIE Pilots emerge from the other side of the barracks (where the ones carrying a heavy repeater were from) and make a run for the airfield.
**ALL PC's can make a Vigilance check, as well, for initiative.
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