ARC Troopers OOC
Re: ARC Troopers OOC
@ThreeBFour I've had already gone when he made the Copilot check. Please delete the post of your post for him. Unless you want to forgo the Co pilot check and use it in the next sector.
We are moving on to sector two in a bit. Threebfour can make a chip pilot check for ice if he wants and @DeepSpacer can make the piloting check.
We are moving on to sector two in a bit. Threebfour can make a chip pilot check for ice if he wants and @DeepSpacer can make the piloting check.
- ThreeBFour
- Jedi Initiate
- Posts: 2619
- Joined: Wed Jan 03, 2018 2:11 am
- Location: Gulf Coast, FL
Re: ARC Troopers OOC
Still need the Perception check from Wook though, so is an edit ok?swrider wrote: ↑Sat Dec 29, 2018 2:57 am@ThreeBFour I've had already gone when he made the Copilot check. Please delete the post of your post for him. Unless you want to forgo the Co pilot check and use it in the next sector.
We are moving on to sector two in a bit. Threebfour can make a chip pilot check for ice if he wants and @DeepSpacer can make the piloting check.
Chip Pilot check?
Re: ARC Troopers OOC
Edit is fine.
Skip pilot check. I'm traveling and doing a lot of posting by phone. Auto correct Hates me.
Skip pilot check. I'm traveling and doing a lot of posting by phone. Auto correct Hates me.
- ThreeBFour
- Jedi Initiate
- Posts: 2619
- Joined: Wed Jan 03, 2018 2:11 am
- Location: Gulf Coast, FL
Re: ARC Troopers OOC
I'm on vacation with lost internet so I won't be very active this week.
Feel free to go ahead an move through the sectors. I'll narrate the results for the upcoming battle.
Feel free to go ahead an move through the sectors. I'll narrate the results for the upcoming battle.
Re: ARC Troopers OOC
This portion of the mission seems to have hit a stand still. To fast track things a bit I am going to take the rolls from the first sector and apply them to the others. Not a bad deal considering the overall net for the first sector was a triumph. Ill advance the game tomorrow, if there are no objections.
Re: ARC Troopers OOC
None from me. I was waiting for our pilot to make his rolls before doing anything.
- crazybirdman
- Flyboy
- Posts: 941
- Joined: Mon Jan 08, 2018 9:01 pm
Re: ARC Troopers OOC
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
- DeepSpacer
- Jedi Initiate
- Posts: 4962
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: ARC Troopers OOC
Oh! I misunderstood. I thought the one Pilot check was for checking all the sectors. I thought I made one check "at full speed to check all six". At this point, maybe best in PBP to go forward.swrider wrote: ↑Mon Jan 07, 2019 10:53 pmThis portion of the mission seems to have hit a stand still. To fast track things a bit I am going to take the rolls from the first sector and apply them to the others. Not a bad deal considering the overall net for the first sector was a triumph. Ill advance the game tomorrow, if there are no objections.
Spoiler:
Re: ARC Troopers OOC
Warfare check to determine the possible approach vector, scanning for a suitable spot that will properly fit the ship, gunnery checks for fields of fire through the hiding place.
Can I get difficulties for these and then I’ll pick one to do? Or if not I’ll just go with Warfare and will need it’s difficulty.
Can I get difficulties for these and then I’ll pick one to do? Or if not I’ll just go with Warfare and will need it’s difficulty.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
Re: ARC Troopers OOC
Let's call all the checks average. Feel free to apply boost for any setbacks removing Tashkent dive there are no setbacks specified.
- ThreeBFour
- Jedi Initiate
- Posts: 2619
- Joined: Wed Jan 03, 2018 2:11 am
- Location: Gulf Coast, FL
Re: ARC Troopers OOC
@Swrider your last post IC was a little confusing to me. Are we looking to conceal the ship in space or on planet?
- ThreeBFour
- Jedi Initiate
- Posts: 2619
- Joined: Wed Jan 03, 2018 2:11 am
- Location: Gulf Coast, FL
Re: ARC Troopers OOC
Yes you find suitable structures to hide fighters in within every sector. This is to determine how well your ship uses the structure. Ie everything in prep was for your allies these rolls are for you.
- ThreeBFour
- Jedi Initiate
- Posts: 2619
- Joined: Wed Jan 03, 2018 2:11 am
- Location: Gulf Coast, FL
Re: ARC Troopers OOC
What rolls are we looking at for Perception and maybe Computers for using the shipboard scanners to find something(s) for us?
- DeepSpacer
- Jedi Initiate
- Posts: 4962
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: ARC Troopers OOC
Vigilance? Group check for the ship or individual?
BT's Situational Awareness talent gives us a +2 Boost dice to Vigilance. Allied ships in Short range gain +1 Boost.
Our ship sensors go out to Short range. Are we alerted as such by the larger ships with better sensors?
Re: ARC Troopers OOC
Lets go with individual. So that we make sure everyone gets a chance to do something.DeepSpacer wrote: ↑Mon Jan 14, 2019 4:14 pmVigilance? Group check for the ship or individual?
BT's Situational Awareness talent gives us a +2 Boost dice to Vigilance. Allied ships in Short range gain +1 Boost.
If there is a character who will always be performing an assist action however, please specificity who they will be assisting and we will simply forgo their initiative roll (probably not the case, but their may be more characters than things to do).
It should be cool, but I am fine with either.
Yes, you are effectively patched into their sensors as the ships are sharing data.DeepSpacer wrote: ↑Mon Jan 14, 2019 4:14 pmOur ship sensors go out to Short range. Are we alerted as such by the larger ships with better sensors?
Also, for the record. The enemy ships are all capital ships and support ships at this time. There are no fighters/ bombers launched on the enemy side of the engagement at this time.
Re: ARC Troopers OOC
I’ll provide assists. Not much I can do from the get go unless we take damage or strain for me to recover.
Unless you think that’s unwise.
Unless you think that’s unwise.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
Re: ARC Troopers OOC
The upgrades to your ships weapons make pretty much anyone a good shot. If you only have the one character you may consider taking a gunnery role. That is unless you want to reserve him to do repairs. The choice is yours, but I would hate for you to feel left out.
Re: ARC Troopers OOC
All,
There are two boosts available from Doc's knowledge warfare check. They can be used by anyone in the first round. None of the other checks generated any advantage or triumphs for you to use.
There are two boosts available from Doc's knowledge warfare check. They can be used by anyone in the first round. None of the other checks generated any advantage or triumphs for you to use.
- ThreeBFour
- Jedi Initiate
- Posts: 2619
- Joined: Wed Jan 03, 2018 2:11 am
- Location: Gulf Coast, FL
Re: ARC Troopers OOC
Wook will also provide an assist. Mainly because he is currently more of a spectator. Probably either Blast or Fuse
Ice gets to use his Survival skill.
Ice; 501st; Initiative :
1 Success, 3 Advantages
Ice gets to use his Survival skill.
Ice; 501st; Initiative :
1 Success, 3 Advantages
Who is online
Users browsing this forum: No registered users and 3 guests