Klaverjassen OOC

A forum for Out Of Context (OOC) discussion related to the game.
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swrider
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Re: Klaverjassen OOC

#401

Post by swrider » Fri May 18, 2018 12:14 am

On a long rest you regain 1/2 of your hit dice rounded up. So everyone regains their one hit die if they used it. Though I am not sure if it is official or not everyone also regains all their hit points. An XP and coin award has been given in the XP thread.

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ThreeBFour
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Re: Klaverjassen OOC

#402

Post by ThreeBFour » Fri May 18, 2018 1:13 am

awarren wrote:
Thu May 17, 2018 8:38 pm
I'd like to role an insight check on the creature/ghoul to determine what it is and what it is doing since I've been told it was directing another zombie to load a cart with the dead. @ThreeBFour
I think Oomaq has the highest arcana skill and I just realized we could try to get more information on the darkness. If you don't want to, or don't think it would be in character for Oomaq to know that much about magic, I have +2.

Total: 21
Bonus: 5
Character: Cleric Bersk
Campaign: Dark Patron of the Temple of Light
Description: Insight Check on Ghoul
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I wasn't planning on having him know much about magic, but given his intelligence score it wouldn't be beyond him possibly having heard descriptions or seen a drawing in a book.

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ThreeBFour
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Re: Klaverjassen OOC

#403

Post by ThreeBFour » Fri May 18, 2018 1:18 am

I'm thinking Oomaq doesn't know what it was.

Total: 7
Bonus: 3
Character: Oomaq
Campaign: Temple of Light
Description: Arcana Knowledge
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kanila
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Re: Klaverjassen OOC

#404

Post by kanila » Fri May 18, 2018 1:51 am

I don't think it matters what the order is for who keeps watch. Could just use the order that the character sheets are in and make the appropriate rolls.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Klaverjassen OOC

#405

Post by swrider » Fri May 18, 2018 1:54 am

no rolls necesarry. I just like to give playera the choice. That way when it really matters they are in the habit.

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DeepSpacer
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Re: Klaverjassen OOC

#406

Post by DeepSpacer » Fri May 18, 2018 2:27 am

swrider wrote:
Fri May 18, 2018 12:14 am
On a long rest you regain 1/2 of your hit dice rounded up. So everyone regains their one hit die if they used it. Though I am not sure if it is official or not everyone also regains all their hit points. An XP and coin award has been given in the XP thread.
So, the coinage is accumulating or do we have to divide it up?

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swrider
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Re: Klaverjassen OOC

#407

Post by swrider » Fri May 18, 2018 2:46 am

Everything is a grouo award with the exception of xp. So yes you should split it. Though it can wait untill the end if you want since the horse is worth 400gp!

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ThreeBFour
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Re: Klaverjassen OOC

#408

Post by ThreeBFour » Fri May 18, 2018 3:18 am

I don't know how 5e works in the long rest dealing with regaining spells, but since he doesn't have to worry about it Oomaq can take whatever watch would generally interfere with magic user's recovery.

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swrider
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Re: Klaverjassen OOC

#409

Post by swrider » Fri May 18, 2018 3:33 am

A long rest includes a two hour watch and does not interfere with spell recovery. Anything else does interfere.

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ThreeBFour
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Re: Klaverjassen OOC

#410

Post by ThreeBFour » Fri May 18, 2018 12:42 pm

swrider wrote:
Fri May 18, 2018 3:33 am
A long rest includes a two hour watch and does not interfere with spell recovery. Anything else does interfere.
I like that change.

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ThreeBFour
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Re: Klaverjassen OOC

#411

Post by ThreeBFour » Fri May 18, 2018 5:10 pm

swrider wrote:
Fri May 18, 2018 4:37 pm
I am assuming you guys collected the second cart though it was never mentioned IC
They were nice enough to load it for us before we killed them again 😁

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swrider
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Re: Klaverjassen OOC

#412

Post by swrider » Fri May 18, 2018 5:14 pm

lol. Why work when you can have zombies do it for you?

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ThreeBFour
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Re: Klaverjassen OOC

#413

Post by ThreeBFour » Fri May 18, 2018 5:17 pm

swrider wrote:
Fri May 18, 2018 5:14 pm
lol. Why work when you can have zombies do it for you?
Exactly.....lol

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swrider
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Re: Klaverjassen OOC

#414

Post by swrider » Fri May 18, 2018 6:03 pm

For calrity sake everyone sees the light it is when you are all first waking up or the last shift is waking everyone up.

awarren
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Re: Klaverjassen OOC

#415

Post by awarren » Fri May 18, 2018 7:30 pm

I'd like to role an Arcana skill check to see if the light is some kind of magical effect I recognize.

Total: 15
Bonus: 2
Character: Cleric Bersk
Campaign: Dark Patron of the Temple of Light
Description: Arcana Check on Light in Forest
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swrider
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Re: Klaverjassen OOC

#416

Post by swrider » Fri May 18, 2018 7:35 pm

Arcana. Your Intelligence (Arcana) check measures your ability to recall lore about spells, magic items, eldritch symbols, magical traditions, the planes of existence, and the inhabitants of those planes.


The effect is not generated by any arcane spell or extra planner creature you are familiar with. Though you are not very familiar with the high level arcane spells.

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ThreeBFour
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Re: Klaverjassen OOC

#417

Post by ThreeBFour » Fri May 18, 2018 8:00 pm

swrider wrote:
Fri May 18, 2018 7:35 pm
Arcana. Your Intelligence (Arcana) check measures your ability to recall lore about spells, magic items, eldritch symbols, magical traditions, the planes of existence, and the inhabitants of those planes.


The effect is not generated by any arcane spell or extra planner creature you are familiar with. Though you are not very familiar with the high level arcane spells.
Would Arcana Knowledge cover Divine spells or is that Religion?

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swrider
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Re: Klaverjassen OOC

#418

Post by swrider » Fri May 18, 2018 8:26 pm

Religion. Your Intelligence (Religion) check measures
your ability to recall lore about deities, rites and prayers,
religious hierarchies, holy symbols, and the practices
of secret cults.

That is debateable, but I would put it under religion.

kanila
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Re: Klaverjassen OOC

#419

Post by kanila » Sat May 19, 2018 12:07 am

Well since you are allowing the Religion check.

Total: 18
Bonus: 3
Character: Meddaar
Campaign: Dark Patron of the Temple of Light
Description: Religion for the light orb
1D20= 15
indivdiual rolls: 15
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Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Klaverjassen OOC

#420

Post by swrider » Sat May 19, 2018 12:13 am

Ohh good roll.

You remember tales of guiding lights appearing to people in times of crisis. These lights help guide them to safety, security, or whatever they need for the crisis. You also remember hearing a type of undead creature which mimics these lights luring individuals to their deaths and feasting on their energies.

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ThreeBFour
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Re: Klaverjassen OOC

#421

Post by ThreeBFour » Sat May 19, 2018 1:11 am

swrider wrote:
Sat May 19, 2018 12:13 am
Ohh good roll.

You remember tales of guiding lights appearing to people in times of crisis. These lights help guide them to safety, security, or whatever they need for the crisis. You also remember hearing a type of undead creature which mimics these lights luring individuals to their deaths and feasting on their energies.
Oooh yay the choices..... :twisted:

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Re: Klaverjassen OOC

#422

Post by kanila » Sat May 19, 2018 1:30 am

Is there a roll I can make to try and read it's intentions?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Klaverjassen OOC

#423

Post by swrider » Sat May 19, 2018 1:34 am

Normally i am a yes but type of gm but no. Other than it is trying to get your intention.

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swrider
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Re: Klaverjassen OOC

#424

Post by swrider » Sat May 19, 2018 4:02 am

Total: 13, 19, 16
Bonus: 1
Character: Thew ruk, gage, grigor
Campaign: Dark Patron of the temple of light
Description: Init
ImageBonus: 1
Character: Thew ruk, gage, grigor
Campaign: Dark Patron of the temple of light
Description: Init
ImageBonus: 1
Character: Thew ruk, gage, grigor
Campaign: Dark Patron of the temple of light
Description: Init
Image
Total: 10, 8
Bonus: 2
Character: Meddaar, shor tay
Campaign: Dark Patron of the temple of light
Description: Init
ImageBonus: 2
Character: Meddaar, shor tay
Campaign: Dark Patron of the temple of light
Description: Init
Image


Total: 18
Bonus: 5
Character: Oomaq
Campaign: Dark Patron of the temple of light
Description: Init
Image

Total: 25
Bonus: 9
Character: Will o wisp
Campaign: Dark Patron of the temple of light
Description: Init
Image

Total: 19
Bonus: 2
Character: Wolves
Campaign: Dark Patron of the temple of light
Description: Init
Image

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Boutrose Saba-Norr
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Re: Klaverjassen OOC

#425

Post by Boutrose Saba-Norr » Sat May 19, 2018 4:47 am

ah, wolves
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