DeepSpacer wrote: ↑Sat Nov 18, 2017 6:06 pm
(10) mod kits
(EDIT: this is effectively the 100cr in components and parts it takes for whatever attachment you install) Two for Lanna
I'd like to clarify something.
Attachments have no cost to install. You buy one and slap it on. That simple.
Mods are things you do
to an attachment to add to the attachment's functionality. You cannot mod a weapon (or armor) directly. You mod the attachments.
The geniuses at FFG used confusing terms because most people consider an "attachment" to be a mod, while mod, in game terms, has a very specific meaning. It's an upgrade to an attachment. I suspect that because attachments can be easily removed and swapped between items that's why they're called attachments rather than "mods" (mods tend to imply something permanent, and mods/upgrades to attachments actually are permanent).
So, for example, you can buy/take a Custom Grip and just stick it on your weapon. No roll, no extra cost, and you get the base "mod" effects of that attachment (which in the case of the grip is removing a SB from attacks). But after you've slapped the attachment onto your weapon you can then decide to tweak it to make it
also give you more Accuracy.
So when Lanna wants a couple of +1 Pierce mods, those mods are being made to the Monofilament attachment she added to her axe during character creation.