Reverb in Blue: Session 2 (OOC)
- DeepSpacer
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Re: Reverb in Blue: Session 2 (OOC)
Like it affecting unintended targets! If this were D&D, I'd say we poison the councilmen's food. Still, having some Allie's in the place can work out well for us.
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
And then the angry Wookiee grabs Targus from behind and throws him through the wall....lol
Re: Reverb in Blue: Session 2 (OOC)
OK, so @ThreeBFour and @DeepSpacer, you both have time to do one more small activity before Flash will need an answer about opening or headlining. Sound like the Echoes are headlining, which means you also have the Rontos' slot to do something. But I'd like the party to reconvene in the dressing room or dance floor before then to announce to him your decision. If you don't have anything else you'd like to do, you can say you're waiting around in the dressing room.
If Jessa tells the others about Nijor's plan, there will be opportunities during your performance to get bonuses toward certain members of the audience. Otherwise, Jessa alone will have this opportunity. Metagaming-wise, it makes sense to tell the others, but not if she wouldn't care about the plan.
@Spiritbw and @Boutrose Saba-Norr -- enough time remains to at least scout out the entrance to the pits. But probably not for a full visit.
@kanila -- Kri wasn't able to identify an opportunity to surreptitiously put the droid into place. You have two to spend that might give you a bonus to another approach. Basically, you need to get close enough to the rafters she identified, turn the droid on, and get it into place. Other strategies might be to attract attention from the wait staff while Kri gets the droid into place, try to climb up stealthily and do it that way, disguise the droid as something else, totally up to you how you want to get it in place without attracting attention!
If Jessa tells the others about Nijor's plan, there will be opportunities during your performance to get bonuses toward certain members of the audience. Otherwise, Jessa alone will have this opportunity. Metagaming-wise, it makes sense to tell the others, but not if she wouldn't care about the plan.
@Spiritbw and @Boutrose Saba-Norr -- enough time remains to at least scout out the entrance to the pits. But probably not for a full visit.
@kanila -- Kri wasn't able to identify an opportunity to surreptitiously put the droid into place. You have two to spend that might give you a bonus to another approach. Basically, you need to get close enough to the rafters she identified, turn the droid on, and get it into place. Other strategies might be to attract attention from the wait staff while Kri gets the droid into place, try to climb up stealthily and do it that way, disguise the droid as something else, totally up to you how you want to get it in place without attracting attention!
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Reverb in Blue: Session 2 (OOC)
I could attempt a Deception check to focus the attention from the wait staff on me to give her a chance to place it.
Difficulty? Adding a boost from the advantages to find a good spot to distract their attention?
Difficulty? Adding a boost from the advantages to find a good spot to distract their attention?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
Re: Reverb in Blue: Session 2 (OOC)
@Spiritbw -- didn't mean to give the impression that looking for the pits is a bad idea. This is just the result of the failed Charm check with Advantage -- you get a tip off on how to find the pits and a clue that all's not what it seems in the club. Still want to call off the search?
@kanila -- Sure, you can try to distract the wait staff with Deception. There are probably four of them running about doing things. Let's say Average () Deception check with for the fact that they're a bit spread out and are pressed for time. You can use the from the previous check to either add or remove to represent the benefits of having scouted out their work patterns a bit.
@kanila -- Sure, you can try to distract the wait staff with Deception. There are probably four of them running about doing things. Let's say Average () Deception check with for the fact that they're a bit spread out and are pressed for time. You can use the from the previous check to either add or remove to represent the benefits of having scouted out their work patterns a bit.
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
- DeepSpacer
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Re: Reverb in Blue: Session 2 (OOC)
No extra activities for Jessa. She'll share with the others that Nijor and the Rontos hope to influence the council people here in the audience. She has mixed feeling on their plan. She'll pack away a stimstick in her attire should she experience any fatigue on stage. It removes a setback die due to fatigue, if need be.SavageBob wrote: ↑Sun Jan 20, 2019 5:28 pmOK, so ThreeBFour and DeepSpacer, you both have time to do one more small activity before Flash will need an answer about opening or headlining. Sound like the Echoes are headlining, which means you also have the Rontos' slot to do something. But I'd like the party to reconvene in the dressing room or dance floor before then to announce to him your decision. If you don't have anything else you'd like to do, you can say you're waiting around in the dressing room.
If Jessa tells the others about Nijor's plan, there will be opportunities during your performance to get bonuses toward certain members of the audience. Otherwise, Jessa alone will have this opportunity. Metagaming-wise, it makes sense to tell the others, but not if she wouldn't care about the plan.
Re: Reverb in Blue: Session 2 (OOC)
I’ll take the Setback reduction, at the store and will roll and narrate later.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
Re: Reverb in Blue: Session 2 (OOC)
Ryg’gos ; Hyperlight Echoes ; Distraction - Deception :
2 Successes, 2 Threats
This could be an interesting roll to interpret.
2 Successes, 2 Threats
This could be an interesting roll to interpret.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
In case of wondering why Targus went to music instead of his beloved droids. Never work on your droids/friends angry, the music relaxes him.
Re: Reverb in Blue: Session 2 (OOC)
Nah, to Meshel the gig is more important than the droid Farjam is looking for. He’ll want to get back to it if he can.
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
With all that Shyiirwook I was expecting a an answer like "nice"....lol
Re: Reverb in Blue: Session 2 (OOC)
There's a Shiiriwook translator online that spits all that out. Easier than typing RRrrooooo over and over...ThreeBFour wrote: ↑Mon Jan 21, 2019 3:42 amWith all that Shyiirwook I was expecting a an answer like "nice"....lol
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Reverb in Blue: Session 2 (OOC)
I’m afraid of that Despair! Why cam droid why!?
Increased difficulty when I roll to use it? Possibly due to it rising in a bad spot?
Maybe there’s a recording issue? Causing it not to function right away? Malfunction for X rounds?
Increased difficulty when I roll to use it? Possibly due to it rising in a bad spot?
Maybe there’s a recording issue? Causing it not to function right away? Malfunction for X rounds?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
Re: Reverb in Blue: Session 2 (OOC)
Well, I'm of the mind that the Despair shouldn't affect the success of the roll to place it, so at least you know no one saw the camdroid being put into place. Kri may know more and can tell you once the guards are off your back. Maybe!
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Reverb in Blue: Session 2 (OOC)
OK, so we're ready to move into the evening. I'll give everyone tomorrow to let me know if they intend to do anything else before the big night. (For instance, Ghaise may want to investigate the casino, and Jessa may have plans she hasn't mentioned.) If not, we'll wipe to the dressing room where you all can formulate your plan for the evening.
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
Alright I need the link to that one....lolSavageBob wrote: ↑Mon Jan 21, 2019 3:46 amThere's a Shiiriwook translator online that spits all that out. Easier than typing RRrrooooo over and over...ThreeBFour wrote: ↑Mon Jan 21, 2019 3:42 amWith all that Shyiirwook I was expecting a an answer like "nice"....lol
Re: Reverb in Blue: Session 2 (OOC)
Hey, folks! Update tomorrow. I started a new semester, and things have been hectic.
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Reverb in Blue: Session 2 (OOC)
All right, folks! We're nearing the end of the session. I'd like to resolve how you explain BD-BD and Genius away to the Rontos. You might also like to respond to Voron's note, or to Lalkan's absence. You've all earned 15 more XP, so think about how you'd like to spend that.
We'll begin Session 3 soon, but I do want to wrap up these few loose ends. This was a fun session for me to run, and I hope you've enjoyed meeting your rivals, having a sing-off, and exploring the club a bit.
We'll begin Session 3 soon, but I do want to wrap up these few loose ends. This was a fun session for me to run, and I hope you've enjoyed meeting your rivals, having a sing-off, and exploring the club a bit.
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
@SavageBob I may have missed it, but was BD able to fix Genius? Also Targus didn't storm of the 2nd time, just left it as is and went back to the dressing room.
Re: Reverb in Blue: Session 2 (OOC)
I’m thinking I might put the xp in Knowledge based stuff. What would be most beneficial? Core Worlds? Lore? Or more points in Outer Rim?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
I added an extra rank in Charm for Targus and the Talent: Hidden Storage, which he'll probably build into Genius.
Re: Reverb in Blue: Session 2 (OOC)
15 xp. Hmmm....we all got charm as a career skill didn’t we?
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
That’s what I ment. Was just trying to figure out how much charm I could buy for 15 xp.ThreeBFour wrote: ↑Sat Jan 26, 2019 4:12 amIt became a Career Skill, but we didn't get it for free, but it now costs 5xp less to buy as opposed to it being non-career.
- ThreeBFour
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Re: Reverb in Blue: Session 2 (OOC)
Depends on how much you already have. 5xp for the 1st one, 10xp for the 2nd, and 15xp for the 3rd
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