IC: City of Corin ...and Beyond

The game's in-character (IC) narrative.
Locked
User avatar
Boutrose Saba-Norr
Flyboy
Posts: 1868
Joined: Tue Jan 02, 2018 3:00 am

Re: IC: City of Corin ...and Beyond

#151

Post by Boutrose Saba-Norr » Wed Dec 12, 2018 3:47 pm

Thino looks at Oona and vesper once the orders are given and then lets out a brief word, "Very good, let us be going then"

Once the elevator arrived Thino entered with the others and turned around to face the command crew, ensuring that they could see him watching in case any of them decided to turn and peak as the elevator doors were closing. As soon as the coast was clear however he went to work popping open one of the elevator panels and nestling so that Oona could nestle her jamming devise behind it, and once it was in place, he put the pannes back without a trace.

Did you set it up on a delay, or is it working now? he asked as they got to the bottom and began heading towards the closest turret.
Active: Thino Krist Vo Cari Thew'Ruk Turugh’aie’azanon
Inactive: Goran Hownar Edessa

Currently on Dubai time

Locked

Return to “The Story”

Who is online

Users browsing this forum: No registered users and 4 guests