OOC: To Dxun
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
Would anyone like to make or activate or sustain any kind of force power at this time?
Based upon your experience with the jungle cave, does this situation make your character anxious or afraid? What are they thinking at this moment
Based upon your experience with the jungle cave, does this situation make your character anxious or afraid? What are they thinking at this moment
Re: OOC: To Dxun
Anjali is going to be drawn to the power, if it's not malevolent. She desires to be stronger in the Force, but she's repulsed by overt evil. That said, she's probably the sort to take matters into her own hands and execute a slaver she's captured if escape seems likely.
Committing 1 Force die to Agility.
Committing 1 Force die to Agility.
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
A force philosopher might say, "THere is no good or evil. There is only The Force."
That said, she knows this planet oozes with the dark side / Sith.
Previous Lore Roll for Dxun
Spoiler:
- Doctor Who
- Jedi Initiate
- Posts: 3316
- Joined: Wed Aug 16, 2017 11:22 pm
Re: OOC: To Dxun
BA does not like the Sith, He is not a fan of them. He will ready his Force power, focusing on increasing his physical strength incase a fight breaks out.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
BA ups Strength. AA ups Agility. Got it.
Anyone who cares can make a HARD (DDD) Lore Check with Setback die to see if you may know who Dar'nala is.
Anyone who cares can make a HARD (DDD) Lore Check with Setback die to see if you may know who Dar'nala is.
Re: OOC: To Dxun
Yeah, trying that.
Wont use that dark pip for Flow.
Anjali; Alpha Squad; Lore on Sith:
3 Successes, 4 Threats, 1 Dark Side
Wont use that dark pip for Flow.
Anjali; Alpha Squad; Lore on Sith:
3 Successes, 4 Threats, 1 Dark Side
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
Flamiel wrote: ↑Fri Feb 03, 2023 12:00 amYeah, trying that.
Wont use that dark pip for Flow.
Anjali; Alpha Squad; Lore on Sith:
3 Successes, 4 Threats, 1 Dark Side
Spoiler:
Re: OOC: To Dxun
Bah. Figures the one Force character I have without Seek would actually have an opportunity to use to detect illusion. Too bad Anjali hasn't constructed her lightsaber, yet. She would be igniting at this point.
- Doctor Who
- Jedi Initiate
- Posts: 3316
- Joined: Wed Aug 16, 2017 11:22 pm
Re: OOC: To Dxun
So are we waiting on combat or what?
Sorry, it looks like it's the ball in either Flamiel's court to say something or BA to charge. What are we thinking?
Sorry, it looks like it's the ball in either Flamiel's court to say something or BA to charge. What are we thinking?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
Re: OOC: To Dxun
Sorry about that. I'm about out of ideas, thinking combat might be all that's left here. I mean, maybe we could try to negotiate, but probably would be a deal with the devil.
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
I was leaving it open. Sorry if I missed a few days. IRL's been hectic.Doctor Who wrote: ↑Sat Mar 18, 2023 1:50 amSo are we waiting on combat or what?
Sorry, it looks like it's the ball in either Flamiel's court to say something or BA to charge. What are we thinking?
Sometimes planned combat evolves into a non-combat solution and sometimes planned non-combat devolves into a combat solution. We'll see what comes of this!!! Best to push forward, I think!!
Roll COOL for initiative, please!
LS 3 / DS 2
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
- Doctor Who
- Jedi Initiate
- Posts: 3316
- Joined: Wed Aug 16, 2017 11:22 pm
Re: OOC: To Dxun
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
Situation Overview:
LS 3 / DS 2
In Sith Meditation Chamber:
Three 'Sith' with lightsabers
(Yet-to-be-revealed Foe)
Initiative Order
NPC slot: ? Three Sith
PC slot: ? <<WE ARE HERE>
PC slot: ?
NPC slot: ?
PC slot: ?
LS 3 / DS 2
In Sith Meditation Chamber:
Three 'Sith' with lightsabers
(Yet-to-be-revealed Foe)
Initiative Order
NPC slot: ? Three Sith
PC slot: ? <<WE ARE HERE>
PC slot: ?
NPC slot: ?
PC slot: ?
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
NOTE: This is somewhat new ground I am treading on, and I am taking some liberties on this portion. OOC, these three are illusions, to which I made a vs Discipline roll for everyone and kept the role in DM Notes. It was 2 Successes, a Triumph, and 4 DS Pips. Using the Misdirect/Illusion power, I figured it was enough.
Right now, that is all the group is encountering.
Right now, that is all the group is encountering.
Re: OOC: To Dxun
Sic 'em, BA!
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
NOTE#2: Your characters believe the illusions. They WILL have a certain effect if, or when, then hit you. As with illusions, when you attack one, the effect becomes evident. I figure an illusion probably does stress damage while you're thinking it is real damage. Not equivalent to a weapon, but something more than zero.
- Doctor Who
- Jedi Initiate
- Posts: 3316
- Joined: Wed Aug 16, 2017 11:22 pm
Re: OOC: To Dxun
cool cool, so the illusions will drop BA, excited
BA is going to go for the original person in the room, since that's who we talked to. he thinks that might be a leader. Any modifiers to difficulty?
BA is going to go for the original person in the room, since that's who we talked to. he thinks that might be a leader. Any modifiers to difficulty?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
That would be the middle figure (or, the 'original one'). PP melee difficulty.Doctor Who wrote: ↑Tue Apr 04, 2023 11:20 pmBA is going to go for the original person in the room, since that's who we talked to. he thinks that might be a leader. Any modifiers to difficulty?
- Doctor Who
- Jedi Initiate
- Posts: 3316
- Joined: Wed Aug 16, 2017 11:22 pm
Re: OOC: To Dxun
Apologies for the delay, was out of town for a while. Just got back.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
A shame that such a powerful strike was 'wasted', but there is more.Doctor Who wrote: ↑Wed Apr 12, 2023 12:10 amApologies for the delay, was out of town for a while. Just got back.
That was quite the write-up and quite the sunder and critical roll! But don't fret, I have something else in-store for BA!!
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
BA was prepped for the next foe (boost) but this opponent has hit him close to home (setback).
- DeepSpacer
- Jedi Initiate
- Posts: 4944
- Joined: Wed Aug 16, 2017 12:30 am
- Location: Virginia
Re: OOC: To Dxun
LS 3 / DS 2
Reflected combat order is AA to act next. After that, 2 PC's go before the foes. Lord Drommas stays to see his super-warrior in action for a few rounds.
All ranges are short.
Defenses?
Lord Drommas: +1 Defense, Upgrade Attacks 2x's (Adversary 2 Talent)
Sith Soldiers: regular defenses.
Nitko Super-Warrior: +1 Defense, Upgrades 1x (Adversary 1 Talent)
You can ask about anything else. Other non-combat options could possibly work.
Reflected combat order is AA to act next. After that, 2 PC's go before the foes. Lord Drommas stays to see his super-warrior in action for a few rounds.
All ranges are short.
Defenses?
Lord Drommas: +1 Defense, Upgrade Attacks 2x's (Adversary 2 Talent)
Sith Soldiers: regular defenses.
Nitko Super-Warrior: +1 Defense, Upgrades 1x (Adversary 1 Talent)
You can ask about anything else. Other non-combat options could possibly work.
Who is online
Users browsing this forum: No registered users and 2 guests