OOC Game Play Discussion

Discussions out-of-character (OOC) and Q&A about the game.
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Flamiel
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Re: OOC Game Play Discussion

#501

Post by Flamiel » Thu Nov 02, 2017 4:10 pm

Is there anything else we can do to regain strain? I'm still close to passing out, and here we are about to rush into another dicey situation....

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Trip
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Re: OOC Game Play Discussion

#502

Post by Trip » Thu Nov 02, 2017 4:17 pm

You can roll to recover strain. Also take a few hours to rest will reset you.

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swrider
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Re: OOC Game Play Discussion

#503

Post by swrider » Thu Nov 02, 2017 4:43 pm

Deep always says to move the game forward and not wait for him. It is difficult when he is the leader but perhaps we should designate a radio operator for the general communications and reports.

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SavageBob
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Re: OOC Game Play Discussion

#504

Post by SavageBob » Thu Nov 02, 2017 4:46 pm

I'd agree. It should be one of you, since Alamy's still peripheral to your organization at this point.

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DeepSpacer
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Re: OOC Game Play Discussion

#505

Post by DeepSpacer » Thu Nov 02, 2017 5:19 pm

I posted earlier this morning. Did it not go through? I can check. But yes, anyone can radio back to base.

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Trip
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Re: OOC Game Play Discussion

#506

Post by Trip » Thu Nov 02, 2017 5:44 pm

I saw it. To you want me to narrate back to base? Or what do you want to do next?

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DeepSpacer
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Re: OOC Game Play Discussion

#507

Post by DeepSpacer » Thu Nov 02, 2017 5:55 pm

Oh, we'll go pursue sixkiller on our way back to base, of course. So what I told base wasn't a lie, from a certain point of view.

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Flamiel
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Re: OOC Game Play Discussion

#508

Post by Flamiel » Fri Nov 03, 2017 2:05 pm

So, if we get into any sort of conflict, we're probably all going to be unconscious after 2 rounds, given our strain levels. I don't think we feel like we have 3 hours to rest, due to the urgency of the situation, so I guess Discipline/Cool rolls to recover strain?

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SavageBob
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Re: OOC Game Play Discussion

#509

Post by SavageBob » Fri Nov 03, 2017 2:25 pm

AAA; Alpha Squad; Cool check (strain recovery):
1 Success, 0 Advantage

ImageImage

I really need to invest in some Discipline or Cool, apparently.

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swrider
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Re: OOC Game Play Discussion

#510

Post by swrider » Fri Nov 03, 2017 2:46 pm

People riding in the speeder can rest also strain recovery from rolls is possible. We just need to be smart.

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swrider
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Re: OOC Game Play Discussion

#511

Post by swrider » Fri Nov 03, 2017 2:50 pm

Spoiler:
Hell loco; Alpha squad; Cool:
3 Successes, 1 Advantage

ImageImage
I should know this but is it one strain for each success?

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SavageBob
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Re: OOC Game Play Discussion

#512

Post by SavageBob » Fri Nov 03, 2017 2:56 pm

Yep.

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swrider
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Re: OOC Game Play Discussion

#513

Post by swrider » Fri Nov 03, 2017 3:10 pm

Can I use the advantage to pass a boost to the next check smooth drive or something like that.

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Re: OOC Game Play Discussion

#514

Post by Matt Skywalker » Fri Nov 03, 2017 4:55 pm

ill take that. unless it isn't okay with Trip
Spoiler:
:
2 Successes, 5 Advantages

ImageImageImageImage
can i use 3 of my advantage to heal 5 strain(after adding success) and pass off two boosts? :lol: :lol: :lol: :lol: :ugeek: :ugeek: :ugeek: :ugeek:
I solemnly swear that I am up to no good

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swrider
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Re: OOC Game Play Discussion

#515

Post by swrider » Fri Nov 03, 2017 10:27 pm

Takes three advantages to pass two boosts 1 to next player which can be done once and two to pass a boost to a specific player.

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swrider
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Re: OOC Game Play Discussion

#516

Post by swrider » Fri Nov 03, 2017 10:28 pm

Takes three advantages to pass two boosts 1 to next player which can be done once and two to pass a boost to a specific player.

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DeepSpacer
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Recovery

#517

Post by DeepSpacer » Fri Nov 03, 2017 10:43 pm

MONTY PEPPARD
Monty Peppard; A-Team; Recovery (Discipline):
2 Successes, 2 Advantages, 1 Triumph,
ImageImageImage
Per RAW, a player who rolls a Triumph on a Cool check recovers 3 strain from that Triumph. Since Discipline can also be rolled for strain recovery, I would argue that a Triumph there also causes a recovery of 3 strain. Any objection? I assume it is (yet another) oversight by the people who put the book together.
Total = recover 4 strain, if so. 2 otherwise.

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Trip
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Re: OOC Game Play Discussion

#518

Post by Trip » Fri Nov 03, 2017 10:48 pm

I am fine with both of those requests.

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Flamiel
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Re: OOC Game Play Discussion

#519

Post by Flamiel » Sat Nov 04, 2017 2:28 pm

Anjali recovers 3 strain.

Anjali; Alpha Squad; Discipline for strain recovery :
3 Successes, 0 Advantage

ImageImageImage

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SavageBob
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Re: OOC Game Play Discussion

#520

Post by SavageBob » Sat Nov 04, 2017 3:31 pm

Is everyone ready? Maybe a screen wipe to the baddie's location?

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DeepSpacer
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Re: OOC Game Play Discussion

#521

Post by DeepSpacer » Sat Nov 04, 2017 3:51 pm

SavageBob wrote:
Sat Nov 04, 2017 3:31 pm
Is everyone ready? Maybe a screen wipe to the baddie's location?
Yep! Unless otherwise diverted by the GM (or ambushed).

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Trip
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Re: OOC Game Play Discussion

#522

Post by Trip » Sat Nov 04, 2017 5:29 pm

We can do a screen wipe. Does anyone want the do first aid on the boss first? And if you don’t mind, check the strain, wound page to make sure it is right.

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SavageBob
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Re: OOC Game Play Discussion

#523

Post by SavageBob » Sat Nov 04, 2017 5:51 pm

I think Alamy should be at 9/12 Strain rather than 10/12.

Looks like Anjali and Alamy are the only ones with stimpacks. I'm happy to share, but I don't think Alamy knows the boss is injured. Does she?

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Trip
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Re: OOC Game Play Discussion

#524

Post by Trip » Sat Nov 04, 2017 5:54 pm

I don’t think she does. She came after he was poisoned.

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SavageBob
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Re: OOC Game Play Discussion

#525

Post by SavageBob » Sat Nov 04, 2017 6:26 pm

OK; I'll leave it to the boss or one of the other PCs to mention it as we're speeding to the next scene. If they do, Alamy will share.

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