Page 20 of 63

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 10:52 pm
by SavageBob
I like that. Maybe Anjali sees his login ID appear on screen before she leaves, possibly with a geotag of some sort, so she knows we're (still) being watched.

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 10:59 pm
by Trip
The PCs know where he is already. I was thinking that he knows that there is someone in the system but he didn't find out about the loop so you have the element of surprise.

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 11:14 pm
by swrider
sounds cool. Hell is going to want to exit the building and check on the speeder. Once he is told that the loop is completed he will do so... Is the speeder there.

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 11:16 pm
by Trip
Yes. Remember that the masterminds wanted you out of the way so that the hiest can happen without your interference.

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 11:21 pm
by swrider
Ok Ill make an IC post.

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 11:26 pm
by Trip
You guys are locked in. The doors are barricaded.

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 11:27 pm
by swrider
Ill edit my post.

Re: OOC Game Play Discussion

Posted: Wed Oct 25, 2017 11:32 pm
by swrider
Edited

Re: OOC Game Play Discussion

Posted: Thu Oct 26, 2017 3:17 am
by Flamiel
Trip wrote:
Wed Oct 25, 2017 10:59 pm
The PCs know where he is already. I was thinking that he knows that there is someone in the system but he didn't find out about the loop so you have the element of surprise.
I'm fine with that.

Re: OOC Game Play Discussion

Posted: Thu Oct 26, 2017 11:05 am
by Trip
Updated post

Re: OOC Game Play Discussion

Posted: Fri Oct 27, 2017 1:39 am
by DeepSpacer
I am guessing that we might need Coordination checks to squeeze out the hole someone found....or Perception checks if something else is nearby....or some other action might take place.

Basically, we are getting out of the building (we hope). There might be our vehicle outside. It's okay to forward to a point where something happens.

Re: OOC Game Play Discussion

Posted: Fri Oct 27, 2017 3:47 am
by Trip
I was thinking you would break out somehow. If you don't want to roleplay it, you can just narrate it.

Re: OOC Game Play Discussion

Posted: Fri Oct 27, 2017 5:40 am
by swrider
I think our best option is the back door. What would be the difficulty to hotwire the load lifter blocking that entrance. Hell can do a streetwise check then use it to clear the boxes

Re: OOC Game Play Discussion

Posted: Fri Oct 27, 2017 2:21 pm
by Trip
Average diffculty

Re: OOC Game Play Discussion

Posted: Fri Oct 27, 2017 2:33 pm
by SavageBob
Is it possible to squeeze past? Would that be Coordination, and if so, how difficult?

Re: OOC Game Play Discussion

Posted: Fri Oct 27, 2017 3:14 pm
by Trip
It would be a hard coordination check.

Re: OOC Game Play Discussion

Posted: Sat Oct 28, 2017 1:15 am
by swrider
In case you are wondering. I used orokos because, COX is blocking the website forcing me to use an proxy server. The proxy server does not like the roller however. Since my phone is dead it was easier to use orokos than to wait for it to charge.

Re: OOC Game Play Discussion

Posted: Sat Oct 28, 2017 2:03 pm
by Trip
The PCs should know that it is night again because:
Trip wrote:
Tue Oct 10, 2017 12:54 pm
As Monty and the boss opened their eyes, they found he and his team were in the same warehouse as before. But they were somehow moved from the entrance to the center. They were in a makeshift cell and secured to chairs with binders. Outside, he could see what was in the warehouse. All around them were crates of materials. It wasn't as dark as it was before. Light was coming through the narrow windows high above them. Monty and the boss needed to find a way out and help the others wake up.

Night and day.

Posted: Sat Oct 28, 2017 3:55 pm
by DeepSpacer
So does that mean same-night, close to dawn, or next night, an entire planet cycle has passed (night again)? Night-times don't stay uniformly dark throughout an evening, is what I'm trying to say.. I think characters would assume same night, closer to dawn since they went in at night.

Re: OOC Game Play Discussion

Posted: Sat Oct 28, 2017 9:51 pm
by SavageBob
Maybe the speeder has an in-dash chronometer? That would tell us we'd been out for 24-ish hours. Anjali might have seen something on the computer she sliced, too. That said, I like the idea of Monty assuming it's the same day. :)

Re: OOC Game Play Discussion

Posted: Sun Oct 29, 2017 1:05 am
by Trip
You were captured in the middle of the night. Then it was day, now it's night again. Maybe like 8 PM if you want to go by the standard tme

Re: OOC Game Play Discussion

Posted: Sun Oct 29, 2017 2:02 am
by DeepSpacer
Assuming we get you the speeder, the chronometer will let us know that an entire day has passed. Up until that point, I and everyone else would think it is the same night. If we get to that point without incident, then it won't matter what we know at the moment.

Re: OOC Game Play Discussion

Posted: Sun Oct 29, 2017 2:24 am
by Trip
That's fine. I am not going to argue with about it. It does really matter if you figure it out by the chronometer or the fact that it was daytime when you were in the warehouse.

Re: OOC Game Play Discussion

Posted: Sun Oct 29, 2017 6:49 pm
by Flamiel
You can tell passing of time by others things like facial hair stubble and how hungry you are. ;-)

Re: OOC Game Play Discussion

Posted: Thu Nov 02, 2017 2:21 pm
by SavageBob
We're waiting on DS, right? Someone needs to finish the check in with base so we can move to Sixxkiller's hideout.