OOC: "The Captain's Business"

Discussions out-of-character (OOC) and Q&A about the game.
Forum rules
Image
Use LS
Use DS
Update
Locked
User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#126

Post by DeepSpacer » Fri Nov 30, 2018 5:23 am

BTW... @Doctor Who
Grappling....

Ensnare (causing immobilization) is supposed to last as long as the rating which would be min 1).
The "Pin" talent is Athletics vs Athletics. Ensnare means a Hard Athletics check to escape, which I think makes it easier than Pin, which is a higher level of Ensnare. Makes sense.

BA will have to make another Brawl check to keep the hold, or make a new one if he makes his roll to escape. Also, as +1 Setback die for Defense granted by his armor. It does apply. I missed it last time.

{{EDIT}}
Greckel breaks free. Ideas for the 1 Threat?

@Flamiel Anjali's turn. (No boosts or setbacks to consider.)

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#127

Post by Doctor Who » Fri Nov 30, 2018 6:54 am

So his grapple is not against BA's Brawn or Brawl skill at all?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
Flamiel
Flyboy
Posts: 928
Joined: Fri Sep 15, 2017 3:09 am
Location: Washington DC

Re: OOC: "The Captain's Business"

#128

Post by Flamiel » Fri Nov 30, 2018 3:26 pm

For the misdirect, I'd say let the dice decide. If you look at the Seek basic power, it gives an idea for seeing through illusions that could probably be adapted here: Vigilance vs AAA's Discipline. On success, misdirect has no effect. On fail, it works, and then maybe add 1 setback to Dressellian's next check, plus 1 per failure/threat on that roll. Since he's holding it, he knows it's there. The dice will decide how much it actually affects him.

User avatar
Flamiel
Flyboy
Posts: 928
Joined: Fri Sep 15, 2017 3:09 am
Location: Washington DC

Re: OOC: "The Captain's Business"

#129

Post by Flamiel » Fri Nov 30, 2018 3:46 pm

Next turn up!

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#130

Post by DeepSpacer » Fri Nov 30, 2018 9:11 pm

Flamiel wrote:
Fri Nov 30, 2018 3:26 pm
For the misdirect, I'd say let the dice decide. If you look at the Seek basic power, it gives an idea for seeing through illusions that could probably be adapted here: Vigilance vs AAA's Discipline. On success, misdirect has no effect. On fail, it works, and then maybe add 1 setback to Dressellian's next check, plus 1 per failure/threat on that roll. Since he's holding it, he knows it's there. The dice will decide how much it actually affects him.
Yes, I saw some forum debates on Seek/Sense vs Misdirect. The dice (including Monty's roll) played it out nicely.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#131

Post by DeepSpacer » Fri Nov 30, 2018 9:21 pm

Doctor Who wrote:
Fri Nov 30, 2018 6:54 am
So his grapple is not against BA's Brawn or Brawl skill at all?
The Ensnare quality that causes immobilize says, Hard Athletics check". Brawl only has Disorient and Knockdown per RAW. Adding Ensnare made sense.

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#132

Post by Doctor Who » Fri Nov 30, 2018 10:36 pm

Ah, ok. Just feels weird that no matter what the strength of your opponent it's the same check.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#133

Post by DeepSpacer » Fri Nov 30, 2018 11:30 pm

Doctor Who wrote:
Fri Nov 30, 2018 10:36 pm
Ah, ok. Just feels weird that no matter what the strength of your opponent it's the same check.
Uncharted territory, it seems. Ensnare, perhaps, is just referring to the weapon quality (i.e. going against a net or lasso) but it seems that some creatures with tentacle would have the ability. I'll have to look at it later. Seems like an Opposed check can work, too. Maybe that's why Brawl only indicates Knockdown and Disorient? Will have to find some SW FFG creatures that can hold people and see how they do it.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#134

Post by DeepSpacer » Fri Nov 30, 2018 11:38 pm

Top of the next round. A PC goes. Does not necessarily have to be the same ones, but it seems that BA and Monty have good combat. AA & AAA may be able to do something (Mage Hand....(D&D)....or Force Move the goon's weapon away). He can't see it until the beginning of Anjali's Alamy's next turn, which may be good to be last again. ;)

User avatar
SavageBob
Jedi Initiate
Posts: 3913
Joined: Fri Aug 25, 2017 1:27 am
Location: Virginia

Re: OOC: "The Captain's Business"

#135

Post by SavageBob » Sat Dec 01, 2018 1:54 am

Actually, AAA's turn is when he'll sense it again! I was going to have her run over and kick the gun away, but you're right; might be best to have her go last and do that.

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#136

Post by Doctor Who » Sat Dec 01, 2018 10:17 pm

Do you all want BA to go first again?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
SavageBob
Jedi Initiate
Posts: 3913
Joined: Fri Aug 25, 2017 1:27 am
Location: Virginia

Re: OOC: "The Captain's Business"

#137

Post by SavageBob » Sat Dec 01, 2018 11:59 pm

Works for me. AAA should go last unless something happens with the imperceptible gun.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#138

Post by DeepSpacer » Sun Dec 02, 2018 1:20 am

Doctor Who wrote:
Sat Dec 01, 2018 10:17 pm
Do you all want BA to go first again?
Looks to be the case. BA can probably do the most.

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#139

Post by Doctor Who » Mon Dec 03, 2018 3:48 am

So the Dressillian doesn't have his weapon anymore, correct? And the Lannik can't see his?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#140

Post by DeepSpacer » Mon Dec 03, 2018 4:59 am

Doctor Who wrote:
Mon Dec 03, 2018 3:48 am
So the Dressillian doesn't have his weapon anymore, correct? And the Lannik can't see his?
No. Dressillian dropped his weapon AND cannot see it until AAA'a turn. The Lannik used Scathing Tirade last round and has blaster pistol drawn.

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#141

Post by Doctor Who » Tue Dec 04, 2018 3:26 am

If BA jumps onto Greckel to punch him again, is there any cover between there and someone with a gun?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#142

Post by DeepSpacer » Tue Dec 04, 2018 4:01 am

Doctor Who wrote:
Tue Dec 04, 2018 3:26 am
If BA jumps onto Greckel to punch him again, is there any cover between there and someone with a gun?
No cover there. (The two armed bad guys have pistols. BA has a high soak. Not life-threatening, if you're worried about being hit again. ;) )

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#143

Post by Doctor Who » Tue Dec 04, 2018 4:25 am

Any boost or setbacks before I roll?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#144

Post by DeepSpacer » Tue Dec 04, 2018 11:53 pm

Doctor Who wrote:
Tue Dec 04, 2018 4:25 am
Any boost or setbacks before I roll?
Red-Purple-Black. I didn't catch before that Defense from Armor applies to brawl checks.
BA has a Boost coming and has an additional Setback from the Scathing Tirade.
ImageImageImageImageImage

{EDIT} Seeing that you rolled IC. You can either reroll it ALL, OR replace the (left-most) Purple with a Red and roll the two Setback dice and Boost.

Sorry, phone not letting me login to site. Posted Tech question in forum. Not having access during the day at work. :(

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#145

Post by Doctor Who » Wed Dec 05, 2018 12:03 am

I'll reroll the whole thing I guess.

What's the upgrade for, if I can ask?
Spoiler:
With those three advantages I'll give a boost to the next person and recover one strain.

I edited my IC post.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
SavageBob
Jedi Initiate
Posts: 3913
Joined: Fri Aug 25, 2017 1:27 am
Location: Virginia

Re: OOC: "The Captain's Business"

#146

Post by SavageBob » Wed Dec 05, 2018 1:00 am

Doctor Who wrote:
Wed Dec 05, 2018 12:03 am
I'll reroll the whole thing I guess.

What's the upgrade for, if I can ask?
I think he has the Adversary talent, which upgrades all attacks against him.

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#147

Post by Doctor Who » Wed Dec 05, 2018 1:13 am

Oh, deep, forgot about that.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC: "The Captain's Business"

#148

Post by DeepSpacer » Wed Dec 05, 2018 2:43 am

Combat Update:
(Note) Likely Anjali going so that the Dressillian cannot see his weapon until after AAA begins her turn.

All PC's have a Setback die to their actions for 2 Rounds. BA has Three to next action.

Lannik is Red-Purple (ranged) ---- Adv 1, Bodyguard Talent
Dressillian is Red (ranged) ----Adv 1
Greckel is Red-Purple-Black (ranged) ---- (engaged, Adv 1, armor)
............Red-Purple-Black (Melee) ---- (Adv 1, armor)

User avatar
Doctor Who
Jedi Initiate
Posts: 3327
Joined: Wed Aug 16, 2017 11:22 pm

Re: OOC: "The Captain's Business"

#149

Post by Doctor Who » Wed Dec 05, 2018 2:49 am

This combat has gone on way too long. One more solid hit will take BA into more wounds than he has health.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

User avatar
Flamiel
Flyboy
Posts: 928
Joined: Fri Sep 15, 2017 3:09 am
Location: Washington DC

Re: OOC: "The Captain's Business"

#150

Post by Flamiel » Sat Dec 08, 2018 4:15 am

Alright, flipping a DP to upgrade my ranged agility check. Shooting at the Lannik.

Locked

Return to “Discussion”

Who is online

Users browsing this forum: No registered users and 3 guests