@Flamiel The Adv's may cancel other's Threats, at this point. The odds favor us making the rolls, so maybe some advantages can be ancillary benefits.
Re: OOC: The Kizer Rift
Posted: Thu Dec 12, 2019 2:41 am
by Flamiel
Ok, that's fine.
Re: OOC: The Kizer Rift
Posted: Wed Dec 18, 2019 3:46 am
by DeepSpacer
CONGRATULATIONS!!!
Each PC receives +20,000 credits.
Each PC receives +15 XP.
Each PC can remove the Obligation (if you had it) Criminal 10 from your sheet.
@Flamiel Did Anjali have any other obligation? I did not see it on her sheet. (Not everyone takes the additional obligation for credits or xp to start with.) Did we previously do away with said obligation earlier?
AAA has Obligation: Family 10, correct?
@Doctor Who Did BA have any other obligation outstanding?
Obligation
Posted: Wed Dec 18, 2019 3:49 am
by DeepSpacer
Now, I have not seen a group/PC take on Obligation to gain something. Without our credits, I was thinking it may be possible to purchase a starship. You can take on obligation (debt) to borrow enough to make up the difference for a nicer ship. Up to you all.
Re: OOC: The Kizer Rift
Posted: Wed Dec 18, 2019 3:08 pm
by SavageBob
(Sorry, been traveling.)
Woohoo! A starship is a good idea. But we have a lot of cash (100,000?) Maybe we just buy one with that?
Is that unnamed character going to try to sell us State Farm insurance? (come on, you see it, right?)
Anjali went with Morality instead of Obligation. She has Righteousness/Cold-heartedness.
She will happily do work on that droid. Right up her alley.
I'm fine with the starship idea, too. She needs to make a shopping list.
Oh, yeah. That happens when you steal pictures off the internet!
Obligation would be open to take in addition to Morality if one wants to. Wasn't my game to begin with so Oblig-Mor, whatever.
Not sure if to fabricate some droid crafting rolls or just plop in a protocol droid? Maybe let some rolls determine just how fine his attributes and skills are?
She will happily do work on that droid. Right up her alley.
I'm fine with the starship idea, too. She needs to make a shopping list.
Not sure if to fabricate some droid crafting rolls or just plop in a protocol droid? Maybe let some rolls determine just how fine his attributes and skills are?
Reviewed Special Modifications just this morning. Not thrilled with it and a straight protocol droid may just be better, but I like seeing the dice determine things. I may subject the result to GM fiat afterwards. I guess after rolling (with assistance), we can 'spend' triumphs, Adv's, and such on the tables I have in the books.
Re: OOC: The Kizer Rift
Posted: Sat Dec 21, 2019 3:14 pm
by DeepSpacer
Here are two frameworks. I will mix between the two.
STANDARD PROTOCOL DROID
1/1/3/1/1/2; Soak 3; WT 10; 8K Rarity 4;
Coercion (1), Deceit (1), Leadership (2), Charm (2), Negotiation (2), Kn: Education (3), Kn: Xenology (3), Perception (1),
Etiquette & Protocol: + Boost to Negotiation or mediation checks to self or allies
SPECIALIST CHASSIS
1/1/2/2/2/2; Soak 3; WT 11;
(**I think moving the same points around, one can get 1/1/3/1/1/3. IMO, that works.)
Droid Crafting
Posted: Sat Dec 21, 2019 7:17 pm
by DeepSpacer
Going strictly by the crafting rules, these are the first two steps. Costs and all parts are already provided by the 7 Adv's from before. Still, going to move things around. We'll see what the rolls come up with.
STEP TWO: Directive Options: "Translation Directives"
Gain Charm 1 and 1 rank in three different knowledge skills.
Gain Convincing Demeanor and Kill with Kindness Talents
Re: OOC: The Kizer Rift
Posted: Sat Dec 21, 2019 8:34 pm
by Doctor Who
No, BA had no other obligations outstanding AFAIK.
adding that stuff to his sheet now.
Re: OOC: The Kizer Rift
Posted: Wed Dec 25, 2019 3:45 am
by Doctor Who
I am on a roadtrip until the after the 28th, just a heads up. Probably won't end up responding if anything happens.
Re: OOC: The Kizer Rift
Posted: Sun Dec 29, 2019 6:18 pm
by Doctor Who
I'm back. I'll do shopping once I actually get home to DC, though, so that'll probably be the 1st. I wanna look through weapons and stuff and my books are at home there.
Re: OOC: The Kizer Rift
Posted: Mon Dec 30, 2019 2:54 am
by DeepSpacer
Sounds good! Still part of a holiday week. Many people busy!
The A-Squad spends some significant time off. After all, it takes time for the wheels of bureaucracy to work in acquiring those official exonerations. For the time-being, they lay low. This gives time to scout out the starship market, work on building a droid, and shop for stuff.
Anjali @Flamiel has a collection of parts (7 Adv's) from the scrapheap down the Kizer Rift. Building a Droid Chassis is 3 days and a Daunting () Mechanics check. I would say up to TWO Boosts from people assisting and then whatever you have for tools, and such. Anjali can go ahead and make the roll. [[EDIT: use a LS DP}}
Positive dice add to future checks and up physical characteristics (like armor, defense, attributes). Negative dice result in negative effects (penalties on future rolls, quirks, setbacks).
I can't flip DPs, the URL doesn't work. But I'll use another one to use the and erase the , taking one strain and one conflict, if GM allows. Extra boost die from rank of Inventor.
I can't flip DPs, the URL doesn't work. But I'll use another one to use the and erase the , taking one strain and one conflict, if GM allows. Extra boost die from rank of Inventor.
Allowed, yes. The chassis is assembled in about a week, or so. 56hrs, it says, but we had chunks of parts intact already. By-the-book, "each success over the first reduces the time by 2 hours". Well, geez, thanks a lot, book! 56hrs....52hrs.... Where does that really make any difference??? The Advantages get you good stuff, though???
I'll say spend the two extra Successes like Advantages on the following.
Effect: (1 ADV) --- below
* Practice Makes Perfect: Boost on next check.
* Reinforced Chassis: Increase the droid's wound threshold by 1
• Unobtrusive: The droid gains I rank of the Indistinguishable Talent (this option can only he selected once)
(2 Advs) --- below
* Lessons Learned: Reduce the difficulty or the character's next crafting check by I.
* Deflective Carapace: Increase droid's melee defense by I (to a maximum of 2)
* Narrow Profile: Increase droid's ranged defense by I (to a maximum of 2)
FYI, the NEXT check is a HARD () COMPUTERS check to do the programming. No setback, but only ONE boost for assistance.
Re: OOC: The Kizer Rift
Posted: Fri Jan 03, 2020 11:17 pm
by DeepSpacer
FYI, the NEXT check is a HARD () COMPUTERS check to do the programming. No setback, but only ONE boost for assistance.
Special Modifications has programming for "Translation Directives", the closest thing to Protocol, but I can twerk it a bit to include some specific Protocol Droid programming.
Don't forget to used a Destiny Point on the roll and factor in any Computer accessory equipment that may give bonuses to Computer Checks.
Re: OOC: The Kizer Rift
Posted: Sat Jan 04, 2020 12:50 am
by Flamiel
@DeepSpacer , the links to use the Destiny Points up there are not working for me, but I've used two so far and will use one more for the Computers check.
I'll use the option of Lessons Learned on the Mechanics check, thus reducing the difficulty of the Computers check by 1. We're going for a Translation Directive here, not combat, so having surplus positive results on the Computers roll will be better, I think.
Inventor talent should still apply here, so that's a boost added to the one boost for assistance.
I'm thinking for the skills, if we're still going by the success=advantage here:
That could still leave us with one more to spend, which could be a positive personality quirk. That could be interesting....
"Every Success beyond the first..." as the book states for that. One Success get it functional. So that leaves three net "Adv's". Warfare and Negotiation, it is!
Cool. Those are all area needs we don't have access to. I keep a Excel sheet with all player skill ranks.
Too bad about the Boost dice not coming through.
Re: OOC: The Kizer Rift
Posted: Sat Jan 04, 2020 2:21 am
by DeepSpacer
Please roll a 1d100 (twice) for a Positive and a Negative Personality trait. I think each droid should have one of each. If you roll 91-00 then just roll again.
Re: OOC: The Kizer Rift
Posted: Sat Jan 04, 2020 2:43 am
by DeepSpacer
What I think we can come up with is the following:
Protocol Droid, Soak 3; WT 11; 1/1/3/1/1/3; Or, maybe 1/1/2/1/2/3, or 1/1/2/2/2/2
General Skills: Charm (1), Negotiation (1),
Knowledge Skills: Lore (1), Outer Rim (1), Warfare (1), Xenology (1)
Talents:
Etiquette & Protocol: + Boost to Negotiation or mediation checks to self or allies
Kill with Kindness: remove Setback Die from Charm and Leadership checks
I figure a Std Protocol Droid has seasoned, corporate experts programming it. Something we made with parts and homegrown skills should be a notch below. We didn't pay 8k (or more) and deal with Rarity, but we got basic skills none of us have. Used on assisted checks, we're getting a rank in five different skills that we do not have.
Spoiler:
STANDARD PROTOCOL DROID
1/1/3/1/1/2; Soak 3; WT 10; 8K Rarity 4;
Coercion (1), Deceit (1), Leadership (2), Charm (2), Negotiation (2), Kn: Education (3), Kn: Xenology (3), Perception (1), Etiquette & Protocol: + Boost to Negotiation or mediation checks to self or allies
SPECIALIST CHASSIS
1/1/2/2/2/2; Soak 3; WT 11;
(**I think moving the same points around, one can get 1/1/3/1/1/3. IMO, that works.)
Re: OOC: The Kizer Rift
Posted: Sat Jan 04, 2020 2:57 am
by Doctor Who
So BA would like to buy two vamblades, and blast knuckles (rarity 6(R)) if possible.
Did you post what the future job is yet, or not?
I may try to spend on more stuff, depending on the job. Otherwise I got some RP stuff to spend it on.
Please roll a 1d100 (twice) for a Positive and a Negative Personality trait. I think each droid should have one of each. If you roll 91-00 then just roll again.
Positive Trait:Efficient (Probably not what I would've wanted for a negotiation droid, but oh well.) "This droid abhors waste. and does everything in the most timely and precise manner it can muster."
Negative Trait: Overly Literal (Uh oh. Again, probably not ideal for a negotiator....) "Many droids (and some organic sentients) fail to grasp the nuances of language beyond its direct meaning. This is one of those droids."