OOC Game Play Discussion
Re: OOC Game Play Discussion
Difficulty to pick the cuffs? Sounds like Anjali's providing an assist, perhaps by looking and telling AAA where the keyhole is.
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: OOC Game Play Discussion
Yikes. Hell could also provide an assist (He has YGG in skulduggery so it might be skilled assist) once he is woken up that is assuming Trip allows someone to wake him up as opposed to resting for a half an hour.
Re: OOC Game Play Discussion
Someone can wake him up. Roll an easy medicine check and use the advantage to have him recover strain.
Re: OOC Game Play Discussion
Did you want me to roll or the person who decides to wake him up?
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I added a boost from the two advantages generated on my previous check... It resulted in 0 successes and 4 advantages. I guess I pass two boost to whoever tries the medicine check. My Roller Hates ME!
Spoiler:
Re: OOC Game Play Discussion
It was a simple check so you didn't need the purple. But I guess it won't help you to take it way.
Re: OOC Game Play Discussion
Yeah It is the exact same roll I got the first time. Oh well. The force just wants Hell to be unconscious.
Re: OOC Game Play Discussion
Savagebob Hell will provide skilled assistance. You can upgrade one of your dice with his help. so it will be YGGG plus the boost from the other assistant.
Re: OOC Game Play Discussion
Did you like the Chinese Water torturer idea?
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I did. thanks for the mercy. I will try to help get things moving after bob's check I'll ask him to unlock hell and they can each take someone else.
Re: OOC Game Play Discussion
Trip, you sure about Difficulty (PPPP) for the cuffs? The Difficulty table in the CRB says 4 Purple is for "an exceptionally sophisticated lock." Generally, binders should be easier to pick than to break out of by sheer brute strength or coordination. That said, perhaps these are very high-end binders (in which case we're keeping them!)
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: OOC Game Play Discussion
Where is the difficulty table?SavageBob wrote: ↑Tue Oct 17, 2017 3:39 amTrip, you sure about Difficulty (PPPP) for the cuffs? The Difficulty table in the CRB says 4 Purple is for "an exceptionally sophisticated lock." Generally, binders should be easier to pick than to break out of by sheer brute strength or coordination. That said, perhaps these are very high-end binders (in which case we're keeping them!)
Re: OOC Game Play Discussion
See p. 25 of F&D core. The same table is in EOTE and AOR, as well. Lockpicking is one of the standard examples they use to distinguish difficulty levels. (And, again, these might be really expensive, high-end cuffs, which would warrant the PPPP difficulty.)
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: OOC Game Play Discussion
I will go with a standard pair of binders. But since they are binders, the lock would be complicated enough to warrant a hard difficulty. But you are right, Sixxkiller wouldn't be using fancy high end cuffs for this job.
Re: OOC Game Play Discussion
Everyone do an easy perception check. If you are free add a boost. If you have a light, add a boost. If you are in a chair still, add a setback.
Re: OOC Game Play Discussion
AAA; Alpha Squad; Perception check:
1 Success, 2 Advantages, 1 Triumph,
Did I get Strain back for the Advantage on the lock picking check? If not, these 2 Advantage might be used for that. (And there are 2 other uncanceled Advantage from that check that haven't been used yet.) Not sure on the Triumph, since I don't know what we're perceiving.
We can make the strain a wash. Nice roll. I don't need anymore perception checks. This one should cover it.
1 Success, 2 Advantages, 1 Triumph,
Did I get Strain back for the Advantage on the lock picking check? If not, these 2 Advantage might be used for that. (And there are 2 other uncanceled Advantage from that check that haven't been used yet.) Not sure on the Triumph, since I don't know what we're perceiving.
We can make the strain a wash. Nice roll. I don't need anymore perception checks. This one should cover it.
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: OOC Game Play Discussion
Helios; Alpha Squad; Perception Check:
0 Success, 3 Advantages
@ Trip. I once asked you if you minded me using my roller because I have the ability to edit the rolls and the roller itself. If I hadn't seen the source code for it I would swear it was programmed to hate me.
0 Success, 3 Advantages
@ Trip. I once asked you if you minded me using my roller because I have the ability to edit the rolls and the roller itself. If I hadn't seen the source code for it I would swear it was programmed to hate me.
Re: OOC Game Play Discussion
That is funny stuff right there.swrider wrote: ↑Tue Oct 17, 2017 3:16 pmHelios; Alpha Squad; Perception Check:
0 Success, 3 Advantages
@ Trip. I once asked you if you minded me using my roller because I have the ability to edit the rolls and the roller itself. If I hadn't seen the source code for it I would swear it was programmed to hate me.
Re: OOC Game Play Discussion
If it is ok with you, I am going to use the Triumph to give you a key to the binders. The PCs don't know what the key is for yet. But they should be able to figure it out.
Re: OOC Game Play Discussion
Any Chance I can use the advantages to recover strain?
I'm in favor of that use, but ultimately it is up to the person who rolled the Triumph in my opinion. TAKE IT!
I'm in favor of that use, but ultimately it is up to the person who rolled the Triumph in my opinion. TAKE IT!
Re: OOC Game Play Discussion
It also works with the story. You were only meant to be detained.
Re: OOC Game Play Discussion
Triumph = "Hey, there's the key!" Perfect.
I have 6 unaccounted for Advantage to spend from these two checks. OK to take 4 Strain recover and pass on a boost to someone as I noted in the IC?
I have 6 unaccounted for Advantage to spend from these two checks. OK to take 4 Strain recover and pass on a boost to someone as I noted in the IC?
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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