OOC Game Play Discussion

Discussions out-of-character (OOC) and Q&A about the game.
Forum rules
Image
Use LS
Use DS
Update
Locked
User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#351

Post by Trip » Mon Oct 09, 2017 5:55 pm

I went ahead to be fair and flipped a DP for each player's Vigilance Upgrade. So at least you all have 5 LS DPs now.

Matt Skywalker
Scoundrel
Posts: 306
Joined: Tue Aug 22, 2017 12:17 am

Re: OOC Game Play Discussion

#352

Post by Matt Skywalker » Mon Oct 09, 2017 6:22 pm

: 1eP+2eA+1eC+2eD 3 successes, 2 threat
ImageImageImageImageImageImage
Success
I solemnly swear that I am up to no good

User avatar
swrider
ISB Deputy Director
Posts: 7524
Joined: Thu Aug 10, 2017 2:36 am
Location: Phoenix, AZ

Re: OOC Game Play Discussion

#353

Post by swrider » Mon Oct 09, 2017 7:38 pm

Helios; Alpha Squad; vigilance:
4 Failures, 0 Advantage

ImageImageImageImageImageImageImage

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#354

Post by Trip » Mon Oct 09, 2017 7:54 pm

Matt Skywalker wrote:
Mon Oct 09, 2017 6:22 pm
: 1eP+2eA+1eC+2eD 3 successes, 2 threat
ImageImageImageImageImageImage
Success
Is there a reason you didn't roll the two setbacks?

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

VIG Peppard

#355

Post by DeepSpacer » Mon Oct 09, 2017 8:16 pm

Vigilance for Comm. Peppard
Peppard; A-Team; VIG:
1 Success, 3 Threats

ImageImageImageImageImageImageImageImage
Regardless of MattSky's two Setback dice, he'll net one success even if he rolls double failures on the SB dice. So, you'll have two players making the roll.

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#356

Post by Trip » Mon Oct 09, 2017 10:33 pm

Once we get the last vig check we can move forward

Matt Skywalker
Scoundrel
Posts: 306
Joined: Tue Aug 22, 2017 12:17 am

Re: OOC Game Play Discussion

#357

Post by Matt Skywalker » Mon Oct 09, 2017 10:50 pm

Here are those setback you wanted
: 2eS 2 failures
ImageImage
I solemnly swear that I am up to no good

User avatar
Flamiel
Flyboy
Posts: 928
Joined: Fri Sep 15, 2017 3:09 am
Location: Washington DC

Re: OOC Game Play Discussion

#358

Post by Flamiel » Mon Oct 09, 2017 11:27 pm

Anjali's roll:

Anjali; Alpha Squad; Vigilance entering warehouse:
0 Success, 2 Threats

ImageImageImageImageImageImageImage

User avatar
Flamiel
Flyboy
Posts: 928
Joined: Fri Sep 15, 2017 3:09 am
Location: Washington DC

Re: OOC Game Play Discussion

#359

Post by Flamiel » Mon Oct 09, 2017 11:32 pm

Are there any crates or other cover of note? Or is this just flat wide open space?

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#360

Post by Trip » Mon Oct 09, 2017 11:43 pm

The warehouse has crates and various other things.

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#361

Post by Trip » Mon Oct 09, 2017 11:51 pm

Ok, the fun begins. (See if you get the reference?)

POP QUIZ Hotshot! There is a bomb on the speeder. Those of you who rolled Vig and succeeded can do one maneuver before it blows.
WHAT WILL YOU DO?

Those of you who failed...well sorry. The bomb is a Stun Car Bomb so once it goes off, everyone, including the ones who roll vig will be out cold. I am curious what you decide to do with your maneuver.

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: OOC Game Play Discussion

#362

Post by DeepSpacer » Tue Oct 10, 2017 12:08 am

Trip wrote:
Mon Oct 09, 2017 11:51 pm
Those of you who failed...well sorry. The bomb is a Stun Car Bomb so once it goes off, everyone, including the ones who roll vig will be out cold. I am curious what you decide to do with your maneuver.
What does it matter if we will all be out cold???

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#363

Post by Trip » Tue Oct 10, 2017 12:10 am

It may impact the next scene depending on what you do.

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#364

Post by Trip » Tue Oct 10, 2017 12:23 am

Matt can post in IC what he will do, then I will flash forward to the wakeup scene.

Matt Skywalker
Scoundrel
Posts: 306
Joined: Tue Aug 22, 2017 12:17 am

Re: OOC Game Play Discussion

#365

Post by Matt Skywalker » Tue Oct 10, 2017 11:47 am

I'm going to hide my stuff.
I solemnly swear that I am up to no good

User avatar
DeepSpacer
Jedi Initiate
Posts: 4965
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: Act 1 Never Tell Me the Odds

#366

Post by DeepSpacer » Tue Oct 10, 2017 3:45 pm

BTW, Strain counts up from 0. Exceeding Strain Threshold knocks one out.


Moved from the story thread to the discussion thread. -swrider.

User avatar
swrider
ISB Deputy Director
Posts: 7524
Joined: Thu Aug 10, 2017 2:36 am
Location: Phoenix, AZ

Re: OOC Game Play Discussion

#367

Post by swrider » Tue Oct 10, 2017 4:03 pm

What size is the crate holding our equipment? is is sil 0 ,1, 2, 3 etc...

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#368

Post by Trip » Tue Oct 10, 2017 4:27 pm

swrider wrote:
Tue Oct 10, 2017 4:03 pm
What size is the crate holding our equipment? is is sil 0 ,1, 2, 3 etc...
1

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: Act 1 Never Tell Me the Odds

#369

Post by Trip » Tue Oct 10, 2017 4:28 pm

DeepSpacer wrote:
Tue Oct 10, 2017 3:45 pm
BTW, Strain counts up from 0. Exceeding Strain Threshold knocks one out.


Moved from the story thread to the discussion thread. -swrider.
Agreed

User avatar
swrider
ISB Deputy Director
Posts: 7524
Joined: Thu Aug 10, 2017 2:36 am
Location: Phoenix, AZ

Re: OOC Game Play Discussion

#370

Post by swrider » Tue Oct 10, 2017 4:29 pm

Are the chairs metal or wood? Could we smash them?

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#371

Post by Trip » Tue Oct 10, 2017 4:31 pm

Good question. Roll a D2

1 = wood
2 = metal

User avatar
SavageBob
Jedi Initiate
Posts: 3913
Joined: Fri Aug 25, 2017 1:27 am
Location: Virginia

Re: OOC Game Play Discussion

#372

Post by SavageBob » Tue Oct 10, 2017 4:36 pm

Don't forget to wake the rest of us up, too. I don't want to help plan the prison break till Alamy's up and around and can look around a bit.

User avatar
swrider
ISB Deputy Director
Posts: 7524
Joined: Thu Aug 10, 2017 2:36 am
Location: Phoenix, AZ

Re: OOC Game Play Discussion

#373

Post by swrider » Tue Oct 10, 2017 4:48 pm

My character is asleep also. I just am asking questions about what we will see. This is quite the conundrum. especially with metal chairs.

User avatar
swrider
ISB Deputy Director
Posts: 7524
Joined: Thu Aug 10, 2017 2:36 am
Location: Phoenix, AZ

Re: OOC Game Play Discussion

#374

Post by swrider » Tue Oct 10, 2017 4:49 pm

Could you describe the cage more trip.

Is it metal bars. Does it have a top and a bottom? does the door have a built in lock or a pad lock. Is it secured with chain or is is a force field.

User avatar
Trip
Flyboy
Posts: 1864
Joined: Tue Aug 15, 2017 4:34 pm
Location: Central Illinois

Re: OOC Game Play Discussion

#375

Post by Trip » Tue Oct 10, 2017 4:57 pm

If it gets hairy you always have DPs to use.

Locked

Return to “Discussion”

Who is online

Users browsing this forum: No registered users and 6 guests