OOC: To Dxun

Discussions out-of-character (OOC) and Q&A about the game.
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Doctor Who
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Re: OOC: To Dxun

#151

Post by Doctor Who » Sun Sep 26, 2021 3:48 am

Thanks, it felt religiously appropriate for a kid raised in a weird cult from the desert.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

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Re: OOC: To Dxun

#152

Post by DeepSpacer » Tue Sep 28, 2021 4:17 am

Monty made a DIscipline check for the fear of battle. COnfidence Talent reduced difficulty by one.
Spoiler:
Monty; A-Squad; Discipline Roll:
1 Success, 3 Advantages

ImageImageImageImageImageImage

Wow! Failed that tough Leadership roll, but double-triumphs!!!
Spoiler:
Monty; A-Squad; Leadership Roll:
0 Success, 0 Advantage, 2 Triumphs,

ImageImageImageImageImageImageImageImageImageImageImage
Athletics roll for the fall.
Spoiler:
Monty; A-Squad; Athletics roll:
1 Failure, 2 Advantages

ImageImageImageImageImage

+3 Strain.
2 Adv. f= gained good bearings on our location with respect to the Sith base.

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Re: OOC: To Dxun

#153

Post by DeepSpacer » Tue Sep 28, 2021 4:41 am

A Force Power-Up
==================


We have gained "insight" into using the Force. Each of us will gain some powers using the Force. I know that Monty has 'nil spent on any powers, BA just has that Enhance: Brawn, and Anjali is full-bore force powers. Trip, the original GM, had this "thing" that each player have some force connection, so we did. Feel free to bring up other ideas if you think differently than what I came up with. I think it "fits" where they are at.

> Each Player gets +25xp for Force Powers ONLY and it will be allotted in the following ways:

MONTY: will gain Force: Influence to compliment his natural Leadership skills. Half cost for the base power +5, then +5 Magnitude, and then +15 Control for Coercion, Charm, Deception, Leadership, and Negotiation checks.

BA: will get +5 Control: Coordination, +10 Control: Horizontal Leap, and +10 Control: Vertical Leap.

ANJALI: +10 on Sense, Control: commit and upgrade incoming attack. +15xp distributed as you see fit. (She has so many powers! I am sure that you will find use for it.)

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Re: OOC: To Dxun

#154

Post by Flamiel » Tue Sep 28, 2021 2:17 pm

Oh cool, thanks. Instead of the Sense: Control, however, I'd probably lean toward putting that 10 into Move: Horizontal Leap. The rest probably to strength/range/magnitude upgrades for Move, Influence, and Sense.

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Re: OOC: To Dxun

#155

Post by DeepSpacer » Tue Sep 28, 2021 8:11 pm

Flamiel wrote:
Tue Sep 28, 2021 2:17 pm
Oh cool, thanks. Instead of the Sense: Control, however, I'd probably lean toward putting that 10 into Move: Horizontal Leap. The rest probably to strength/range/magnitude upgrades for Move, Influence, and Sense.
Sounds fine. I just thought a defense upgrade would've fit the Sense power used in the jungle.

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Re: OOC: To Dxun

#156

Post by Flamiel » Tue Sep 28, 2021 8:17 pm

It could, yeah, but that's also why I'm thinking extending the range/fidelity of the power that was used.

Oh, and next time you want to do an individualized track like that, let me know and I can put something together for Monty. ;)

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Re: OOC: To Dxun

#157

Post by DeepSpacer » Wed Sep 29, 2021 12:42 am

No problem. I may do that some time!! I was actually going to write it out some more for Monty, but decided to narrate it out to move onward. I'm not particularly attached to him as a character, but I've been reading more about character arcs and am trying to fit them into characters more. His 'conflict' is perhaps his failed leadership roles. Hence, it motivates him to go forward.

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Re: OOC: To Dxun

#158

Post by DeepSpacer » Thu Sep 30, 2021 9:39 pm

I can also say that the extent to which 1-on-1 play with swrider has occurred, it has been great both running and playing in such a game. Single-minded, (sometimes) faster pace, it cuts out a lot of that going-around-the-group stuff that is a necessity for multi-player games, and the game plot is MUCH more simplified. It is much more "I go, you go." If you have the time, @Flamiel then you could probably find a willing player.

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Re: OOC: To Dxun

#159

Post by Flamiel » Thu Sep 30, 2021 9:52 pm

Oh, I'm not actively looking to GM that. Just saying I could provide that service in this group. :)

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Re: OOC: To Dxun

#160

Post by DeepSpacer » Thu Sep 30, 2021 10:49 pm

I decided to apply an 'advancement' to Caspo, our protocol droid, based on the adventure. I think that each time the group gets xp, he'll get some sort of improvement to keep pace. This time, Caspo got a 2nd rank of Outer Rim.

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Re: OOC: To Dxun

#161

Post by Doctor Who » Sat Oct 02, 2021 10:13 pm

What's the bonus for group survival, just highest ability score?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

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Re: OOC: To Dxun

#162

Post by DeepSpacer » Sun Oct 03, 2021 1:48 am

Doctor Who wrote:
Sat Oct 02, 2021 10:13 pm
What's the bonus for group survival, just highest ability score?
No one has ranks in it. So, GGG. +B for people assisting.

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Re: OOC: To Dxun

#163

Post by Doctor Who » Sun Oct 03, 2021 10:01 pm

Used a lightside point:

BA; Alpha Squad; Survival:
1 Success, 0 Advantage, 1 Triumph,

ImageImageImageImageImageImage
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

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Re: OOC: To Dxun

#164

Post by DeepSpacer » Tue Oct 05, 2021 3:15 am

Possible options include....
* Sneaking past the lair.
* Ambushing the beasts in their lair.
* Lure them out of their lair into an ambush.
* Cutting a new path to bypass the lair (slowly and stealthily)
* Take the trail to the right (away from the base) and try to circle back around.
* Other???

LS 4 / DS 1

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Re: OOC: To Dxun

#165

Post by Flamiel » Tue Oct 05, 2021 8:47 pm

I'd lean toward sneaking past, to be more direct to the base and (hopefully) save time. Anjali would want to commit dice to Agility to prepare herself for the attempt as well as potential combat.

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Re: OOC: To Dxun

#166

Post by DeepSpacer » Wed Oct 06, 2021 2:56 am

Flamiel wrote:
Tue Oct 05, 2021 8:47 pm
I'd lean toward sneaking past, to be more direct to the base and (hopefully) save time. Anjali would want to commit dice to Agility to prepare herself for the attempt as well as potential combat.
And excess successes on Stealth rolls can be passed along to others to help them succeed. Will see what BA (Doc) says. Monty would caution to have a plan 'B'. i.e. be ready to lay down some grenades behind us if we have to run from them.

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Re: OOC: To Dxun

#167

Post by Doctor Who » Wed Oct 06, 2021 7:59 pm

I'm down for sneaking.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

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Re: OOC: To Dxun

#168

Post by DeepSpacer » Thu Oct 07, 2021 12:21 am

STEALTH Check is YGG+B vs PPP + blk
ImageImageImageImage vs ImageImageImageImage

Combined check + Boost for being aware of the (potential) threat
Setback because they are on their home turf.

Either of you all can make it.

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Re: OOC: To Dxun

#169

Post by Doctor Who » Thu Oct 07, 2021 10:36 pm

Spent a Lightside Point


BA; Alpha Squad; Group Stealth:
2 Successes, 2 Threats

ImageImageImageImageImageImageImage
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

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Re: OOC: To Dxun

#170

Post by Flamiel » Sat Oct 09, 2021 2:42 pm

Hmmm. So the thing is at Medium range. Could Anjali decommit her Force dice, move toward it to Short range, and attempt Influence mind trick to make it want to go back and sleep?

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Re: OOC: To Dxun

#171

Post by DeepSpacer » Sat Oct 09, 2021 4:23 pm

Flamiel wrote:
Sat Oct 09, 2021 2:42 pm
Hmmm. So the thing is at Medium range. Could Anjali decommit her Force dice, move toward it to Short range, and attempt Influence mind trick to make it want to go back and sleep?
Sure. I am on the road now, but I am sure that these creatures have both a willpower and presence of one. I think those would be the appropriate defensive stats.

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Re: OOC: To Dxun

#172

Post by Flamiel » Sat Oct 09, 2021 11:26 pm

Anjali will move toward the creature into Short range, attempt a mind trick on it (opposed Discipline), and...
Spoiler:
FAIL! bummer. But two Advantages. Perhaps a boost to initiative roll and notice something important?

Anjali; Alpha Squad; Force Influence on creature opposed Discipline:
1 Failure, 2 Advantages, 2 Dark Side

ImageImageImageImageImage

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Re: OOC: To Dxun

#173

Post by DeepSpacer » Sun Oct 10, 2021 9:35 pm

I realize that using a DS pip won't change this dice result, but she certainly gets this feeling that a DS force-user would have a much easier time of things on Dxun (and, perhaps, elsewhere!).

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Re: OOC: To Dxun

#174

Post by DeepSpacer » Mon Oct 18, 2021 12:15 am

It's been a busy week for everyone, I see. I popped something in the right hand on Wednesday, so writing, typing, cell phone, and computer use has been at a minimum this week. Doing everything left-handed has been a struggle. It is still a little swollen, but no throbbing pain. All I did Wednesday was pull a door handle on the car, one that tends to stick from time to time. I'll be a little slow for another week (probably) but I hope to keep up.

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Re: OOC: To Dxun

#175

Post by Doctor Who » Mon Oct 18, 2021 1:00 am

Hope you feel better!

Yeah, I've been dealing with switching to graveyard shift, so I've been a little out of it. Sorry.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

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