Act 1 Never Tell Me the Odds

The game's in-character (IC) narrative.
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swrider
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Re: Act 1 Never Tell Me the Odds

#226

Post by swrider » Sat Oct 28, 2017 1:14 am

Hell rushes over quickly examining the machine before poping open a hatch, slicing a coupple of wires and splicing them back together again. As the machine comes back on he uses it to get the boxes out of the way.
Spoiler:
skulldugery: 3eA+2eD 3 successes, 2 threat
ImageImageImageImageImage

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Trip
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Re: Act 1 Never Tell Me the Odds

#227

Post by Trip » Sat Oct 28, 2017 1:23 am

With the boxes now clear, the opening in the wall can be seen. Just outside, their police speeder sits. It is night again. They must have been in the warehouse for several hours.

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SavageBob
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Re: Act 1 Never Tell Me the Odds

#228

Post by SavageBob » Sat Oct 28, 2017 1:52 am

"So do we go after this guy? We don't have any other leads, but the last time we tried to find him we got stun blasted..."

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DeepSpacer
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Re: Act 1 Never Tell Me the Odds

#229

Post by DeepSpacer » Sat Oct 28, 2017 3:36 am

"Captain's probably flipping out about our absence. He'll probably think 'kidnapping' was a lazy excuse for our failure to show up. We should probably radio in."
(How would we know it was night (again)? We came at night and probably think it is the same night as when we came.)

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swrider
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Re: Act 1 Never Tell Me the Odds

#230

Post by swrider » Sat Oct 28, 2017 9:39 pm

Hell jumps into the pilot seat kissing the controls " It's ok baby daddy is back. Did the mean man hurt you?"

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SavageBob
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Re: Act 1 Never Tell Me the Odds

#231

Post by SavageBob » Sun Oct 29, 2017 6:58 pm

Alamy gets in the back seat and yawns. "So much for that Gamorrean bar, I guess."

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swrider
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Re: Act 1 Never Tell Me the Odds

#232

Post by swrider » Sun Oct 29, 2017 7:30 pm

SavageBob wrote:
Sun Oct 29, 2017 6:58 pm
Alamy gets in the back seat and yawns. "So much for that Gamorrean bar, I guess."
"Open 24 hours a day 368 days a year." Shifts eyes back and forth between the part members."Or so I hear."

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Re: Act 1 Never Tell Me the Odds

#233

Post by Matt Skywalker » Mon Oct 30, 2017 1:15 am

can we please not go there please. We've got a bit of explaining to our boss. That and only 24 hours till the heist.
I solemnly swear that I am up to no good

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Re: Act 1 Never Tell Me the Odds

#234

Post by DeepSpacer » Mon Oct 30, 2017 2:00 am

Matt Skywalker wrote:
Mon Oct 30, 2017 1:15 am
can we please not go there please. We've got a bit of explaining to our boss. That and only 24 hours till the heist.
(Monty)"That's probably true. We SHOULD report our findings to our superiors. They can't ALL be corrupt After all, what are a handful of beings going to do against such a large heist? If it does take place...

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SavageBob
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Re: Act 1 Never Tell Me the Odds

#235

Post by SavageBob » Mon Oct 30, 2017 3:26 am

"Do what you need to do. But we shouldn't dilly-dally too long. Anjali's got a bead on this Sixxkiller, and he can't stun bomb us everywhere we follow him!"

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Re: Act 1 Never Tell Me the Odds

#236

Post by DeepSpacer » Mon Oct 30, 2017 3:39 am

"What say you all? Radio this in and then pursue Sixxkiller??"

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Re: Act 1 Never Tell Me the Odds

#237

Post by Flamiel » Mon Oct 30, 2017 3:47 am

"Did anyone check the speeder for trackers? It makes me uneasy that it was just left here, untouched," Anjali ponders.

"I'd definitely like to pay back the bastard that did this to us. Find me a computer port at his location, and I can probably do some damage." Anjali has a bit of a malicious smirk on her face.

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Re: Act 1 Never Tell Me the Odds

#238

Post by Flamiel » Mon Oct 30, 2017 3:49 am

DeepSpacer wrote:
Mon Oct 30, 2017 3:39 am
"What say you all? Radio this in and then pursue Sixxkiller??"
Anjali responds, "If we do that, I wouldn't tell them where exactly we're going next. That might tip them off."

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Re: Act 1 Never Tell Me the Odds

#239

Post by swrider » Mon Oct 30, 2017 4:09 am

Hell gets out and starts searching the speeder for trackers "Lets get the bastard. If HQ isn't in on this they will be worried about us by now."

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Re: Act 1 Never Tell Me the Odds

#240

Post by DeepSpacer » Mon Oct 30, 2017 4:13 am

"Roger, that." says Monty as he looks around at everyone before he makes the call. "What is the deal with leaving us locked up in an unattended warehouse?" he wonders out loud.

Calling into HQ...
"This is Commander Peppard calling HQ, come in over."

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Trip
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Re: Act 1 Never Tell Me the Odds

#241

Post by Trip » Mon Oct 30, 2017 5:31 pm

Isk..britsk.keesssshhh The com static breaks with a female voice, “This is dispatch, please provide a status. Over.”

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DeepSpacer
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Re: Act 1 Never Tell Me the Odds

#242

Post by DeepSpacer » Thu Nov 02, 2017 2:41 pm

"Squad returning to base momentarily, Peppard out."

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SavageBob
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Re: Act 1 Never Tell Me the Odds

#243

Post by SavageBob » Thu Nov 02, 2017 5:58 pm

Alamy slumps in her seat. "You and your base," she says with a tinge of sarcasm. "I'm still a bit woozy from that stun attack, but we can't let this guy get away again!"

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swrider
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Re: Act 1 Never Tell Me the Odds

#244

Post by swrider » Fri Nov 03, 2017 2:51 pm

Hell reves the speeders engine in response ready to leave the site.

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Flamiel
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Re: Act 1 Never Tell Me the Odds

#245

Post by Flamiel » Sat Nov 04, 2017 2:31 pm

Anjali sits in the speeder, and then leans forward with her elbows on her knees, fingers massaging her temples. It is some relief, but damn that grenade hurt. Still, it would've been a lot worse if it had been explosive.

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DeepSpacer
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Re: Act 1 Never Tell Me the Odds

#246

Post by DeepSpacer » Sat Nov 04, 2017 2:39 pm

SavageBob wrote:
Thu Nov 02, 2017 5:58 pm
Alamy slumps in her seat. "You and your base," she says with a tinge of sarcasm. "I'm still a bit woozy from that stun attack, but we can't let this guy get away again!"
"Don't worry, Alamy. I DID say "momentarily". We have things to do one the way back." says Monty with a wink and a nod.

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SavageBob
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Re: Act 1 Never Tell Me the Odds

#247

Post by SavageBob » Sat Nov 04, 2017 3:30 pm

AAA makes sure all her gear is in place and says, "That's more like it! Ready when you are."

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Re: Act 1 Never Tell Me the Odds

#248

Post by SavageBob » Sun Nov 05, 2017 12:42 am

But then AAA notices the boss groaning and clutching his stomach.
Spoiler:
"You don't look so good. Here, need a stim? Not as good as the stuff my friends at school can get, but it'll do the trick."

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Trip
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Re: Act 1 Never Tell Me the Odds

#249

Post by Trip » Wed Nov 08, 2017 11:10 pm

As Hell directs the speeder to sector 943, Alamy remembers something about it.


SECTOR 943 was known as the Works, this once-thriving manufacturing area for companies such as Serv-O-Droid, Inc.; Hunvicko; and Nebula Manufacturing is now a rundown sprawl. Duracrete slugs, stone mites, conduit worms, and worse vermin can be found throughout the area, and travelers are advised to steer clear of the decaying buildings. Though much of the industry has moved off world to cheaper, less restricted factories, many of the plants here still function under long-forgotten automated processes. On the western fringe of Sector 943 lies the Nova-CORE kelerium processing plant. The mineral is used in a great number of manufacturing practices, and the plant has been operating for centuries. It is a massive complex stretching across a third of the sector. The plant is nearly 100% automated, with droids carrying out the majority of the work. A small contingent of NovaCORE employees maintains an office in the north tower in case of emergencies.

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Trip
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Location A: Landing Pad

#250

Post by Trip » Thu Nov 09, 2017 5:59 pm

The barely lit landing pad on the southern corner of the complex is perpetual covered in waves of steam emanating from nearby exhaust ports. Small track of lights in the center are the only markers to assist in navigation through the hazards. A number of crates, boxes and other neglected shipments sit on the outskirts of the landing pad, still waiting for attention from the factory workers. As the team exits the speeder, they see two paths leading off the pad, one to the NovaCORE offices and the other toward the kelerium storage tanks that feed the refinery.

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