Act 1 Never Tell Me the Odds

The game's in-character (IC) narrative.
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DeepSpacer
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Re: Act 1 Never Tell Me the Odds

#151

Post by DeepSpacer » Fri Sep 29, 2017 11:49 am

(Monty) "An informant told me where he hangs out at. We'll get there first thing tomorrow."

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Flamiel
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Re: Act 1 Never Tell Me the Odds

#152

Post by Flamiel » Sat Sep 30, 2017 5:10 pm

Anjali looks over at Triple-A: So, now that we have some peace and quiet, let's take a look at that recording. I'll see what I can do with it.

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Re: Act 1 Never Tell Me the Odds

#153

Post by SavageBob » Sat Sep 30, 2017 5:18 pm

"Sure thing. I'll try to help, but like I said, I don't remember much from Forensic Acoustics or whatever the class was called. We just need to jack my recorder into some kind of computer set up."

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Re: Act 1 Never Tell Me the Odds

#154

Post by Trip » Tue Oct 03, 2017 1:04 am

They analyze the recording for several minutes. Based on the ambient background noise, the computer spits out several possible locations. Evidently the loud machine noise in the background were determined to be Binary load lifters. AAA looks at a map to see that there is a warehouse near where Sixxkiller tried to kill them. They must have lost him so fast because he parked in the warehouse.

To be sure, they cross referenced that warehouse to equipment purchased. Sure enough, the warehouse management company purchase 5 Binary Load lifters last year.

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Re: Act 1 Never Tell Me the Odds

#155

Post by Flamiel » Wed Oct 04, 2017 2:28 am

Anjali calls over to Monty and The Boss. "Hey boys, we might have a lead for you here." Anjali shows the datapad with the location of the warehouse and explains their findings.

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Re: Act 1 Never Tell Me the Odds

#156

Post by DeepSpacer » Wed Oct 04, 2017 3:29 am

Flamiel wrote:
Wed Oct 04, 2017 2:28 am
Anjali calls over to Monty and The Boss. "Hey boys, we might have a lead for you here." Anjali shows the datapad with the location of the warehouse and explains their findings.
"What sector is that in? 439? 943? asks Monty.

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Re: Act 1 Never Tell Me the Odds

#157

Post by SavageBob » Wed Oct 04, 2017 4:19 pm

"Regardless, it's this warehouse on the map. Anjali's analysis confirms that's where Sixxkiller was when he made the call. Head there now? Or do you folks still want to wait till morning?"

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swrider
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Re: Act 1 Never Tell Me the Odds

#158

Post by swrider » Wed Oct 04, 2017 11:37 pm

" I caught a quick nape while you all were decided what we were gonna do. I'm off the clock and look for a good time. A large warehouse with some binary load lifters sounds like a real hoot!" hell says with such enthusiasm you almost believe he actually think that sounds like a good time.

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Re: Act 1 Never Tell Me the Odds

#159

Post by DeepSpacer » Thu Oct 05, 2017 3:18 am

"Awww.....I was looking forward to some sleep! I hate covering ground a second time.
We were JUST in that area! Next time, let's make a THOROUGH search of the area, okay?
Let's go."
---Peppard---

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Re: Act 1 Never Tell Me the Odds

#160

Post by SavageBob » Thu Oct 05, 2017 3:22 am

"Following you blokes. Gamorrean dance club after."

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Re: Act 1 Never Tell Me the Odds

#161

Post by DeepSpacer » Thu Oct 05, 2017 10:30 pm

"Whoa! It's later than I thought! YAAAWWWNNNNNNN......"
"Time to get some java juice, first!"
Spoiler:
Peppard; DRS; Resilience:
0 Success, 3 Advantages
ImageImageImage

Advantages on Resilience Check:
"Identify way to reduce difficulty of future checks against same threat."
I figure we can use advantages to reduce the next fatigue (resilience) check. Maybe, SIMPLE instead of EASY around 4am? Or, if the Resilience check advances to 2 Diff, then it is only 1 Diff for those with Advantages to spend. Those who don't get the Advantages to use? Well, they just aren't java drinkers.....or, it's not enough java for them to ward off weariness as easily.

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Re: Act 1 Never Tell Me the Odds

#162

Post by Flamiel » Fri Oct 06, 2017 3:54 am

Anjali packs her backpack and slings it over he shoulder. "Ready when you are, sleepyheads", she says to the men, with a smirk.

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Re: Act 1 Never Tell Me the Odds

#163

Post by Trip » Sat Oct 07, 2017 8:47 pm

The team heads to the warehouse. When they arrive, they find the place is all dark. The see a garage door on one side of the building. There is a entry door next to the garage door. It looks locked with an electronic lock.

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Re: Act 1 Never Tell Me the Odds

#164

Post by SavageBob » Sun Oct 08, 2017 9:35 pm

Alamy walks up to the side door and stares at it. She lets her eyes focus, like the nuns taught her back on Devaron, trying to see through the metal to what lies beyond.
Spoiler:
AAA; Alpha Squad; Farsight check:
, 1 Dark Side

Image
Only DS rolled. Not using it.
What she finds is anger, anger at this Sixkiller, anger at this conspiracy, anger at the whole situation. She remembers the words of the nuns: Such anger can be used, but be careful, lest it consume you. She buries the feelings and forces herself to take some deep breaths to calm back down.

AAA turns to the others. "We knocking or breaking in?"

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pick it?

#165

Post by DeepSpacer » Sun Oct 08, 2017 10:58 pm

"Any of you good at cracking electronic locks?"

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Re: Act 1 Never Tell Me the Odds

#166

Post by Flamiel » Mon Oct 09, 2017 4:01 am

Trip wrote:
Sat Oct 07, 2017 8:47 pm
The team heads to the warehouse. When they arrive, they find the place is all dark. The see a garage door on one side of the building. There is a entry door next to the garage door. It looks locked with an electronic lock.
Anjali looks over at Monty, and the gives a meaningful look at the lock. "You want to knock, or shall I let us in quietly?"

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Re: Act 1 Never Tell Me the Odds

#167

Post by swrider » Mon Oct 09, 2017 4:00 pm

Hell strides forward nonchalantly. " I got this he whispers before keeling down by the lock and beginning to work on it. nearly five minutes pass before he stands up and looks at monty. "There is no way to open that lock im sorry. Why do we need to unlock it though when it isn't connected to the door? I can buy you a different one for your collection latter."

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SavageBob
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Re: Act 1 Never Tell Me the Odds

#168

Post by SavageBob » Mon Oct 09, 2017 4:06 pm

AAA draws a small holdout blaster from a concealed holster. "Can't be too safe. Now should we open it all stealthy-like?"

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Re: Act 1 Never Tell Me the Odds

#169

Post by SavageBob » Mon Oct 09, 2017 4:14 pm

AAA opens the door as quietly as she can…
Spoiler:
…heaving a silent sigh of relief when it opens soundlessly. She carefully steps into the room beyond and makes way for the others to follow.

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Re: Act 1 Never Tell Me the Odds

#170

Post by Trip » Mon Oct 09, 2017 4:54 pm

As she enters the dark garage area, she can tell there is no one in the vicinity so she motions the others to come in. Once they are inside, their eyes adjust to the low lighting conditions enough to barely make out what is in the room. About 20 meters from where they stand, they can see a speeder. AAA recognizes that is the one that SIxkiller was driving.

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Re: Act 1 Never Tell Me the Odds

#171

Post by SavageBob » Mon Oct 09, 2017 5:44 pm

The darkness is unnerving. Alamy focuses on the power the nuns taught her and tries to push away the darkness, focusing on the smallest bits of light and magnifying them in her mind.
Spoiler:
Better to be aware of what's going on than to be ambushed. Alamy uses the fear to open her eyes and see.

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Re: Act 1 Never Tell Me the Odds

#172

Post by Flamiel » Mon Oct 09, 2017 11:32 pm

Anjali watches Alamy with some trepidation as she opens the door. She's a bold one. Let's see if she survives this, she thinks.

Anjali walks in with the rest of the group, uneasy with the feeling the setup. She tries to keep to shadows as much as possible, and keeping as much cover as possible.

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Re: Act 1 Never Tell Me the Odds

#173

Post by swrider » Mon Oct 09, 2017 11:35 pm

Helios not at all unnerved by the darkness sees a shinny new, to him at least, speeder and starts salivating. He resists the desire to rush over and take it for a joy ride.

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Re: Act 1 Never Tell Me the Odds

#174

Post by Trip » Mon Oct 09, 2017 11:53 pm

The team approaches the speeder. Monty and the boss suddenly realize that something isn't right.

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Bomb!

#175

Post by DeepSpacer » Tue Oct 10, 2017 12:15 am

"BOMB!!!" yells Monty, as he dives behind a nearby crate.

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