Framed and Fortune.
Re: Framed and Fortune.
"My brother will meet you at the main space port. He has a concession stand there selling various types of produce to the pedestrians. Tell him that I sent you to pick up my special order.".
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Re: Framed and Fortune.
"What's your brother look like?" BA asks.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
Re: Framed and Fortune.
She pulls a picture off of her desk and shows it to BA. "I can't risk you taking that photo with you, but that is the most recent photo I have of him. It if a few years old. If something were to happen having the photo on you could lead back to him.
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Re: Framed and Fortune.
BA takes note of it. He'd probably be the best in the group at telling Nikto apart, so he figures it's up to him to remember it.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
Re: Framed and Fortune.
"So, uh... How do we get to Lannik? We don't exactly have a ship of our own."
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: Framed and Fortune.
"Good question! And credits aren't exactly plentiful on this one (mission)." replies Monty.
Re: Framed and Fortune.
"A local gang has moved into the area. They brought with them several ships and have been trying to break into the spice business. My bosses have been looking to teach them a lesson and would not feel the need to go after anyone liberating one of their ships."
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Re: Framed and Fortune.
"We might need some technical know-how to to do that sort of ship-jacking."swrider wrote: ↑Thu Feb 08, 2018 6:21 pm"A local gang has moved into the area. They brought with them several ships and have been trying to break into the spice business. My bosses have been looking to teach them a lesson and would not feel the need to go after anyone liberating one of their ships."
Re: Framed and Fortune.
"My notmal contacts would all ru. The risk of linking the ship and you back to me and could connect you with the refugees. There is a spacer cantina near the spaceport. People looking for work or to get offworld in a hurry often utilize.
Re: Framed and Fortune.
"What do you mean: We find us a ship jacker at this cantina? Or we find out where these spice ships are docked from the folks there?"
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: Framed and Fortune.
"I'm always up to bash a Spicer's noggin' if it comes to it," BA volunteers.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
Re: Framed and Fortune.
"The gangs ships are docked outside the city near their smugging headquarters" she pulls out a map and points to a rocky location outside the city.
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Re: Framed and Fortune.
its a small operation so far. They are unlikely to have the ships gaurded as they will likely be high. Check it out if you dont like the odds there are. Some people from who you can book transport.
Re: Framed and Fortune.
Alamy gives a mischievous grin. "Relieving some spice-pusher of his ride sounds kind of fun! Should we hit the cantina for information first, or just head straight to the docking bay?"
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Framed and Fortune.
The group makes their way through the desert and out to the designated area their hopes being crushed as a large number of space craft take off from the field and into the atmosphere. Cresting a small due outside the landing field with a sweeping vista of now empty landing pads the group begins discussing what to do. A loud sound emanates from above directing their view to the sky. An AA5 Speeder truck begins descending into the atmosphere.
"That Vehicle has a max altitude of 3 meters" Spouts of Hell as the vehicle descends onto one of the landing pads. Three Human thugs exit out the side door pushing a Slussi in front of them, its hands shackled behind its back. Two of the thugs have weapons drawn and pointed at the prisoner.
"That Vehicle has a max altitude of 3 meters" Spouts of Hell as the vehicle descends onto one of the landing pads. Three Human thugs exit out the side door pushing a Slussi in front of them, its hands shackled behind its back. Two of the thugs have weapons drawn and pointed at the prisoner.
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Re: Framed and Fortune.
Turning to the rest of the group, Monty asks, "What do you make of this?"
Re: Framed and Fortune.
Alamy regards the speeder truck, just as confused as Hell. "Weird. Maybe it's been modified for high altitudes or something?" Monty's question brings her attention to the Sluissi. "Not sure what to make of the Humans with that Sluissi, though. For all we know, this is some internal gang dispute."
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Framed and Fortune.
"Well, boys, I think we just found our new mode of transportation. If it's not spaceworthy, we can probably store it the cargo bay of another ship and use it for planet-side."DeepSpacer wrote: ↑Mon Feb 12, 2018 10:31 pmTurning to the rest of the group, Monty asks, "What do you make of this?"
Re: Framed and Fortune.
"Uh... So I've never done this before. I'm sure they didn't just leave it unsecured. Might be worth figuring out how to get the security key from those thugs..."
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Framed and Fortune.
Alamy pauses. "Wait one bleedin' second... I think I've heard of those guys..."
"…Call themselves 'the Empty Oasis.' Dumb, isn't it? There aren't a whole lot of 'em, but they're ultra-violent and wanted by the Republic. I think they work with the Hutts, but I can't remember what the connection is." She looks to the others. "I reckon nothing good is going to happen to that Sluissi."
Spoiler:
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Framed and Fortune.
"Say the word and I can take out the lead thug." Hell says propping his weapon up on a rock to stabilize it.
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Re: Framed and Fortune.
"We could just rush 'em," BA proposes.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.
Re: Framed and Fortune.
"Fighting's not my style." Alamy makes sure her blaster is in place. "But if we're gonna fight, better to get in the first lick from over here. Let them rush us while we pick 'em off."
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: Framed and Fortune.
"Any sort of fire and they retreat or the ship takes off, I would think. I don't imagine they'd sit there and let us approach."
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