The boss

Character proposals for this game.
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Matt Skywalker
Scoundrel
Posts: 306
Joined: Tue Aug 22, 2017 12:17 am

The boss

#1

Post by Matt Skywalker » Thu Aug 24, 2017 1:24 pm

The boss
Human colonist marshal
Wound threshold 0/14
Strain threshold 1/14
Soak 2

Characteristics
2,2,2,2,3,3.


Skills
Cool 2
Discipline 1
Coercion 1
Charm 2
Leadership 1
Streetwise 1
vigilance 1
Negotiation 2

Talents
Good cop 1
Bad cop 1
Grit 1
Toughened 1
Quick draw
Durable 1

The force
Force rating 1
Influence power
1 magnitude
Control can use influence to enhance social checks
Morality
51
Discipline/obstinate




Gear
Holdout blaster
891 credits



History
The boss never got a name, he was an orphan. When he was sixteen he started a gang. He'd kidnap people, interrogate them for their stuff, then ransom them. The gang did well, too well. he then learned that he had a gift to Influence people. He will use that to his advantage
After a while he had a change of heart. Joined the republic police
I solemnly swear that I am up to no good

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