Guild Headquarters Discussion

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DeepSpacer
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Re: Guild Headquarters Discussion

#26

Post by DeepSpacer » Sat Feb 06, 2021 3:20 am

Forgot to say it was non-lethal damage. Not going to change it, though. Fits his character this way. A bit too much strength for his own good. I need to remember that for next time, especially if it is capture alive.

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Re: Guild Headquarters Discussion

#27

Post by swrider » Sat Feb 06, 2021 4:40 am

If it had been a capture alive I wouldn't have narrated it that way, but I felt like your character has faced enough at this point.

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Re: Guild Headquarters Discussion

#28

Post by DeepSpacer » Sat Feb 06, 2021 4:54 am

swrider wrote:
Sat Feb 06, 2021 4:40 am
If it had been a capture alive I wouldn't have narrated it that way, but I felt like your character has faced enough at this point.
Could always Flip A LS DP to say I DID use non-lethal, but as I said, it fits the character to be overly-brutal sometimes.

Gonan sees no need to clean up the place or stay any longer. He'll give the survivor a knowing glare, impressing upon him the importance of staying silent. The guild probably has the bounty, but Gonan would like to (i.e. insist on) delivering the bike himself to the Hutt, if possible. PRESTIGE is his Motivation. He aims to get credit for his work. That may or may not fit into your narrative.

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Re: Guild Headquarters Discussion

#29

Post by DeepSpacer » Sat Feb 06, 2021 3:24 pm

Going for Prestige first with the Guild. Need to move up the ranks of The Red Death.

Did we ever come up with names for superiors or other gang members???

All I have seen is:
A skinny reptilian alien manned the guard deck
I can come up with some stuff. This half-parallels a D&D/PF campaign I once played in. I am not against stealing names from it. ;)

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Re: Guild Headquarters Discussion

#30

Post by DeepSpacer » Sat Feb 06, 2021 8:36 pm

A Knowledge: Underworld check to see what Gonan knows or has picked up abot the guild and its members.

Gonan; Red Death; Underworld check :
1 Success, 4 Threats

ImageImageImageImageImage

1 Success = Gonan knows who the leader is said to be and the area The Red Death claims.

4 threats: ?????? Suggestions?

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Re: Guild Headquarters Discussion

#31

Post by swrider » Sat Feb 06, 2021 8:40 pm

I'll make up some names. For the four threats I have done good ideas, but I don't want to share then asd they would be bitter interesting to come out in game play.

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Re: Guild Headquarters Discussion

#32

Post by DeepSpacer » Sat Feb 06, 2021 9:04 pm

swrider wrote:
Sat Feb 06, 2021 8:40 pm
I'll make up some names. For the four threats I have done good ideas, but I don't want to share then asd they would be bitter interesting to come out in game play.
I made a topic on the main page. The PF/D&D criminal group had a leader called, The Grandfather. Just an idea. Can change around as you please. I put down some names from that gang and its associates.

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Re: Guild Headquarters Discussion

#33

Post by DeepSpacer » Sun Feb 07, 2021 8:27 pm

If I remember correctly, The Grandfather was a small gnome, or something in PF/D&D. He was actually killed and replaced by somebody to imitate him. Our DM always liking the gotcha scenarios. Under threat from a gang from another city, the Black Knives split into two groups following two different sub-leaders. I don't really want that for this scenario, just reminiscing.

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Re: Guild Headquarters Discussion

#34

Post by swrider » Sun Feb 07, 2021 10:46 pm

They had symbols on their bodies. I don't know if you deliberately left that out or forgot so id thought id mention it here.

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Wish List

#35

Post by DeepSpacer » Wed Feb 10, 2021 12:41 pm

Gonan would like the following items. He would like to have the two Mods attempted. Does he make a Negotiation check for each?

Timewise, finding the items may work well. They're just attachments, buy them and put them on. Mods may take time. Gonan would even try to mod on his own if no one is around.

Padded Armor, 500cr, R1

Set Trigger, 450cr, R4
Mod: +1 Successs

Blast Suppressor, 750ct, R5

Custom Grip, 500cr, R6
Mod: +1 Accuracy

Custom grip fits his odd hands and gives two setbacks to others picking it up. Supressor fits his style. Set Trigger helps him get in one good blast before jumping into brawling.

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Re: Guild Headquarters Discussion

#36

Post by swrider » Wed Feb 10, 2021 7:24 pm

I don't see any issues with those purchases. You can roll negotiation if you want to haggle for a price, but I am willing to give you the items and modifications for book value. You didn't mention the price of the modifications. There is nothing game-breaking in what you requested nor of a ridiculous rarity.

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Re: Guild Headquarters Discussion

#37

Post by swrider » Fri Feb 12, 2021 4:29 pm

Did you want to role play the purpose hasespurchases or jump to meeting up with you gang?

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Re: Guild Headquarters Discussion

#38

Post by DeepSpacer » Fri Feb 12, 2021 5:42 pm

Just meet back up with the gang. Probably close to sundown. Taggon is a place with lots of warehouses, and such. Not much undeveloped land on Druckenwell. Gonan isn't going full-on maximum armament, as is typical in SW FFG. Just going with what works for him. Not loading up on grenades, heavy rifles, and tricked out armor, and such.

Snowy evening here has led to a day off work. Supposed to get icy-rain mix tomorrow. Trying to fill my time with things to do.

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Re: Guild Headquarters Discussion

#39

Post by DeepSpacer » Fri Feb 12, 2021 8:59 pm

The stairwell, is that at the building we are going into or the homebase building? Going to hang out there an hour.

I might try to climb the target building (or climb to a window) to spy things out a bit.

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Re: Guild Headquarters Discussion

#40

Post by swrider » Fri Feb 12, 2021 10:33 pm

Target building. You have an hour, the building is about 10 minutes away on foot so you have some time.

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Re: Guild Headquarters Discussion

#41

Post by DeepSpacer » Sat Feb 13, 2021 1:37 am

swrider wrote:
Fri Feb 12, 2021 10:33 pm
Target building. You have an hour, the building is about 10 minutes away on foot so you have some time.
Anything you expect me to DO for an hour? I came up with some using Streetwise to detect security movements, or the like. I this guy's name, "Vibro"?

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Re: Guild Headquarters Discussion

#42

Post by swrider » Sat Feb 13, 2021 3:42 am

No I set the tone frame if an hour so you would have a chance to do something if you wanted to. I'll look away your roll tomorrow and pat a result.

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Re: Guild Headquarters Discussion

#43

Post by DeepSpacer » Sat Feb 20, 2021 2:04 am

Three Yellow on Initiative???? Whew!!! Tough to beat that!

Gonan; Red Death; Initiative (Cool):
1 Success, 1 Advantage

ImageImage

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Re: Guild Headquarters Discussion

#44

Post by DeepSpacer » Sat Feb 20, 2021 2:06 am

Off Topic
How many are with me? Vibro and who?

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Re: Guild Headquarters Discussion

#45

Post by swrider » Sat Feb 20, 2021 2:18 am

Vibro. Just the two of you. The others are in different areas.

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Re: Guild Headquarters Discussion

#46

Post by swrider » Sat Feb 20, 2021 2:20 am

DeepSpacer wrote:
Sat Feb 20, 2021 2:04 am
Three Yellow on Initiative???? Whew!!! Tough to beat that!

Gonan; Red Death; Initiative (Cool):
1 Success, 1 Advantage

ImageImage
I mean to do three greens I am rolling now

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Re: Guild Headquarters Discussion

#47

Post by swrider » Sat Feb 20, 2021 2:21 am

They still win. I'll post them tomorrow.
Spoiler:
Guards; Init:
1 Success, 4 Advantages

ImageImageImage

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Re: Guild Headquarters Discussion

#48

Post by DeepSpacer » Wed Feb 24, 2021 5:31 am

Roadhouse (1989) on tonight with Patrick Swayze. Reminds me of the tough boss you introduced. The Grandfather. Need a henchman named, "Tinker". ;)

"Someone owes me an apology."
Spoiler:
Brad Wesley : [after seeing Pat with a broken nose] Did I explain it wrong? Is that it?

O'Connor : No, boss, you didn't.

Brad Wesley : Pat's got a weak constitution. You boys know that. That's why he's working as a bartender. He's my only sister's son. And if he doesn't have me, who's he got? And if I'm not there, you're there.

[to Jimmy]

Brad Wesley : I should've let you go, Jimmy.

Brad Wesley : [to Tinker and O'Connor] Well, one of you boys owes me an apology. Now I leave it up to you to decide which one of you wants to say "I'm sorry."

Tinker : [takes off his hat] I'm sorry, boss.

O'Connor : I'm sorry, boss.

Brad Wesley : I believe you, Tinker.

[walks over to O'Connor]

Brad Wesley : But you, O'Connor, somehow I don't believe you. Now you better try it again. 'cause if there's one thing I can't stand, it's a man who's untruthful.

O'Connor : I'm sorry, boss.

Brad Wesley : If there's one thing that disgusts me, it's a man who can't admit when he's wrong.

O'Connor : I swear to God, boss, I'm sorry.

Brad Wesley : You disgust me, O'Connor. You wanna know why you disgust me?

O'Connor : No, why, boss?

Brad Wesley : [punches him] 'cause you're a bleeder. You bleed too much. You are a messy bleeder.

[kicks him in the groin]

Brad Wesley : You're weak. You got no endurance for PAIN

[karate chops him and knocks him down]

Brad Wesley : . Awe, come on, get up. Hey, you'll be fine. Come on.

[to his men]

Brad Wesley : Well, help him up!

Brad Wesley : [Wesley's men stand him up] You're gonna be fine. And you know why? Because I like you.

[punches and knocks him out]

Brad Wesley : [to his men] Get this piece-of-shit coward out of here.

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Re: Guild Headquarters Discussion

#49

Post by DeepSpacer » Thu Feb 25, 2021 3:25 am

Gonan wants to challenge this main guy into a ritualistic 1-on-1 combat here in the alley. I want to feign that my people (the Aqualish) challenge people to combat this way. I want to stomp around in a pre-combat ritual like a Sumo Wrestler and waste some time that way. What roll (or types of rolls) would I have to make?

(Yeah, he might just jump into fighting when challenged, but I wanted to try.)

Deception? Coercion to taunt? A little of both?

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Re: Guild Headquarters Discussion

#50

Post by swrider » Fri Feb 26, 2021 3:33 am

Your pick either could work. Sorry for the delay.

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