Discussion on base character creation

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ShadoWarrior
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Re: Discussion on base character creation

#76

Post by ShadoWarrior » Tue Sep 03, 2019 12:06 am

Anything I can do to help with the roller? More than happy to test it. You know how good I am at spotting bugs. ;)

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swrider
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Re: Discussion on base character creation

#77

Post by swrider » Tue Sep 03, 2019 12:20 am

Coffee is in my home computer. Not ready for testing at the level you are thinking. Unless you want to tweak code.

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ShadoWarrior
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Re: Discussion on base character creation

#78

Post by ShadoWarrior » Tue Sep 03, 2019 12:22 am

You spilled coffee in your computer?!

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swrider
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Re: Discussion on base character creation

#79

Post by swrider » Tue Sep 03, 2019 12:26 am

Code

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ShadoWarrior
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Re: Discussion on base character creation

#80

Post by ShadoWarrior » Tue Sep 03, 2019 12:28 am

Wouldn't hurt for me to look at the code if there's somewhere I can d/l (preferably) or look at it.

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swrider
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Re: Discussion on base character creation

#81

Post by swrider » Tue Sep 03, 2019 12:32 am

I can email it to you. But it will be a bit.

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ShadoWarrior
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Re: Discussion on base character creation

#82

Post by ShadoWarrior » Tue Sep 03, 2019 12:34 am

No rush. I'm just here playing games and waiting for a damned storm that's decided to camp out in the once-beautiful and now destroyed Bahamas.

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ShadoWarrior
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Re: Discussion on base character creation

#83

Post by ShadoWarrior » Tue Sep 03, 2019 1:05 am

Got the file, thanks.

I have a request to make of all of the players. When we get around to posting in a common IC thread please, please use the resize image tags in your posts. There is a huge difference in thread readability between

Image and this Image or better yet this Image
(534x800) and (267x400; half dimensions, quarter size) or (138x200; quarter dimensions, one-sixteenth size)

Quote my post to view the code. The tag itself is on the button bar with all of the other tags, and there is a mouse-over tooltip that shows you how to use it.

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swrider
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Re: Discussion on base character creation

#84

Post by swrider » Tue Sep 03, 2019 1:22 am

The beta dice roller is now up. You will have to manually read the result of the percentile die roll for the moment. but you only need to roll the xd10 and add your bonus. It also does not have all the special features that shado requested, but it is more useable than before.


http://nemeses.xyz/gaming/roller/soedice_main.php

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SavageBob
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Re: Discussion on base character creation

#85

Post by SavageBob » Tue Sep 03, 2019 1:36 am

Great! It should be fairly easy to have it automatically add [ spoiler] and [ /spoiler] to both sides, right (without the extra spacing)? That would save a lot of time posting the results of rolls.

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ShadoWarrior
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Re: Discussion on base character creation

#86

Post by ShadoWarrior » Tue Sep 03, 2019 1:40 am

Thank you. That should dramatically speed up the pace and reduce the tedium. Next step is to remember the field contents from roll to roll, and add spoiler tags.

Suggestion: allow the use to input skill level so that the roller can do the math for skill increases.

Later on the roller will need to factor in the rules for '1's and '0's.

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swrider
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Re: Discussion on base character creation

#87

Post by swrider » Tue Sep 03, 2019 3:21 am

Spoiler tags have been added.

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swrider
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Re: Discussion on base character creation

#88

Post by swrider » Tue Sep 03, 2019 3:05 pm

ShadoWarrior wrote:
Tue Sep 03, 2019 1:40 am
Later on the roller will need to factor in the rules for '1's and '0's.
Right now I've only approved to uses for these, but my hope is that they would be more like advantage and threats having a variety of uses. Because of that it would be impossible to program that into the roller. I could have it highlight that they have occurred out something like that though.

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ThreeBFour
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Re: Discussion on base character creation

#89

Post by ThreeBFour » Tue Sep 03, 2019 3:33 pm

Are the checks for Observation the same as the Attack checks? (i.e. Attack at 50 meters is a DC20, 100 meters is a DC 30)

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ThreeBFour
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Re: Discussion on base character creation

#90

Post by ThreeBFour » Tue Sep 03, 2019 3:34 pm

BTW @ ShadoWarrior thanks for the tip on image size.

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swrider
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Re: Discussion on base character creation

#91

Post by swrider » Tue Sep 03, 2019 3:39 pm

ThreeBFour wrote:
Tue Sep 03, 2019 3:33 pm
Are the checks for Observation the same as the Attack checks? (i.e. Attack at 50 meters is a DC20, 100 meters is a DC 30)
On the range they are. The targets are not high detail. I wanted to keep it simple. That will not always be the case though.

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ThreeBFour
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Re: Discussion on base character creation

#92

Post by ThreeBFour » Tue Sep 03, 2019 3:41 pm

Ok thanks I'll start with the 50 meter mark then.

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swrider
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Re: Discussion on base character creation

#93

Post by swrider » Tue Sep 03, 2019 3:41 pm

Makes sense, to start with the easiest.

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ShadoWarrior
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Re: Discussion on base character creation

#94

Post by ShadoWarrior » Tue Sep 03, 2019 4:01 pm

ThreeBFour wrote:
Tue Sep 03, 2019 3:34 pm
BTW @ ShadoWarrior thanks for the tip on image size.
You're welcome. But that was mainly my OCD kicking in. :lol:

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ThreeBFour
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Re: Discussion on base character creation

#95

Post by ThreeBFour » Tue Sep 03, 2019 4:03 pm

ShadoWarrior wrote:
Tue Sep 03, 2019 4:01 pm
ThreeBFour wrote:
Tue Sep 03, 2019 3:34 pm
BTW @ ShadoWarrior thanks for the tip on image size.
You're welcome. But that was mainly my OCD kicking in. :lol:
We all have it to some extent. :D

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swrider
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Re: Discussion on base character creation

#96

Post by swrider » Tue Sep 03, 2019 4:10 pm

LOL. There is now a link to the dice roller at the top of the site, just like for the other rollers.

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ThreeBFour
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Re: Discussion on base character creation

#97

Post by ThreeBFour » Tue Sep 03, 2019 6:14 pm

swrider wrote:
Tue Sep 03, 2019 4:10 pm
LOL. There is now a link to the dice roller at the top of the site, just like for the other rollers.
Cool because I couldn't find it before.

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swrider
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Re: Discussion on base character creation

#98

Post by swrider » Tue Sep 03, 2019 6:20 pm

lol.

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ThreeBFour
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Re: Discussion on base character creation

#99

Post by ThreeBFour » Tue Sep 03, 2019 6:23 pm

swrider wrote:
Tue Sep 03, 2019 6:20 pm
lol.
Am I making all the rolls for the range at one time or are you letting me know what he is aiming at?

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swrider
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Re: Discussion on base character creation

#100

Post by swrider » Tue Sep 03, 2019 7:21 pm

You can make all of the rolls at once. All the targets are enemies, it doens't matter what their description is. This set is to introduce the aiding mechanic and to help you increase some of your weaker skills.

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