The catalog

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swrider
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The catalog

#1

Post by swrider » Tue Sep 24, 2019 9:55 pm

Fairbairn Sykes Fighting Knife
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Skill: Hand-to Hand Combat.
Damage: 2D10+20
Range: 0-2 Meters.

Lee-Enfield Sniper Rifle
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Skill: Rifle
Damage: 4d10+30
Range: 550 Meters
Amo: 10 round magazine (two 5 round clips).

Sten Submachine Gun
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Skill: Submachine gun
Damage: 3d10+20 (Per Hit)
Range: 100m (Please note that hitting a target at the maxium effective range is difficulty 100 regardless of the normal difficulty for hitting a target at that distance)
Amo: 32 round magazine. (~5 uses)
Special: Sub-machine gun. Player may achieve multiple hits with this weapon. To determine multiple hits the player rolls their submachine gun roll and compares that against the difficulty of the shot. For each interval of 20 above the difficulty an additional hit is scored. These additional hits may occur against the original target or a target within 2 meters of the previous target.
Off Topic
Example (Submachine Gun):
Camille is utilzing a submachine gun to engage a squad of five German solders moving in a line formation, spaced two meters apart, down an adjacent road. The targets are 50 meters from Camille (difficulty 20). Camille rolls her submachine gun skill resulting in a roll of 70. This results in a total of three hits. Camille "walks" the weapon down the line of troops scoring one hit on each of the five soldiers. 1st hit 70-20 (1st soldier). 2nd hit second soldier (2 meters from first) 50-20, third hit thrid soldier (two meters from last hit target '2nd soldier') 30-20, no additional hits are scored.

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swrider
ISB Deputy Director
Posts: 7524
Joined: Thu Aug 10, 2017 2:36 am
Location: Phoenix, AZ

Re: The catalog

#2

Post by swrider » Tue Sep 24, 2019 10:37 pm

Mills Bomb
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Skill: Grenades
Damage (Kill Radius): 6d10+60 ( 5 meters)
Damage (Injury Radius): Half of kill radius damage (6 meters - 100 meters)
Range: 30 meters thrown. (NOTE the throwing range of this weapon is within the injury range of the weapon. Characters should be behind good cover to block potential damage).
Amo: 1

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swrider
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Re: The catalog

#3

Post by swrider » Wed Sep 25, 2019 4:33 pm

Surgeons tools
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benefit: Surgeons tools provide +10 to any surgery checks made by the wielder. May also be used as improvised weapons dealing 1d10 +30 damage with a range of 1 meter.

First aid kit
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Benefit: First aid kit provides +10 to any first aid checks made by the wielder. A kit can be used for five checks before needing to be restocked.

Kodak Medalist I (Camera Overt)
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Benefit: Device used for taking photographs. This version would match those commonly fond on the civilian market.
Production: 1941
Description: Heavy and awkward rangefinder camera 'the professional's heavy tank'.
Film: 620mm
Exposures: 8

Minox (Riga) sub miniature (Camera Covert)
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Benefit: Device used for taking photographs. This version is designed for concealment and covert operations.
Production: 1937-43
Description: The classic spy camera. The original model was designed by Walter Zapp and was manufactured at the VEP factory in Riga, Latvia, from 1937 - 1943. Before the war, a number were purchased by British intelligence. Used by SIS and SOE agents, including by SOE in France (1943) and Greece (1944).
Film: 8 x 11mm exposures
Exposures: 9.5mm film in special cassettes.


Film
Benefit: Consumable material used in cameras to produce photographs.

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swrider
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Re: The catalog

#4

Post by swrider » Thu Sep 26, 2019 8:44 pm

Pistol (Generic)
Skill: Pistols
Range: 25 meters
Damage: 3d10+20
Amo: Magazine ~10 rounds.

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swrider
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Re: The catalog

#5

Post by swrider » Fri Sep 27, 2019 8:17 pm

Silencer
Description: A silencer is an attachment which can be attached to the barrel of a ranged weapon to muffle the sound of a weapon when it is used.
Effects: Utilizing a silencer increases the difficulty of an opponent hearing or localizing a weapon shot by 30. The range of a silenced weapons is reduced by half and damage is reduced by 10.

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swrider
ISB Deputy Director
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Re: The catalog

#6

Post by swrider » Fri Sep 27, 2019 9:14 pm

Rifle Scope
Description:
Effects: +10 to Rifle skill for skill checks made with a weapon having an attached scope

Binoculars
Description:
Effects: Doubles the range of site for the individual using binoculars. Difficulties for observation checks are halved when using binoculars. Effects which increase the difficulty of observation checks for reasons other than range do not have their effects reduced through the use of binoculars.
Off Topic
Camille is observing a German civilian who she had previously spotted following her. After loosing the tail she observe the individual through binoculars. The target at at 100m. The difficulty of Camille's observation check is cut in half from 30 to fifteen. The individual has a weapon concealed under his clothing. The concealment roll was a 50. The difficulty to spot the concealed weapon remains at 50 as the difficulty is based off the concealment as opposed to range.

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