Attacking
Posted: Fri Aug 30, 2019 3:12 pm
Attacking at ranged skills (except grenades)
Attacking "hand-to-hand"
Attacking "with Stealth Killing"
- Attacking at range utilizes the skill associated with the range weapon utilized. To perform an attack a player rolls the skill associated with the weapon being used (e.g. rifle). The difficulty of the attack is determined by the GM. A roll equal to or higher than the difficulty is successful. Damage is determined by the specific weapon utilized.
Suggested Difficulties. (These would be for a standard rifle and should be adjusted based on the accuracy of the weapon)
Point Blank Range: Difficulty 10. (Note this is not when two characters are wrestling for a weapon which should use hand-to-hand.)
50 meters 20
100 meters 30
150 meters 40
200 meters 50
250 meters 60
300 meters 80
Max Effective Range 100
Attacking "hand-to-hand"
Spoiler:
- Steal killing is utilized in situations where attacks with ranged weapons are made at point blank range, and to the surprise of the individual being attacks. Stealth killing is also utilized when hand to hand combat checks would be made unopposed. This would occur when a target is surprised by the attack (e.g. attacked from behind) or the target is unconscious, restrained or any other situation which would prevent them from defending themselves. A stealth attack can be targeted to inflict maximum damage on vital organs, as such the attacker can decide to deal normal damage or 5 times damage likely resulting in an instant kill for most weapons.
A stealth killing attack can not be made with grenades or at ranges greater than point blank (Within 1 meters/ three feet).