Reverb in Blue (IC)
Re: Reverb in Blue (IC)
The night passes quickly as the band prepares for their meeting with Gozer: a career-changing encounter, or another setback in the band's post-Zannel era? After a good night's sleep and morning preparations, the group gets ready to head to the monorail station and on to the coordinates provided by Voog Sterk. Gozer will provide equipment and instruments, the big man said, so that's at least some relief from the stress.
Spoiler:
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
- ThreeBFour
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Re: Reverb in Blue (IC)
Targus Jhonez
Last edited by ThreeBFour on Sat Nov 10, 2018 4:03 pm, edited 1 time in total.
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Re: Reverb in Blue (IC)
Targus Jhonez
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Re: Reverb in Blue (IC)
So, this used to be the post where ghaise told everyone to get on the train and gave rayzal a peptalk about how important she is to the team, but i accidentally edited it when I meant to copy the text and i cant get the original text back
Ghaise
Ghaise
Last edited by Boutrose Saba-Norr on Tue Nov 13, 2018 6:56 am, edited 2 times in total.
Re: Reverb in Blue (IC)
With Targus and Geise keeping everyone in sync, the mechanicals and organics board their respective monorail cars. The route's not too complicated, just a change from the yellow line to the red line in the Central Business District. Yet the train is something of a circus. Commuters come on and off, many of them boisterous youth on their way home from school. Rayzel strikes up a conversation with a young man with a cybernetic arm, and the boy shows off his new gravity belt by doing somersaults in the car. At one point, he falls on top of Raysel, but quickly dusts himself off and apologizes before Geise can throttle him.
Before anyone stops to think about it, the band realizes they've overshot their connecting stop by a full station. Rayzel says goodbye to the boy, and the band members quickly exit and cross the platform, losing a good twenty minutes waiting for a return train [].
Course corrected, the band arrives at the station to find BD-BD and Genius waiting for them near what looks to be an oil spill.
Genius BD-BD Genius BD-BD Raysel
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: Reverb in Blue (IC)
Targus Jhonez
Re: Reverb in Blue (IC)
Raysel
BD-BD
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: Reverb in Blue (IC)
Targus Jhonez
Re: Reverb in Blue (IC)
Meshel Kevon
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Re: Reverb in Blue (IC)
Ghaise
Re: Reverb in Blue (IC)
The area just outside the monorail station is a tangle of cheap food stalls, ragtag transients, and small storefronts. Geise spots a shop called Queyazuba's Costumery, an old shop known to Nuba City's performer scene, and a relic from back when this neighborhood was known for its old jukejoints and playhouses.
Raysel
BD-BD
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Re: Reverb in Blue (IC)
"Directions had us somewhere near a laundry center, but I am not sure."
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Re: Reverb in Blue (IC)
Ghaise
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Re: Reverb in Blue (IC)
Jessa isn't usually so generous, but she dislikes being stolen from and attempts to track which direction they went.
Spoiler:
Re: Reverb in Blue (IC)
Jessa and the others follow the drops of oil for a couple of blocks away from the station. The droid tracks make the task even easier: When the oil dries up, the tracks are still evident. Hey! She even spots a discarded chit worth 100 credits. Maybe this fool's errand wasn't so pointless after all. ()
After a few blocks, Jessa recognizes the rendezvous point: a laundromat that glows with a blue light at the end of an alley. The spires of the business district stand in the distance.
But the trail continues. The droid tracks lead past the laundromat, around a corner, and into an alley. The bandmates peer around the corner for a moment, and a bipedal figure appears silhouetted against an open doorway.
Unknown Person
After a few blocks, Jessa recognizes the rendezvous point: a laundromat that glows with a blue light at the end of an alley. The spires of the business district stand in the distance.
But the trail continues. The droid tracks lead past the laundromat, around a corner, and into an alley. The bandmates peer around the corner for a moment, and a bipedal figure appears silhouetted against an open doorway.
Unknown Person
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: Reverb in Blue (IC)
DeepSpacer wrote: ↑Sun Sep 23, 2018 4:13 amJessa Biela
Re: Reverb in Blue (IC)
Meshel Kevon
Re: Reverb in Blue (IC)
Guard #1
Past the guard, Jessa sees a dimly lit chamber with various mechanic bits and bobs strewn about. Another pair of reptilians plays cards at a table in the corner.
Guard #2 Guard #3
Past the guard, Jessa sees a dimly lit chamber with various mechanic bits and bobs strewn about. Another pair of reptilians plays cards at a table in the corner.
Guard #2 Guard #3
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
Re: Reverb in Blue (IC)
Guard #1
Characters: Alamy Alephine A'Culea ("AAA") • Pierre Essomba Atangana • Dr. Vesper Reshari • Zonji Derr | Games as GM: Hyperlight Echoes
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Re: Reverb in Blue (IC)
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