OOC: Session 0
Posted: Fri Jun 01, 2018 6:23 pm
Concept:
“You won’t find what you’re looking for at the bottom of that glass, flyboy. I can offer you a chance to make a real difference. Or maybe just an endless supply of targets to shoot.”
Vesh Lin, Leader of Clawbird Squadron. She recruited you into the Ferroan Resistance shortly before Mon Mothma united your own and several other rebel factions to form the Rebel Alliance.
You have spent months proving a minor nuisance to Imperial Forces across I-Sector, with your motley squadron of dilapidated fighters. Now, working with Alliance Command, you have allies, resources, intelligence, and the chance to make a major dent in Imperial control.
But insurrection is never easy and you have pit yourself against the full might of the Imperial war machine.
This is a solo Age of Rebellion game, set some time before the destruction of the Death Star. You are a pilot in the early Rebel Alliance. We will use a mission based structure to form the backbone of the campaign, with missions containing the potential for extended adventures.
Feel free to discuss anything relating to how you would like to see this campaign develop here:
Character
Tone
Plot
Ambitions
etc
“You won’t find what you’re looking for at the bottom of that glass, flyboy. I can offer you a chance to make a real difference. Or maybe just an endless supply of targets to shoot.”
Vesh Lin, Leader of Clawbird Squadron. She recruited you into the Ferroan Resistance shortly before Mon Mothma united your own and several other rebel factions to form the Rebel Alliance.
You have spent months proving a minor nuisance to Imperial Forces across I-Sector, with your motley squadron of dilapidated fighters. Now, working with Alliance Command, you have allies, resources, intelligence, and the chance to make a major dent in Imperial control.
But insurrection is never easy and you have pit yourself against the full might of the Imperial war machine.
This is a solo Age of Rebellion game, set some time before the destruction of the Death Star. You are a pilot in the early Rebel Alliance. We will use a mission based structure to form the backbone of the campaign, with missions containing the potential for extended adventures.
Feel free to discuss anything relating to how you would like to see this campaign develop here:
Character
Tone
Plot
Ambitions
etc