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Re: Seeking a Challenge?

Posted: Thu May 10, 2018 12:24 am
by kanila
I was thinking attachments that were stock and not modding them.

We could also determine the rarity level that's allowed plus say whether or not we are allowing restricted items.

Re: Seeking a Challenge?

Posted: Thu May 10, 2018 12:26 am
by Doctor Who
Oh, that works. Stock modifications are probably fine.

Nothing of rarity 9 or 10 sound fine to you?

Re: Seeking a Challenge?

Posted: Thu May 10, 2018 12:40 am
by kanila
Yea that works for me.

Re: Seeking a Challenge?

Posted: Wed May 16, 2018 10:31 pm
by Doctor Who
I'm alive, and I shall post my bounty hunter this weekend. Then we can get started.

Re: Seeking a Challenge?

Posted: Thu May 17, 2018 12:10 am
by kanila
Sounds good to me. I figured life got busy so it's no big deal.

Re: Seeking a Challenge?

Posted: Thu May 17, 2018 1:24 am
by Doctor Who
I was apartment shopping till yesterday, out of state, and I have stuff tomorrow and Friday, but not all day, so I'll have time to build something and get it up by Saturday.

Re: Seeking a Challenge?

Posted: Thu May 17, 2018 1:54 am
by kanila
No rush man.

Re: Seeking a Challenge?

Posted: Sat May 19, 2018 8:09 pm
by Doctor Who
@kanila I'm done if you want to check over my character. Do you have a map in mind?

I built my character around hiding (I roll 7 dice for stealth) and then hopefully using a scanner and mediocre perception to find and eliminate a target.

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 12:02 am
by kanila
Could be a busy place. Maybe Corisant however that's spelled. Start picking up my trail outside of a cantina?

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 7:20 pm
by Doctor Who
https://imgur.com/R6T4WSw

Does a map like this work?

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 9:33 pm
by kanila
That works for me.

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 11:00 pm
by Doctor Who
Map: https://imgur.com/yCrFra4

I used @swrider's tool, so basically treat each box as a short range up and down, or half of short range side to side.



I'll make a thread, but let's randomize where we start, and throw in some victory conditions.

There's a single spaceship, near the top, so getting into that is probably your character's goal.

I have to stop you. Neither of us know there is a ship there.

Randomly start somewhere in the bottom half of the map for you, top half for me?

How do you wanna do people? Pick some random hallway squares, and give hazard conditions for said hallways, with set difficulties to get through? Hazards being crowds, security guards, whatever.

Or do you just wanna go at it?

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 11:08 pm
by kanila
Hazards will add depth so let's go with that.

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 11:16 pm
by Doctor Who
I'll roll this evening or you can, probably put up 7 hazards, in hallways, and 4 within rooms.

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 11:21 pm
by kanila
Works for me.

Re: Seeking a Challenge?

Posted: Sun May 20, 2018 11:22 pm
by kanila
I'll start at 3/18 bottom right corner.

Re: Seeking a Challenge?

Posted: Mon May 21, 2018 3:18 am
by Doctor Who
Roll for vertical
Spoiler:
stuff; things; why2:
Numeric Roll: 1D19+=10



stuff; things; why2:
Numeric Roll: 1D19+=8



stuff; things; why2:
Numeric Roll: 1D19+=17



stuff; things; why2:
Numeric Roll: 1D19+=14



stuff; things; why2:
Numeric Roll: 1D19+=10



stuff; things; why2:
Numeric Roll: 1D19+=10



stuff; things; why2:
Numeric Roll: 1D19+=12



stuff; things; why2:
Numeric Roll: 1D19+=19



stuff; things; why2:
Numeric Roll: 1D19+=4



stuff; things; why2:
Numeric Roll: 1D19+=11



stuff; things; why2:
Numeric Roll: 1D19+=11



stuff; things; why2:
Numeric Roll: 1D19+=9




roll for horizontal:
Spoiler:
stuff; things; why3:
Numeric Roll: 1D19+=11



stuff; things; why3:
Numeric Roll: 1D19+=13



stuff; things; why3:
Numeric Roll: 1D19+=7



stuff; things; why3:
Numeric Roll: 1D19+=11



stuff; things; why3:
Numeric Roll: 1D19+=11



stuff; things; why3:
Numeric Roll: 1D19+=15



stuff; things; why3:
Numeric Roll: 1D19+=9



stuff; things; why3:
Numeric Roll: 1D19+=16



stuff; things; why3:
Numeric Roll: 1D19+=6



stuff; things; why3:
Numeric Roll: 1D19+=17



stuff; things; why3:
Numeric Roll: 1D19+=12



stuff; things; why3:
Numeric Roll: 1D19+=2














I'll get that on the map tomorrow.



Bounty hunter starting point:
Spoiler:
Spoiler:
stuff; things; x location :
Numeric Roll: 1D19+=14


Bounty hunter will start at 13/14. that's in a room, so I'll move her two to 13/12.

Re: Seeking a Challenge?

Posted: Tue May 22, 2018 2:57 am
by Doctor Who
Since this is a narrative game, I say we make this fun and we get to decide what the issue is after someone moves into a square with an issue. Like a hallway could be a crowd or a group of security guards once shooting starts.

Difficulty should start at easy, and go up every 3 rounds, I would think? Or two? That way we can basically act as our own mini GM


Or should we randomly roll in each area for complications?

Or do you wanna really streamline it and just have the two of us playing cat and mouse?

Re: Seeking a Challenge?

Posted: Tue May 22, 2018 11:50 am
by kanila
Well since the areas have been randomly decide we could make it so that when one walks into the area the other person creates the hard for the other to navigate.

Re: Seeking a Challenge?

Posted: Tue May 22, 2018 4:01 pm
by Doctor Who
OK, that works. And increase the difficulty every two rounds, I guess? So checks start at easy, then average, etc.? Or three turns?

Re: Seeking a Challenge?

Posted: Tue May 22, 2018 5:41 pm
by kanila
2 it's fine.

Re: Seeking a Challenge?

Posted: Wed Oct 24, 2018 5:40 pm
by swrider
@kanila @Doctor Who Are you still using this section of the website?

Re: Seeking a Challenge?

Posted: Wed Oct 24, 2018 5:42 pm
by kanila
swrider wrote:
Wed Oct 24, 2018 5:40 pm
@kanila @Doctor Who Are you still using this section of the website?
Not as of now. It's my fault for it stalling.

Re: Seeking a Challenge?

Posted: Wed Oct 24, 2018 7:22 pm
by Doctor Who
Yeah, looked like Kanila got busy, so I don't care if this gets arhived or what not