I really don't care what color is used by players in the games as long as the player (1.) uses it consistently on the same character (IOW, don't keep changing the color, pick one and stick with it) and (2.) the color has good contrast and doesn't hurt my eyes when reading it.
I have a system for characters that I control in the games in which I play or GM:
I've noticed that too many players aren't consistent in the color(s) that they use, and way too many of them fail to boldface their colored text. Even more annoying to me is when a player posts colorized spoken text and because they've colored it they think they no longer need to wrap the text in quotation marks. A parallel problem is people using quotation marks on internalized dialogue (IOW, a character's unspoken thoughts), which is wrong. Such text should be italicized.
Below is a sample of a "properly written" IC post:
I have a system for characters that I control in the games in which I play or GM:
- darkmagenta for face characters (such as Ari and Tasha Chance).
- maroon or darkred for engineers (such as Hass and Rico Solari).
- darkgreen for healers (such as Rath Argent).
- darkgoldenrod for rogues (such as Rob Locke).
- darkblue or indigo for major friendly NPCs (such as Captain Vedij).
- blue for minor friendly NPCs.
- A variety of other colors for bad guys, none of whom any of my players have yet to encounter in my games.
I've noticed that too many players aren't consistent in the color(s) that they use, and way too many of them fail to boldface their colored text. Even more annoying to me is when a player posts colorized spoken text and because they've colored it they think they no longer need to wrap the text in quotation marks. A parallel problem is people using quotation marks on internalized dialogue (IOW, a character's unspoken thoughts), which is wrong. Such text should be italicized.
Below is a sample of a "properly written" IC post:
Kira raises an empty hand in a gesture of greeting and fixes her attention on the leader of the tribe, "We wish to pass through your lands peaceably. We were told by other travelers that your people have been struggling with a shortage of food and clean water. As a gesture of goodwill and of our friendly intentions, we are willing to share with you a portion of our supplies." We should really teach them to fend for themselves, but we don't have the time for that.
"I would also like permission to look at any of your sick or injured. I may be able to cure them, or at least try to ease their suffering," adds Aron Lightbringer. These people have been treated roughly by the Empire. We need to show them that not all humans are evil.Spoiler:
"That rocky knoll over there would be a good location to set up a weather monitoring and comm relay station."