The Darkness
Re: The Darkness
Meddar connects solidly with the beast knocking a a chunk from its neck. The beast flails in pain as its own moment pulls the remainder of the head from the body and the beast collapses into a pile of rubble. An eery quite settles over the scene as the other statues remain motionless guarding the entrance to the gravestones.
- Boutrose Saba-Norr
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Re: The Darkness
As the stone creature crumbled Thew’Ruk made his way over to it, picking up a chunk of the now dead creature.
“what were you? Not like the ones we fought before I wonder,” he said before dropping the stone to the ground and looking around to see if any more unexpected foes were still about.
Perception:
“what were you? Not like the ones we fought before I wonder,” he said before dropping the stone to the ground and looking around to see if any more unexpected foes were still about.
Perception:
Spoiler:
Re: The Darkness
The fallen creature is little more than stone at this point. Its fine granuals and weathered look give it the the appearance of old stone. further several distinct types of stone are mixed into the creature making it unlikely to be a natural occurrence. No further combatants can be seen in the area but you view is extremely limited by the darkness. Up to now the darkness has been increasing as you move further in. At this point an epicenter for the magical darkness can be determined to lie just past the ruined walls towards the graveyard. The darkness continues to grow in that direction, the area within the ruined walls is almost pitch black while from the walls to you still allows for the passage of minimal natural light.
Spoiler:
- DeepSpacer
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Re: The Darkness
Gage will shoot his bullseye lantern in that direction and take a better look at things. "Are there more of those (gargoyle) around?"
Re: The Darkness
Gage sees the other three gargoyle statues and the podium where the one that attacked you was originally perched. The statues show no signs of having moved.
- ThreeBFour
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Re: The Darkness
"Gage," Oomaq says he watches Gage swing the lantern around. "Are you thinking of knocking a couple extra heads off to be sure?"
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Re: The Darkness
"It couldn't hurt! Though, it does invite retribution upon us for the desecration of a graveyard. Unfortunately, I have nothing that will break stone. We should venture carefully, careful to spy every direction as we go. "ThreeBFour wrote: ↑Tue Sep 18, 2018 12:11 am"Gage," Oomaq says he watches Gage swing the lantern around. "Are you thinking of knocking a couple extra heads off to be sure?"
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Re: The Darkness
Oomaq chuckles quietly, "I'm pretty sure this graveyard is try to desecrate us."DeepSpacer wrote: ↑Tue Sep 18, 2018 1:10 am"It couldn't hurt! Though, it does invite retribution upon us for the desecration of a graveyard. Unfortunately, I have nothing that will break stone. We should venture carefully, careful to spy every direction as we go. "ThreeBFour wrote: ↑Tue Sep 18, 2018 12:11 am"Gage," Oomaq says he watches Gage swing the lantern around. "Are you thinking of knocking a couple extra heads off to be sure?"
Re: The Darkness
"These foul undead and cursed darkness are already desecration. We are removing their foul contamination" Shor-tay chimes in.
Re: The Darkness
"Either way we need to make haste. The longer we wait the greater the threat grows." Meddaar kicked the crumbled rubble of the now dead abomination.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
Re: The Darkness
Shor-tay lifts his mace and begins heading towards the entrance to the ruins. motioning for the others to follow. No signs of movement can be seen as you approach the gargolyes and as you are about to interact with them Gage notices something strange. A set of wagon wheel track leads directly to the large grave in the center and all of the grave stones are oriented towards that grave.
Re: The Darkness
"Well this doesn't seem ominous or anything." Meddaar instinctively tightened the grip on his quarterstaff as they pressed further into the lion's den.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
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Re: The Darkness
"Shor-tay, these wagon tracks lead either to or from the large gravestone (mauseleum) at the center. Who's is buried there?"
Re: The Darkness
"Records from this site are scant, but someone mention that zombies were using a cart to transport bodies when we were here last? I might be able to tell if we examine the tomb."
Re: The Darkness
Shor-tay Moves cautiously towards the center to examine the grave. After a few moments he looks up towards the others. There is some dead grass caught between this lid and the underlying stone structure. I also see a lot of scratches like this has been moved a-lot. The marker is in an old language that I do not recognize.
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Re: The Darkness
Re: The Darkness
Both animals seem calm as Shortay moves towards the crypt. "Give me a hand pushing this over will you?" He says to no one in particular.
Oomaq notices little else about the central feature.
Oomaq notices little else about the central feature.
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Re: The Darkness
Re: The Darkness
Meddaar peers down the hole into the darkness. "Well Looks like there is only one way to go, and that's forward. Or rather down. Who's first? If no one wants to I will."
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk
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Re: The Darkness
Oomaq places his hand on Meddaar's arm, Hold a second my friend, like you I can see in the dark and my training may allow us to bypass any extra surprises before they happen. I would have no problem if you would like to be my second though."
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Re: The Darkness
"Is anyone able to tend to my wounds?" Gage is obviously gravely injured (2 of 17hps). meanwhile, he will tend to the rear and shine his lantern forward.
Gage casts Fiendish Vigor on himself (Gaining 5 temporary hps.)
Gage casts Fiendish Vigor on himself (Gaining 5 temporary hps.)
Spoiler:
Re: The Darkness
Perhaps we should rest awhile before descending?
Spoiler:
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