Klaverjassen

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ThreeBFour
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Re: Klaverjassen

#226

Post by ThreeBFour » Mon May 28, 2018 1:07 am

"That gods' forsaken light forced us into fight with the wolves that were only protecting their pups." Oomaq says angrily, stabbing towards the light as he steps closer to it, missing horribly.
"Gage try doing that magic thing again and destroy that abomination."
Spoiler:
Total: 10
Bonus: 5
Character: Oomaq
Campaign: Temple of Light
Description: Attack on Wil-o-wisp
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awarren
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Re: Klaverjassen

#227

Post by awarren » Mon May 28, 2018 1:48 am

Bersk also feels terrible about the pups and casts Toll the Dead at the Light
Spoiler:
Toll the Dead - Cantrip, 1d12 necrotic damage upon wisdom saving throw failure - DC 13, since it is already injured
*I accidently hit the "roll single d20" when using the dice roller, so the result was 9 on the d12 added to 15 on the d20 I think. Since I messed it up, I rolled again with this result:

Total: 4
Bonus:
Character: Cleric Bersk
Campaign: Dark Patron of the Temple of Light
Description: Toll the Dead Damage on Will-o-wisp
1D12= 4
indivdiual rolls: 4
images:Image

Original screwed up roll:

"Bonus:
Character: Cleric Bersk
Campaign: Dark Patron of the Temple of Light
Description: Toll the Dead Damage on Will-o-wisp
[resized=50,50]http:\/\/gaming.riderweb.net\/roller\/dndImages\/d20-15.png[\/resized]1D12= 9
indivdiual rolls: 9
images:[resized=50,50]http:\/\/gaming.riderweb.net\/roller\/dndImages\/d12-9.png[\/resized]
"

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swrider
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Re: Klaverjassen

#228

Post by swrider » Mon May 28, 2018 7:57 pm

The will o wisp seems greatly affected by bersks spell.

Total: 8
Bonus: 2
Character: Will o wisp
Campaign: Dark Patron of the temple of light
Description: Will save
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DeepSpacer
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Re: Klaverjassen

#229

Post by DeepSpacer » Mon May 28, 2018 9:06 pm

Gage will look to Thew'ruk, as if to thank him, and then gets up from prone. He shoots for the devilish light.
Spoiler:
Movement: 1/2 move to get up from prone.
Bonus Action: Cast Hex
Action: Eldritch Blast

Total: 16
Bonus: 5
Character: Gage
Campaign: Dark Patron
Description: Eldritch Blast
Image

If he hits....

Total: 12 Damage
Bonus:
Character: Gage
Campaign: Dark Patron
Description: Eldritch Blast
1D6= 4
indivdiual rolls: 4
images:Image
1D10= 8
indivdiual rolls: 8
images:Image

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Boutrose Saba-Norr
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Re: Klaverjassen

#230

Post by Boutrose Saba-Norr » Mon May 28, 2018 9:08 pm

Thew'Ruk sees the wolf fall at his feet and then looks over at the other wolf who ran away, unsure of what they were planning to do he almost moved to pursue then saw the fleeing wolf pick up a pup and continue their retreat, with several other larger pups in tow. They never meant to attack us, they were as much placed into this trap as this undead whisp and only trying to protect their young.

Dropping to his sword beside him and kneeling in front of the bleeding wolf, Thew'Ruk moves to stabilize the wounded animal's condition, while whispering calmly to it, "It's ok, we didn't know, your pups are safe."
Spoiler:
Total: 9
Bonus: 2
Character: Thew'Ruk
Campaign: Temple
Description: Medicine Check to Stabilize the downed wolf
1D20= 7
indivdiual rolls: 7
images:Image
Active: Thino Krist Vo Cari Thew'Ruk Turugh’aie’azanon
Inactive: Goran Hownar Edessa

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swrider
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Re: Klaverjassen

#231

Post by swrider » Mon May 28, 2018 11:58 pm

The wolf continues to bleed.

kanila
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Re: Klaverjassen

#232

Post by kanila » Tue May 29, 2018 1:35 am

Angered by the taunting light, Meddaar lashed out with his quarterstaff and followed up with his fists.

Total: 21
Bonus: 5
Character: Meddaar
Campaign: Dark Patron of the Temple of Light
Description: Quarterstaff Attack
1D20= 16
indivdiual rolls: 16
images:Image
Total: 9
Bonus: 3
Character: Meddaar
Campaign: Dark Patron of the Temple of Light
Description: Quarterstaff Attack Dmg
1D6= 6
indivdiual rolls: 6
images:Image
Total: 8
Bonus: 5
Character: Meddaar
Campaign: Dark Patron of the Temple of Light
Description: Unarmed Bonus strike
1D20= 3
indivdiual rolls: 3
images:Image

Though his follow up attack was worthless against the floating orb.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Klaverjassen

#233

Post by swrider » Tue May 29, 2018 2:15 am

The strike collides solidly with the orb which now begins to fade.

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swrider
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Re: Klaverjassen

#234

Post by swrider » Tue May 29, 2018 2:18 am

Shor-Ray swings again but misses the light. The light dissappears as the mace passes by.

Total: 9
Bonus: 2
Character: Shor-tay
Campaign: Dark patron on the temple of light
Description: Attack
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ThreeBFour
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Re: Klaverjassen

#235

Post by ThreeBFour » Tue May 29, 2018 2:44 am

Oomaq holds back his anticipated strike, taking a stance on the balls of his feet with the rapier held at the ready. "Where'd that devil's light go this time?"

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Boutrose Saba-Norr
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Re: Klaverjassen

#236

Post by Boutrose Saba-Norr » Tue May 29, 2018 3:24 pm

Thew’Ruk growls at the mention of the orbs disappearance and then calls over, “probably to set up some other thrice damned trap like this one, now come and assist me, these wolves are also it’s victims and I want to stabilize their condition.”

The half-orc continued to work at healing the wolf in front of him grumbling under his breath something that sounded like -no one tricks me into harming the innocent and gets away with it-
Spoiler:
Total: 10
Bonus: 2
Character: Thew’Ruk
Campaign: Temple
Description: Stabilize the wolf
Image
Active: Thino Krist Vo Cari Thew'Ruk Turugh’aie’azanon
Inactive: Goran Hownar Edessa

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swrider
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Re: Klaverjassen

#237

Post by swrider » Tue May 29, 2018 3:33 pm

Thew' Ruk Stabilizes the wolf at his feat. The sound of its whimpers dies down though. One other wolf lies dying near the group the third having shattered from the cold and the forth running off with the pups.

kanila
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Re: Klaverjassen

#238

Post by kanila » Tue May 29, 2018 4:25 pm

"Watch for that blasted orb while I work." Meddaar begins treated the other injured Wolf. Having a wolf companion would be handy but he knew better than to elect something as such.

Total: 23
Bonus: 4
Character: Meddaar
Campaign: Dark Patron of the Temple of Light
Description: Medicine check wolf
1D20= 19
indivdiual rolls: 19
images:Image
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Klaverjassen

#239

Post by swrider » Tue May 29, 2018 4:34 pm

Meddaar is able to stabilize the last wolf and after several minutes it is clear the light is not going to reappear.

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DeepSpacer
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Re: Klaverjassen

#240

Post by DeepSpacer » Tue May 29, 2018 9:48 pm

"They're wolves." says Gage as-matter-a-factly. "They'd tear you to pieces this very moment if not for their current condition." he says, looking at the nearby corpse of a wolf and the unconscious ones on the ground. He then applies a cloth to stop the bleeding from his ghastly wound. "Perhaps the next set of travelers will not be as lucky."

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Boutrose Saba-Norr
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Re: Klaverjassen

#241

Post by Boutrose Saba-Norr » Tue May 29, 2018 11:11 pm

Thew’Ruk shook his head, “you misjudge then my friend, all animals serve a purpose in nature, these wolves are no different. They only attacked us because that undead whisp lured us closer to their den than they were comfortable with and they thought we were a danger to their pups. If what you said were true then that other one would still be trying to savage us rather than running off to protect her pups.”
Active: Thino Krist Vo Cari Thew'Ruk Turugh’aie’azanon
Inactive: Goran Hownar Edessa

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awarren
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Re: Klaverjassen

#242

Post by awarren » Thu May 31, 2018 5:12 pm

We should move on and get the dead back to Klaverjassen. If you want to take the injured wolves with us, perhaps they can ride next to the driver of one of the carts.

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ThreeBFour
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Re: Klaverjassen

#243

Post by ThreeBFour » Thu May 31, 2018 8:00 pm

"I don't know if anyone else cares, but the dead stink. So getting them back soon is probably a good idea, especially since those kind of smells tend to attract not so nice creatures."

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Boutrose Saba-Norr
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Re: Klaverjassen

#244

Post by Boutrose Saba-Norr » Fri Jun 01, 2018 3:57 am

Thew'Ruk Wrinkled his nose, the dead were beginning to smell bad, "We should hurry yes."
Active: Thino Krist Vo Cari Thew'Ruk Turugh’aie’azanon
Inactive: Goran Hownar Edessa

Currently on Dubai time

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swrider
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Re: Klaverjassen

#245

Post by swrider » Fri Jun 01, 2018 4:08 pm

The group gathers together their equipment, horses, and cargo and head back to the main road. they travel for several hours without any issues. The darkness fades behind them and gradually disappears all together. Several hours into their journey the sound of a galloping horse can be heard as a single horse with a rider at full gallop rounds a bend a quarter mile up the road. (1295 feet).

awarren
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Re: Klaverjassen

#246

Post by awarren » Fri Jun 01, 2018 5:59 pm

Bersk readies his crossbow, prepared to fire if the rider shows hostile intent.

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ThreeBFour
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Re: Klaverjassen

#247

Post by ThreeBFour » Fri Jun 01, 2018 8:27 pm

Oomaq also readies his shortbow in case of hostile intent, but steps to the trees/brush along the road side for cover.
Spoiler:
Total: 17
Bonus: 5
Character: Oomaq
Campaign: Temple of Light
Description: Stealth
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swrider
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Re: Klaverjassen

#248

Post by swrider » Mon Jun 04, 2018 10:19 pm

The horse continues to gallop towards you until the rider notices the drawn weapons. He reins in his horse which stops a way away (120') and draws his sword before calling out. "In the name of the Kingdom of Klaverjassen lower your weapons!" Shor-tay hearing the sound steps forward and raises his shield towards the indivdual who recognizes not only the symbol but Shor-Tay himself. sheathing his weapon the horse back rider moves his horse forward at a walk. He dismounts and greats the group. "I am sir Bedun Radar. I recently returned from an expedition to the capital and was informed of your mission. When you did not return yesterday I was sent out to find you.

awarren
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Re: Klaverjassen

#249

Post by awarren » Thu Jun 07, 2018 4:42 pm

Cleric Bersk lowers his crossbow and approaches the rider. "We were delayed... but we are on the way back to Klaversjassen now."

Clerk scrutinizes the rider before giving any more information.
Spoiler:
Insight Check on Rider to determine honesty and intent.

Total: 14
Bonus: 5
Character: Cleric Bersk
Campaign: Dark Patron of the Temple of Light
Description: Insight Check on Rider
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swrider
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Re: Klaverjassen

#250

Post by swrider » Thu Jun 07, 2018 4:50 pm

The rider looks at the Cleric quizzically. "My Lord, Why are you not riding the horses? Surely you would have arrived much faster with their use."

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