Evacuation OOC

A forum for Out Of Context (OOC) discussion related to the game.
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ThreeBFour
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Re: Evacuation OOC

#276

Post by ThreeBFour » Sun Apr 26, 2020 11:42 pm

swrider wrote:
Sun Apr 26, 2020 11:31 pm
Nope if you fail you comply. Once you comply it is over. So if you failed to take if your armor. Once you spend a turn doing that you are good.
Ok I guess a little confusion is going on. If we succeeded we are good.
If we fail we must comply, but as soon as we do so we are able to act on our own again?

Next thing. Fern's armor is integral does he just start removing weapons or something?

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swrider
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Re: Evacuation OOC

#277

Post by swrider » Mon Apr 27, 2020 12:01 am

No. No. Now wisdom saves. Every oc should have made one. If your of had made one you are done with the saves.

Lol.

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swrider
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Re: Evacuation OOC

#278

Post by swrider » Mon Apr 27, 2020 12:02 am

ThreeBFour wrote:
Sun Apr 26, 2020 11:42 pm
swrider wrote:
Sun Apr 26, 2020 11:31 pm
Nope if you fail you comply. Once you comply it is over. So if you failed to take if your armor. Once you spend a turn doing that you are good.
Ok I guess a little confusion is going on. If we succeeded we are good.
If we fail we must comply, but as soon as we do so we are able to act on our own again?

Next thing. Fern's armor is integral does he just start removing weapons or something?
Yup you are correct. Great question... I'm drop the grear you can.

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DeepSpacer
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Re: Evacuation OOC

#279

Post by DeepSpacer » Mon Apr 27, 2020 12:08 am

okay, so Gage spent the round disrobing and NOW he can act. No second save needed. He'll take a normal turn, then.

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swrider
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Re: Evacuation OOC

#280

Post by swrider » Wed Apr 29, 2020 1:29 am

@ThreeBFour and @Midwest82 your characters are up. There are the yuanti normals and a shawman still standing.

No South of the dragon.... For now...

Midwest82
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Re: Evacuation OOC

#281

Post by Midwest82 » Fri May 01, 2020 8:51 pm

Kretsu moves to within 10 feet of the closest Yanti, and cast Poison Spray. Yanti will need to make a DC 14 Con Save or takes the damage. Not sure if you need all of that or not so I included it.

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swrider
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Re: Evacuation OOC

#282

Post by swrider » Wed May 13, 2020 3:57 am

swrider wrote:
Fri May 01, 2020 9:20 pm
Top of the round one pc slot to start with.
Sorry I posted this in the IC. We have one PC turn at the top of the round.

Midwest82
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Re: Evacuation OOC

#283

Post by Midwest82 » Thu May 28, 2020 10:15 pm

Is there anyone from our party that are within 15 ft of the enemy closest to me? and how many other enemy's are with in a 15 ft cube. Kretsu would like to use thunderwave as long as the party is clear.

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swrider
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Re: Evacuation OOC

#284

Post by swrider » Thu May 28, 2020 10:31 pm

If you center it in the middle of the hallway you could get the enemies and no allies.. anywhere else would hit an ally.

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swrider
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Re: Evacuation OOC

#285

Post by swrider » Sat Jun 06, 2020 9:41 pm

sorry everyone for the long delay. I had a very busy week at work preparing for travel next week. I am unsure what my availability will be like and am sorry I did not give a heads up. Unfortunately, my job prevents me from giving heads up on certain work related items such as this trip and its impact on my schedule this week.

My apologies everyone, once again.

Also I combined both NPC slots into one. Not a huge deal since you scared the minons off and they are fleeing. Everyone has an action now. Except Midwest who used his already this round.

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DeepSpacer
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Re: Evacuation OOC

#286

Post by DeepSpacer » Sun Jun 07, 2020 2:09 pm

Dont know what rolling a "1" on that Eldritch Blast may do. 120ft range. May hit or awaken the sleeping dragon? Just as the bad guys are running into the room? A Fumble that works out to our benefit?

Being at the altar where extra dragon scales were, I assume Gage can grab a handful.

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swrider
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Re: Evacuation OOC

#287

Post by swrider » Sun Jun 07, 2020 2:38 pm

DeepSpacer wrote:
Sun Jun 07, 2020 2:09 pm
Dont know what rolling a "1" on that Eldritch Blast may do. 120ft range. May hit or awaken the sleeping dragon? Just as the bad guys are running into the room? A Fumble that works out to our benefit?

Being at the altar where extra dragon scales were, I assume Gage can grab a handful.
Critical fails don't exist in this edition. It is a shame. I mean a 1 is always a fail but there are no added effects.

Yes you can grab more scales.

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ThreeBFour
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Re: Evacuation OOC

#288

Post by ThreeBFour » Sun Jun 07, 2020 2:41 pm

DeepSpacer wrote:
Sun Jun 07, 2020 2:09 pm
Dont know what rolling a "1" on that Eldritch Blast may do. 120ft range. May hit or awaken the sleeping dragon? Just as the bad guys are running into the room? A Fumble that works out to our benefit?

Being at the altar where extra dragon scales were, I assume Gage can grab a handful.
:lol: Fern rolled a "1" on his AOO (although I don't actually know if an AOO is allowed unarmed, but he is a Fighter). I figure he just back handed the crap out of the wall.

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ThreeBFour
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Re: Evacuation OOC

#289

Post by ThreeBFour » Sun Jun 07, 2020 2:44 pm

Before I post for either character, obviously the Shaman is the only one left worth worrying about, other than the dragon of course. @swrider where is he in comparison to Oomaq and can he be hit this round?

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swrider
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Re: Evacuation OOC

#290

Post by swrider » Fri Jun 19, 2020 12:58 am

Yes you can hit him this round. At most he would be 15' from your character. and is more likely within 10'

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ThreeBFour
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Re: Evacuation OOC

#291

Post by ThreeBFour » Sun Jun 21, 2020 2:00 pm

If he's dead then Oomaq doesn't need to chase him. :D

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swrider
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Re: Evacuation OOC

#292

Post by swrider » Sun Jun 21, 2020 3:57 pm

ThreeBFour wrote:
Sun Jun 21, 2020 2:00 pm
If he's dead then Oomaq doesn't need to chase him. :D
Afraid You will lose a race to a dead guy?

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ThreeBFour
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Re: Evacuation OOC

#293

Post by ThreeBFour » Mon Jun 22, 2020 12:58 am

swrider wrote:
Sun Jun 21, 2020 3:57 pm
ThreeBFour wrote:
Sun Jun 21, 2020 2:00 pm
If he's dead then Oomaq doesn't need to chase him. :D
Afraid You will lose a race to a dead guy?
No but he said something in a language neither of my characters understand as he died and there is supposed to be a black dragon around here. I may be safer in the hallway...lol

kanila
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Re: Evacuation OOC

#294

Post by kanila » Mon Jun 22, 2020 3:25 am

Meddaar is Dragonborn, he would understand it.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Evacuation OOC

#295

Post by swrider » Mon Jun 22, 2020 11:48 pm

He called out help

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ThreeBFour
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Re: Evacuation OOC

#296

Post by ThreeBFour » Fri Jun 26, 2020 11:26 pm

That @swrider is why I mentioned it in post.....lol

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ThreeBFour
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Re: Evacuation OOC

#297

Post by ThreeBFour » Sat Jul 04, 2020 6:05 pm

@DeepSpacer I want a cool, chilly effect too.... :lol: :lol:

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swrider
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Re: Evacuation OOC

#298

Post by swrider » Sun Sep 06, 2020 4:41 pm

sorry guys looks like we were waiting on each other. I didn realize we were waiting on me.

kanila
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Re: Evacuation OOC

#299

Post by kanila » Wed Sep 16, 2020 12:30 am

Meddaar is still in.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Evacuation OOC

#300

Post by DeepSpacer » Wed Sep 16, 2020 2:31 am

Still in. Will take me a few days to figure out how to equip in 5e and di up some stuff.

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