Evacuation OOC

A forum for Out Of Context (OOC) discussion related to the game.
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swrider
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Re: Evacuation OOC

#126

Post by swrider » Tue Aug 20, 2019 4:16 am

Yes it is all around you and you would have likely stepped in it by now. It is unlikely to damage any creature living here, but I don't think that is your intent.

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ThreeBFour
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Re: Evacuation OOC

#127

Post by ThreeBFour » Tue Aug 20, 2019 11:50 pm

swrider wrote:
Tue Aug 20, 2019 4:16 am
Yes it is all around you and you would have likely stepped in it by now. It is unlikely to damage any creature living here, but I don't think that is your intent.
Nope I was thinking about a possible repeat of the little trick from the crypt at the start of the game.

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swrider
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Re: Evacuation OOC

#128

Post by swrider » Tue Aug 27, 2019 4:26 pm

Anyone with a readied action should take it at this point. Sorry for the delay, my kid was sick this weekend and my wife and I ended up getting a little of it also.

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ThreeBFour
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Re: Evacuation OOC

#129

Post by ThreeBFour » Wed Aug 28, 2019 12:31 am

swrider wrote:
Tue Aug 27, 2019 4:26 pm
Anyone with a readied action should take it at this point. Sorry for the delay, my kid was sick this weekend and my wife and I ended up getting a little of it also.
Sick kids always sucks. hope everyone feels better.

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Re: Evacuation OOC

#130

Post by kanila » Wed Aug 28, 2019 2:59 am

Total: 17 (Advantage)
Bonus: 3
Character: Rurik
Campaign:
Description: Wisdom save
ImageImage

Total: 13 (Advantage)
Bonus: 2
Character: Meddaar
Campaign:
Description: Wisdom save
ImageImage
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Evacuation OOC

#131

Post by swrider » Wed Aug 28, 2019 3:19 am

Rurik knows that it is an illusion. It is an incidental to speak so he may wish to call or to the others. Before another special arrow is wasted.

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ThreeBFour
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Re: Evacuation OOC

#132

Post by ThreeBFour » Thu Aug 29, 2019 12:55 am

Total: 8 (Advantage)
Bonus: 1
Character: Fern
Campaign: Temple of Light
Description: Wisdom Save
ImageImage

Total: 0 (Advantage)
Bonus: -1
Character: Oomaq
Campaign: Temple of Light
Description: Wisdom Save
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Obviously Oomaq was looking at his feet of distracted by the rubies, because he saw nothing. Are there Critical Fails in 5e?

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swrider
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Re: Evacuation OOC

#133

Post by swrider » Thu Aug 29, 2019 1:14 am

No crucial fails.

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DeepSpacer
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Re: Evacuation OOC

#134

Post by DeepSpacer » Thu Aug 29, 2019 1:15 am

ThreeBFour wrote:
Thu Aug 29, 2019 12:55 am
Total: 0 (Advantage)
Bonus: -1
Character: Oomaq
Campaign: Temple of Light
Description: Wisdom Save
ImageImage

Obviously Oomaq was looking at his feet of distracted by the rubies, because he saw nothing. Are there Critical Fails in 5e?
Wow! He disbelieves the lava is real and dives in head-first? :lol: :lol:

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DeepSpacer
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Re: Evacuation OOC

#135

Post by DeepSpacer » Thu Aug 29, 2019 1:15 am

Total: 13
Bonus: 2
Character: Gage
Campaign: Dark Patron
Description: Wisdom Save
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I didn't see a call for a Wisdom Save, but I saw people rolling them.

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swrider
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Re: Evacuation OOC

#136

Post by swrider » Wed Sep 04, 2019 4:01 pm

I've reset initiative. Everyone had a turn. The creature had revealed itself.

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swrider
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Re: Evacuation OOC

#137

Post by swrider » Mon Sep 09, 2019 4:37 pm

Lets get to the attacking. He is open and vulnerable go for it.

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ThreeBFour
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Re: Evacuation OOC

#138

Post by ThreeBFour » Wed Sep 11, 2019 4:34 pm

I think In just edited a post that I was trying to quote to get the picture and table for. Requoted it for this round so it is good for now.

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DeepSpacer
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Re: Evacuation OOC

#139

Post by DeepSpacer » Wed Sep 11, 2019 6:27 pm

Those arrows of slaying do a heck of a lot more. We'll see if it makes it safe.

Oomaq may have struck the final blow!!!

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swrider
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Re: Evacuation OOC

#140

Post by swrider » Fri Sep 13, 2019 5:52 pm

The creature is not going down that easy. Though it is quite damaged at this point. If your character has not yet gone this round please do so. I suggest using the last arrow of slaying if the character holding it has not yet gone.

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DeepSpacer
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Re: Evacuation OOC

#141

Post by DeepSpacer » Fri Sep 13, 2019 6:10 pm

We used two arrows of slaying and have one left?

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ThreeBFour
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Re: Evacuation OOC

#142

Post by ThreeBFour » Fri Sep 13, 2019 6:58 pm

DeepSpacer wrote:
Fri Sep 13, 2019 6:10 pm
We used two arrows of slaying and have one left?
I thought we had 4?

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swrider
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Re: Evacuation OOC

#143

Post by swrider » Fri Sep 13, 2019 6:59 pm

I thought two were fired and missed. My bad you still have two left if only one missed.

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ThreeBFour
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Re: Evacuation OOC

#144

Post by ThreeBFour » Fri Sep 13, 2019 7:34 pm

swrider wrote:
Fri Sep 13, 2019 6:59 pm
I thought two were fired and missed. My bad you still have two left if only one missed.
2 did miss and one hit, but how many did we start with? Before Fern starts swinging.

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swrider
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Re: Evacuation OOC

#145

Post by swrider » Fri Sep 13, 2019 7:35 pm

Four. So I was correct that we have one left. Go ahead and swing though unless he has an arrow to fire. This beast is not going down this round.... at least it is not likely that it will.

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ThreeBFour
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Re: Evacuation OOC

#146

Post by ThreeBFour » Fri Sep 13, 2019 7:38 pm

swrider wrote:
Fri Sep 13, 2019 7:35 pm
Four. So I was correct that we have one left. Go ahead and swing though unless he has an arrow to fire. This beast is not going down this round.... at least it is not likely that it will.
Fern had 2 and Oomaq had 2, they had the only 2 bows.

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ThreeBFour
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Re: Evacuation OOC

#147

Post by ThreeBFour » Fri Sep 13, 2019 7:47 pm

Is there still a 2nd roll to confirm a crit? I didn't see anything in the PH

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swrider
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Re: Evacuation OOC

#148

Post by swrider » Fri Sep 13, 2019 7:49 pm

No there is no second roll to confirm a crit. I think they got rid of that in 2nd edition.

So the way crits work in 5th ed. is you double all rolled dice. So for the arrow you roll and additional 12d10 ( you double the original number of dice). You can also roll the normal damage for the bow and double the dice to that. The only that that is not doubled is your bonus. Still 12d10 + something + your bonus, is going to be pretty good damage.

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swrider
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Re: Evacuation OOC

#149

Post by swrider » Fri Sep 13, 2019 7:50 pm

Unfortunately for you guys though he saves on the con save so he will only take half of that 12d10 damage

Total: 26 (Disadvantage)
Bonus: 7
Character: Efreeti
Campaign: Dark Patron
Description: Con Save
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ThreeBFour
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Re: Evacuation OOC

#150

Post by ThreeBFour » Fri Sep 13, 2019 7:55 pm

So damage is 2d8+2 and not 2d8+4?

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