Evacuation OOC

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kanila
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Re: Evacuation OOC

#301

Post by kanila » Wed Sep 16, 2020 2:00 pm

Yea, short of potions I’m not sure what I’ll need for my Monk on this journey.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Evacuation OOC

#302

Post by DeepSpacer » Wed Sep 16, 2020 11:49 pm

Gage buying the following....

[*]Climber's Kit (25gp, 12lbs)
[*]Blanket (5sp, 3lbs)
[*](2) Caltrops (2 sets) (1gp, 2lbs each)
[*]Tinderbox (5sp, 1lb)
[*]Two-person tent (2gp, 20lbs)
[*](2) Alchemist's Fire (50gp, 1lb)
[*](2) Antitoxin (50gp)
[*](2) Acid (25gp)
[*](2) Flasks of Oil (1sp, 1lb)
(279gp, 1sp)
And winter clothing ,if possible. A thermal cloak???

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ThreeBFour
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Re: Evacuation OOC

#303

Post by ThreeBFour » Fri Sep 18, 2020 12:42 am

I guess I need to catch up. I'm still here, or back. Life has been a little demanding lately.

kanila
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Re: Evacuation OOC

#304

Post by kanila » Sat Sep 19, 2020 11:42 pm

Feel free to look at my character sheet for Meddaar, it has the wagon and what is already being carried. Not sure what to add? Maybe a draft horse in place of the two donkeys?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Evacuation OOC

#305

Post by swrider » Sun Sep 27, 2020 6:11 pm

ThreeBFour wrote:
Fri Sep 18, 2020 12:42 am
I guess I need to catch up. I'm still here, or back. Life has been a little demanding lately.
Welcome back. I too have been quite busy lately. I am shotting to post here each weekend, but Apparently I forgot to last weekend.

Winter clothing is fine as are all of the other purchases.

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swrider
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Re: Evacuation OOC

#306

Post by swrider » Mon Oct 26, 2020 3:52 am

I am waiting on player actions or input.

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DeepSpacer
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Re: Evacuation OOC

#307

Post by DeepSpacer » Mon Nov 02, 2020 2:53 am

Initiative, I presume?

Total: 15
Bonus: 1
Character: Gage
Campaign: Dark Patron
Description: Initiative
1D20= 14
indivdiual rolls: 14
images:Image

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swrider
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Re: Evacuation OOC

#308

Post by swrider » Mon Nov 02, 2020 4:16 am

I did not want to assume player actions. You can all take a round before we do initiative. I'll be back on next weekend so no rush in deciding what you want to do.

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DeepSpacer
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Re: Evacuation OOC

#309

Post by DeepSpacer » Mon Nov 02, 2020 11:19 pm

swrider wrote:
Mon Nov 02, 2020 4:16 am
I did not want to assume player actions. You can all take a round before we do initiative. I'll be back on next weekend so no rush in deciding what you want to do.
0-level cantrips are unlimited, yes? Gage would do Dancing Lights on that round before initiative to illuminate things.

kanila
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Re: Evacuation OOC

#310

Post by kanila » Mon Nov 02, 2020 11:27 pm

Anyone have caltrops that could be spread on the ground? Or maybe lantern oil that could be lit on fire?

How dense is the foliage?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Evacuation OOC

#311

Post by DeepSpacer » Tue Nov 03, 2020 1:33 am

kanila wrote:
Mon Nov 02, 2020 11:27 pm
Anyone have caltrops that could be spread on the ground? Or maybe lantern oil that could be lit on fire?

How dense is the foliage?
Gage has flasks of oil and caltrops. I like the idea of a fire barrier. Narrows the battlefield. Funnels them into a section. Maybe we get advantage that way?

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swrider
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Re: Evacuation OOC

#312

Post by swrider » Sat Nov 07, 2020 2:04 pm

All great ideas. And yes cantrips are unlimited.

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swrider
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Re: Evacuation OOC

#313

Post by swrider » Sat Nov 07, 2020 2:06 pm

@deepspacer is the line you put down blocking the road perpendicular to you? Id if parallel towards you? Does it only block past of the road? It will affect how I narrate things.

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DeepSpacer
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Re: Evacuation OOC

#314

Post by DeepSpacer » Sun Nov 08, 2020 6:44 am

swrider wrote:
Sat Nov 07, 2020 2:06 pm
deepspacer is the line you put down blocking the road perpendicular to you? Id if parallel towards you? Does it only block past of the road? It will affect how I narrate things.
it blocks the wolves. Looks like they come down the path (IC), so I block their path. Perpendicular.

Naturally, I wouldn't sabotage ourselves. I figure this is a pitched battle and these flames will be out by the end of combat.

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swrider
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Re: Evacuation OOC

#315

Post by swrider » Sun Nov 08, 2020 12:23 pm

Ok. Thanks. I didn't want to assume since you were talking about funneling them.

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swrider
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Re: Evacuation OOC

#316

Post by swrider » Sun Nov 08, 2020 12:27 pm

@Manila you can use your can trip also.

Initiative please to determine order after Manila uses his cantrip.

kanila
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Re: Evacuation OOC

#317

Post by kanila » Thu Nov 12, 2020 3:06 am

I don’t have cantrips, sorry for the delay.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

kanila
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Re: Evacuation OOC

#318

Post by kanila » Tue Nov 17, 2020 4:30 am

Distance? How many wolves can we see?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Evacuation OOC

#319

Post by swrider » Mon Nov 23, 2020 3:20 am

There are a dozen wolves, They are in a pack formation. One leading the others all falling in behind. The closest one is 15 feet from the fire which I assume is about 10 feet in front of you so 25 feet. The furthest wolf would be 35 feet from you or 20 ft back from the leader.

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swrider
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Re: Evacuation OOC

#320

Post by swrider » Mon Jan 11, 2021 4:16 am

So I have been thinking vfc or a while and I am changing the way I do games on here. The main problem with play by post is people always waiting on each other. A few years ago I ran a game with only a single player it was easy to resolve e the above problem because we would simple post something g in discussion if time had past. I have decided that I will only run games for a single player for the time being. Players can have more than one character but I'm doing this to get and keep a flow going. As such all of my current games are being disbanded, with caveats, any player in my games can choose to continue. I'll open a new thread and continue forward with their character. This could result in multiple versions of the same game, which I am done with. Please chime in if you would wish to do this or of you would be interested in a new game.

Best wishes all and happy new year.

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