Arc II - OOC

Discussions out-of-character (OOC) and Q&A about the game.
Forum rules
Image *Use LS*Use DS *

Update Force Pool
kanila
Jedi Initiate
Posts: 3664
Joined: Fri Sep 22, 2017 4:34 pm

Re: Arc II - OOC

#876

Post by kanila » Sat Jan 11, 2020 4:17 am

Mostly just waiting. It’s probably only a matter of time before the other group returns.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

User avatar
DeepSpacer
Jedi Initiate
Posts: 3648
Joined: Wed Aug 16, 2017 12:30 am
Location: Virginia

Re: Arc II - OOC

#877

Post by DeepSpacer » Sat Jan 11, 2020 4:42 am

Doctor Who wrote:
Sat Jan 11, 2020 4:16 am
....or are people just waiting to see what Arca does?
Mostly, yes, but others can decide to do things, too. Trixie hints in the IC that we may need to press forward. She has "Weakness" as a trait so she mentions it hesitantly. As a player, I think that's probably the way to go....press the advantage while we have it. But, my character wouldn't charge into the conflict. She does think that we still need to find that cure and it looks like a science lab is ahead (along with some people who could give us answers).

Arca may want access to what is ahead, as well. Varc is the bold and brave one. I just want to give others time to act.

User avatar
ShadoWarrior
Dark Lord of the Sith
Posts: 4861
Joined: Thu Aug 10, 2017 4:22 pm
Location: Florida Space Coast

Re: Arc II - OOC

#878

Post by ShadoWarrior » Sat Jan 11, 2020 5:16 am

I didn't realize that folks were waiting on me. So sorry.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#879

Post by Doctor Who » Sat Jan 11, 2020 5:27 pm

The soldiers that you saw:
Image

Just with the jackets being more labcoat style rather than military-style.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
ThreeBFour
Jedi Initiate
Posts: 2372
Joined: Wed Jan 03, 2018 2:11 am
Location: Gulf Coast, FL

Re: Arc II - OOC

#880

Post by ThreeBFour » Sat Jan 11, 2020 5:48 pm

Cool pic. It's almost like and Japanese and Nazi combo outfit.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#881

Post by Doctor Who » Wed Jan 15, 2020 4:19 am

I'm gonna let a PC work with Waz on this, I don't want to steal or influence Waz's neat idea with my own GM preconceptions here.



Also, incidentally, I'm planning to implement the Force duel rules next times it comes up. This is the mechanical way to replicate the things like Yoda catching the lightning, or Obi-Wan and Anakin Force Pushing each other at the same time and matching each other.

I'll post up the rules from Unlimited Power next time it's relevant, if people don't have access to it.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#882

Post by Doctor Who » Wed Jan 15, 2020 4:57 am

You can also just tell me what you wanna do and we'll do rolls OOC.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#883

Post by Doctor Who » Fri Jan 17, 2020 7:28 pm

What skill are you wanting to use, so I can give a difficulty? And which Force power is it?
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
ThreeBFour
Jedi Initiate
Posts: 2372
Joined: Wed Jan 03, 2018 2:11 am
Location: Gulf Coast, FL

Re: Arc II - OOC

#884

Post by ThreeBFour » Sat Jan 18, 2020 1:12 am

Doctor Who wrote:
Fri Jan 17, 2020 7:28 pm
What skill are you wanting to use, so I can give a difficulty? And which Force power is it?
Is this directed at me?

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#885

Post by Doctor Who » Sat Jan 18, 2020 1:21 am

Yeah, you wanted to do something with noises, and i wanted to hear your plan (mechanically)
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#886

Post by Doctor Who » Sat Jan 18, 2020 2:02 am

Oh, is the sound thing 'cause you're a Ryn?

If that's the case, I don't know the rules for that at all and you will need to tell me what you're wanting to do, mechanically.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
ThreeBFour
Jedi Initiate
Posts: 2372
Joined: Wed Jan 03, 2018 2:11 am
Location: Gulf Coast, FL

Re: Arc II - OOC

#887

Post by ThreeBFour » Sat Jan 18, 2020 3:11 am

No I was actually going to use the Force Power of Misdirect, which Waz'aru has, with a Range increase, already. Like Obi-Wan in the Death Star with the Storm Troopers or in the canyon with the Tuskens. I was going to add a Destiny Point to increase the Magnitude. The scary noise was to maybe give the baddies the idea their toy was awake.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#888

Post by Doctor Who » Sat Jan 18, 2020 3:17 am

OK, that works.

Make your Force roll here and I'll move us on once we get the results.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
ThreeBFour
Jedi Initiate
Posts: 2372
Joined: Wed Jan 03, 2018 2:11 am
Location: Gulf Coast, FL

Re: Arc II - OOC

#889

Post by ThreeBFour » Sat Jan 18, 2020 4:26 am

Flipped one LS Point
Waz'aru; TotOR; Force Check:
, 2 Light Side , 1 Dark Side

ImageImage

At least the Force Die roll goes my way.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#890

Post by Doctor Who » Sat Jan 18, 2020 5:04 am

@ThreeBFour Reading Misdirect, it appears to only be about hiding things from view, not creating sounds ex nihilo.


There doesn't appear to be a power for that, that I can think of? Is there an alternate rule I'm not seeing?

If I am right, then I'm down to have you roll a hard check with two setbacks, using your Cunning and using lore ranks from Arca and two boosts from the rest of the group, presuming everyone helped you.


This would keep it in line with your existing Misdirect.

Rather than 1 person not seeing you, you create 1 illusion sound, and then you also spend a Force point for the range upgrade.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
ThreeBFour
Jedi Initiate
Posts: 2372
Joined: Wed Jan 03, 2018 2:11 am
Location: Gulf Coast, FL

Re: Arc II - OOC

#891

Post by ThreeBFour » Sat Jan 18, 2020 5:52 am

So I have a 3 Cunning ang Arca has a 1 in Lore I'm assuming we are rolling
ImageImageImageImageImage vs. ImageImageImageImageImage

Does that seem correct?

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#892

Post by Doctor Who » Sat Jan 18, 2020 6:12 am

Yes, that does seem correct.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
ThreeBFour
Jedi Initiate
Posts: 2372
Joined: Wed Jan 03, 2018 2:11 am
Location: Gulf Coast, FL

Re: Arc II - OOC

#893

Post by ThreeBFour » Sat Jan 18, 2020 6:18 am

At least it's not as bad as my last two rolls in the Scouts of the Republic thread....lol
Waz'aru; TotOR; Cunning Check:
3 Failures, 1 Advantage

ImageImageImageImageImageImageImageImageImageImage

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#894

Post by Doctor Who » Sat Jan 18, 2020 6:20 am

So the good news,

you will make a sound.

the bad new, it won't sound how you want it.

The other good news, that advantage means it will be a scary sound, just not the one you hoped for.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#895

Post by Doctor Who » Sat Jan 18, 2020 6:20 am

And you flipped a Desinty point too, so I'll edit that.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#896

Post by Doctor Who » Sun Jan 19, 2020 12:56 am

I'm leaving how to breach the door up to you. Jarkyc isn't going to make any suggestions, he wants to see more of you all in action.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

kanila
Jedi Initiate
Posts: 3664
Joined: Fri Sep 22, 2017 4:34 pm

Re: Arc II - OOC

#897

Post by kanila » Sun Jan 19, 2020 1:10 am

What kinda lock is on this door? Skullduggery check?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#898

Post by Doctor Who » Sun Jan 19, 2020 1:39 am

Yeah, skullduggery to check it out.

Lyriss will mention it was controlled with an electronic pad from the inside, but the outside just appears to be a keypad and a port (as most doors have) that if you had a security thing you could mess with (if you have skullduggery, I'll assume you have it). They aren't expensive (this isn't a lockbreaker tool but rather a tool to help you physically mess with the lock). Jarkyc will provide one to you.

EDIT: Average check with a setback.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

User avatar
ThreeBFour
Jedi Initiate
Posts: 2372
Joined: Wed Jan 03, 2018 2:11 am
Location: Gulf Coast, FL

Re: Arc II - OOC

#899

Post by ThreeBFour » Sun Jan 19, 2020 2:08 am

Waz'aru has a Skullduggery of ImageImageImage if it helps.

User avatar
Doctor Who
Jedi Initiate
Posts: 2215
Joined: Wed Aug 16, 2017 11:22 pm

Re: Arc II - OOC

#900

Post by Doctor Who » Sun Jan 19, 2020 2:18 am

Waz can look too, same difficulty.
Give me about 5 minutes after a post, I'll probably edit it a bit before it is finalized.

Currently in Grad School, so if I go dark for a day, just a heads up it may just be a crazy day.

Post Reply

Return to “Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest