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swrider
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Re: Rookies

#126

Post by swrider » Wed Nov 28, 2018 4:11 pm

The four droids have all collapsed under Big Tens continuous fire.
Spoiler:
two dropped last round
two drop this round. All dead
big ten takes 1 strain.

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crazybirdman
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Re: Rookies

#127

Post by crazybirdman » Wed Nov 28, 2018 4:22 pm

Fuse decides to disable the antenna the way he knows best, and sets up a charge with a slight delay so they can get back to the ladder . .
Spoiler:
Fuse; Rookies; Knowledge: Demolitions to set the detonite charge:
1 Success, 0 Advantage

ImageImageImageImageImage
OOC ah well, was hoping for some advantage. Hopefully that makes a dent.
"There's about to be fireworks up here guys. Dusty start moving. Blast, after this uh, blast, cracks the armor, I may need you to finish the job"

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swrider
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Re: Rookies

#128

Post by swrider » Wed Nov 28, 2018 4:32 pm

The group moves out of the range of the blast as Fuse triggers the explosive. A large hole appears in the armor around the antenna and sparks can be seen arcing at its base. The force field is still up, but the antenna is obviously damaged and the hole in its base allows for easy access.

The droids in the control room continue to hunker down behind their cover.

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crazybirdman
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Re: Rookies

#129

Post by crazybirdman » Wed Nov 28, 2018 9:50 pm

Fuse heads back to survey the damage to the antenna, he is proud of his handiwork, but decides to toss in an ion grenade for good measure.
Spoiler:
Fuse; Rookies; Ranged Light to toss grenade (Taking to strain to aim twice :) ):
0 Success, 2 Advantages
ImageImageImageImageImageImageImage
OOC: Holy expletive!
Spoiler:
Fuse; Replacement die
1 Success, 1 Advantage
Image
Edit; ok that is horrible, but I technically rolled the wrong die (Should have been ImageImageImage), if it's okay, can I replace one of the Image with this Image one?

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swrider
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Re: Rookies

#130

Post by swrider » Wed Nov 28, 2018 9:58 pm

The ion grenade engulfs the hole antenna in a swirl of electricity leaving behind a bunch of smoldering electronics.

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Re: Rookies

#131

Post by Spiritbw » Thu Nov 29, 2018 1:16 am

Blast checks the comm signal after the two explosions on top of the dome and hears...nothing. Switching to the squad channel again he lets the others know,

”Signals down. Now it’s just a matter of holding out till the calvary arrives.”

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crazybirdman
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Re: Rookies

#132

Post by crazybirdman » Thu Nov 29, 2018 3:27 am

Fuse looks around from this high vantage point to see if there is any sign of the ship the droids arrived in. . . but he is unable to make out anything through the smoke. "Suppose I should have looked around before the explosion" he mutters to himself. He turns on his comlink:"Big 10, looks like the main objective is accomplished. Should the rookie and I join the rest of the group?"


EDIT:added a bit more dialogue

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ThreeBFour
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Re: Rookies

#133

Post by ThreeBFour » Thu Dec 06, 2018 12:42 am

" Well boys, I think we are going to clean the rats out of our nest, because I don't think they are coming out to play with us." Wook says as he walks over and opens the blast-door, hoping the droids weren't actually about prove him wrong by being directly on the other side of the door.

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swrider
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Re: Rookies

#134

Post by swrider » Thu Dec 06, 2018 5:57 pm

The Group passes quickly to the base making their way to the control center. The blast door is now locked shut, presumably by the droids on the inside.

Spoiler:
average knowledge warfare check if you want to know why the door is locked.
Average mechanics check with 3 setbacks to open the door. (setback 1-2 security mechanisms in place to prevent tampering, setback 3 is related to the above check)

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Re: Rookies

#135

Post by kanila » Thu Dec 06, 2018 6:56 pm

Approaching the Command Center Doc truss racking his brain to figure out why the doors are in lockdown.
Spoiler:
Though he is unable to figure out the exact reason he notices a panel that had been loosened. Perhaps the droids had done it earlier when they first took the base? Poking around inside, he began to work on getting the door open.
With a satisfying click the lock disengages. "You ready to storm the castle boys? Cause we're in."
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Rookies

#136

Post by Spiritbw » Fri Dec 07, 2018 6:45 pm

Blast hefts the heavy weapon up into firing position and nods.

”Time for a little turn about.”

Soon as the door slides open he lets the cannon go and sprays the droids at close range with blasterbolts.
Spoiler:
Blast ; Scouts of the Republic ; Auto, droids in centre:
2 Successes, 1 Threat, 1 Triumph,

ImageImageImageImageImageImageImage

Some strain for the threat perhaps? No idea how to best use a triumph on a gun using the auto feature.

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swrider
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Re: Rookies

#137

Post by swrider » Fri Dec 07, 2018 7:24 pm

Two of the droids drop to the ground sparks flying from the twitching frames. A single droid remains its weapon leveled at the door.
Spoiler:
I am fine with you taking a strain

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ThreeBFour
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Re: Rookies

#138

Post by ThreeBFour » Sat Dec 08, 2018 9:08 pm

"Nice shooting there Rookie, let me catch the one you left standing." Wook says as he steps around the corner, leveling his heavy rifle, even taking the time to aim.
Spoiler:
Wook; 501st; Ranged Heavy Attack:
1 Failure, 0 Advantage, 1 Triumph,

ImageImageImageImageImageImage
Missing, he looks down at the blaster. "I swear the sights are off on this thing."
Spoiler:
Another interesting roll brought to you by Wook. Failure and Triumph at the same time. Suggestions welcome on Triumph.

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Re: Rookies

#139

Post by kanila » Sun Dec 09, 2018 3:58 am

”Don’t blame the blaster, blame the trooper! Doc says as he takes aim at the final droid.
Spoiler:
Doc; Scouts of the Republic; Ranged - Light:
3 Successes, 1 Threat

ImageImageImageImageImageImage

Base dmg 7 + 2 additional dmg for the success. Strain for the threat?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Rookies

#140

Post by swrider » Mon Dec 10, 2018 1:09 am

The final droid drops and the groups looks around cautiously for a few minutes. The base is still and quite. Eventually one of the group looks up out of the window and sees a droid landing ship entering through the atmosphere.


Image

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ThreeBFour
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Re: Rookies

#141

Post by ThreeBFour » Mon Dec 10, 2018 2:23 am

"He Big Ten, do you ever regret accepting this tour of inspections? If not the you might want to reconsider it, because we have incoming." Wook says looking out one of the view-ports at the incoming transport. "We haven't had to take out a transport in a while, not sine Christophsis, and even the we had artillery back-up."

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DeepSpacer
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Re: Rookies

#142

Post by DeepSpacer » Mon Dec 10, 2018 3:29 am

"Well.....NOW it's a party!" he says in defiance. "I don't think they know that we are here. We should ensure the signal is disabled and hide."

"That transport may be our ticket out of this place! Maybe we can steal it once it unloads its cargo."

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Re: Rookies

#143

Post by kanila » Mon Dec 10, 2018 3:56 am

”Last time we were on a Seperatist ship it blew up.... I’m not too keen on getting on another one. Does this base have anything we can use to destroy it? Maybe a back up comm to send out a distress signal to request air support? Knowing our luck none of the above.”
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Rookies

#144

Post by Spiritbw » Mon Dec 10, 2018 7:38 am

”There’s the fuel cells for the power generator in the bottom level. Should make a Big Bang. No back up comms though. When we stop broadcasting is suppose to be the signal we need support after all.”

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swrider
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Re: Rookies

#145

Post by swrider » Mon Dec 10, 2018 2:04 pm

As the group talks the large vessel in the sky explodes and a fire of metal falls from the sky. More lights can be seen up in the sky and after only a few minutes a clone transport ship can be seen descending through the atmosphere and coming towards the base.

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crazybirdman
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Re: Rookies

#146

Post by crazybirdman » Mon Dec 10, 2018 3:57 pm

Fuse looks up at the explosion with a sense of wonder, after a moment he says, "We technically get credit for that kill right?"

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Re: Rookies

#147

Post by kanila » Thu Dec 13, 2018 3:04 pm

”Are clankers even alive? We should probably go meet up with the ship and get off this rock.” Doc removes his helmet and places it under his arm as he heads for the entrance. Standing on the landing pad he waits for the ship to take them back to the fleet.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Rookies

#148

Post by swrider » Mon Dec 17, 2018 3:12 am

Shortly after the droid ship explodes several clone landing ships land in the vicinity of the base. Finding the droid threat to be passed, the transport the survivors to the capital ship. The group is congratulated on their good work and temporary relocated to the planet of Kamino while arrangements can be made for transport back to their respective units.

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