Rookies OOC

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kanila
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Re: Rookies OOC

#326

Post by kanila » Sun Dec 09, 2018 3:08 am

swrider wrote:
Sun Dec 09, 2018 2:32 am
Desiring the weapon does not make sense since you didn't hit. @kanila a is next he can have an upgrade to his attack from the triumph.
So I’ll roll ImageImageImageImageImage instead of ImageImageImageImageImage
Correct? With a boost for aiming (not added yet)
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Rookies OOC

#327

Post by swrider » Sun Dec 09, 2018 3:50 am

Yup.

It is stuck a pretty weapon though.

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swrider
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Re: Rookies OOC

#328

Post by swrider » Mon Dec 10, 2018 2:08 pm

swrider wrote:
Mon Dec 10, 2018 2:07 pm
Rookies episode finish
All players get +40 xp
All players except blast get +5 duty
Blast gets +10 duty (It was his mission to set off the warning signal).

Group total duty: 30
All players still at contribution rank 2 except Blast at Contribution Rank 0

Great job on another mission well done guys! One more episode down :)

kanila
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Re: Rookies OOC

#329

Post by kanila » Mon Dec 10, 2018 3:06 pm

Already spent the xp haha.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Rookies OOC

#330

Post by DeepSpacer » Mon Dec 10, 2018 4:55 pm

kanila wrote:
Mon Dec 10, 2018 3:06 pm
Already spent the xp haha.
Ah....Well-Rounded!!! One of the best Talents in the game, IMO.
Computers & Mechanics, very good!

kanila
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Re: Rookies OOC

#331

Post by kanila » Mon Dec 10, 2018 5:17 pm

I figured I’m already putting points in both so it wouldn’t hurt to make it cheaper.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Rookies OOC

#332

Post by Spiritbw » Mon Dec 10, 2018 6:56 pm

I kind of like leaving that end with Fuse's quote there. :D

Also, yay! XP and Duty!

Blast is going to leave comments in his report on this mission as to how to improve the outposts. Mainly having a physical override of the signal in the control room that can't be hacked and making the antenna not so well defended if the point is the signal goes down during an attack.

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crazybirdman
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Re: Rookies OOC

#333

Post by crazybirdman » Mon Dec 10, 2018 8:15 pm

REQUISITION REQUEST:
I'd like to replace my used ion grenades (back up to 4) and Detonite charge.

I'd like to swap out my DC-17 blaster pistol for a DC-15A blaster rifle with a grenade launcher attachment. I think I can use duty for this if need be.
Image

I guess I'd like my camo repainted in dark colors, unless the next mission is a snow planet?

Also, what are we going to do for a ship? Did we ever decide on one?

kanila
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Re: Rookies OOC

#334

Post by kanila » Mon Dec 10, 2018 9:08 pm

Well our ship exploded when landed haha. Probably need a new one!
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Rookies OOC

#335

Post by DeepSpacer » Mon Dec 10, 2018 9:09 pm

REQUISITION REQUEST:
I'd like to replace my used ion grenades and a stimpack.

+2 Frag Grenades (50cr each, Rarity 5).
A Weapon Sling (100cr, Rarity 0)
Augmented Spin Barrel (1,750cr, Rarity 4)

A ship? Depends on the next mission(s).

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swrider
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Re: Rookies OOC

#336

Post by swrider » Thu Dec 13, 2018 3:28 pm

I'm having trouble deciding which episode to do next. So many of the episodes revolve around the Jedi only. It makes sense to continue with the invasion on Kamino but that does not pick up again until season three of the series. The next being clone episodes are the battle on Ryloth

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Re: Rookies OOC

#337

Post by kanila » Thu Dec 13, 2018 3:37 pm

Could always place us in charge of training some new recruits (newest clones ready for combat) while you decide. That way it can be as long or short as it needs to be. Could make for some interesting RPing.

Could even make it to where we have to lead a sort of squad on squad thing if you want to play around with the mass combat mechanics.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Rookies OOC

#338

Post by DeepSpacer » Thu Dec 13, 2018 4:27 pm

Yeah, I looked ahead a bit (I had not done so before.)I am okay moving way ahead. Even, out of order. Find the next one that translates to a good PBP.

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crazybirdman
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Re: Rookies OOC

#339

Post by crazybirdman » Thu Dec 13, 2018 5:14 pm

I haven't seen the show, only a few random episodes and the movie. So this is all new to me!

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swrider
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Re: Rookies OOC

#340

Post by swrider » Thu Dec 13, 2018 7:46 pm

I think it makes sense to jump to the battle for Kamino. I think that will be the next mission. There are two phases to the battle the space battle and the planetary battle. Do you guys have interest in taking part in the space battle?

kanila
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Re: Rookies OOC

#341

Post by kanila » Thu Dec 13, 2018 7:58 pm

I’m good with whatever the majority wants.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Rookies OOC

#342

Post by DeepSpacer » Thu Dec 13, 2018 8:30 pm

Sure. Good call. Space battle sounds fine. BigTen's is a Commander, Squadron Leader. I had already upped to 3R in Piloting.

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swrider
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Re: Rookies OOC

#343

Post by swrider » Thu Dec 13, 2018 8:34 pm

OK you guys need to make an offical decision on your new ship for the duty award at your last contribution rank. If it has already been made please remind me.

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Re: Rookies OOC

#344

Post by Spiritbw » Fri Dec 14, 2018 2:37 am

DeepSpacer wrote:
Thu Dec 13, 2018 8:30 pm
Sure. Good call. Space battle sounds fine. BigTen's is a Commander, Squadron Leader. I had already upped to 3R in Piloting.
Dibs on the gunners position!

As to the ship, don’t think there was an official position but the Nu-class shuttle came up a number of times.

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ThreeBFour
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Re: Rookies OOC

#345

Post by ThreeBFour » Fri Dec 14, 2018 3:11 am

Spiritbw wrote:
Fri Dec 14, 2018 2:37 am
DeepSpacer wrote:
Thu Dec 13, 2018 8:30 pm
Sure. Good call. Space battle sounds fine. BigTen's is a Commander, Squadron Leader. I had already upped to 3R in Piloting.
Dibs on the gunners position!

As to the ship, don’t think there was an official position but the Nu-class shuttle came up a number of times.
I'm good with whatever choice, Wook can do the space battle, especially if the is a secondary gunner's position.

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DeepSpacer
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Re: Rookies OOC

#346

Post by DeepSpacer » Fri Dec 14, 2018 3:17 am

N u-Shuttle. No stats for it??? Only found this:
Spoiler:
The shuttle is equipped with four heavy lasers which are primarily used for defense. Superior hull strength and shielding allow the Nu-Class Attack Shuttle to survive damage while traveling to the designated landing zone. The wings of the Nu-Class Attack Shuttle are capable of two positions: fully deployed and collapsed. When they are fully deployed they provide additional stability during atmospheric and ground-level flight, whereas when collapsed, the size of the ship is condensed which allows it to fit more easily into tighter landing areas on the ground and aboard larger starships. The interior of the ship can accommodate a maximum of thirty individuals, including the crew. The boarding ramp has been placed at the front of the shuttle and is covered within the firing arc of the forward facing laser cannons; this provides additional protection for those entering and exiting the shuttle, a design feature that has saved many soldiers' lives.

Nu-class shuttle
✶cost✶
80.000 credits
✶length✶
18.9 meters
✶maximum speed not in hyperspeed✶
850 km/h
✶hyperdrive✶
Class 1 hyperdrive
✶defense system✶
Equipped with shields
✶offense system✶
-medium laser cannons
-double light laser cannons
capacity
✶crew positions✶
-1 pilot
-1 gunner/copilot
✶maximum passengers✶
30
✶cargo space✶
2 tons
✶survival stock✶
2 days


Spiritbw
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Re: Rookies OOC

#347

Post by Spiritbw » Fri Dec 14, 2018 3:57 am

DeepSpacer wrote:
Fri Dec 14, 2018 3:17 am
N u-Shuttle. No stats for it??? Only found this:
Spoiler:
The shuttle is equipped with four heavy lasers which are primarily used for defense. Superior hull strength and shielding allow the Nu-Class Attack Shuttle to survive damage while traveling to the designated landing zone. The wings of the Nu-Class Attack Shuttle are capable of two positions: fully deployed and collapsed. When they are fully deployed they provide additional stability during atmospheric and ground-level flight, whereas when collapsed, the size of the ship is condensed which allows it to fit more easily into tighter landing areas on the ground and aboard larger starships. The interior of the ship can accommodate a maximum of thirty individuals, including the crew. The boarding ramp has been placed at the front of the shuttle and is covered within the firing arc of the forward facing laser cannons; this provides additional protection for those entering and exiting the shuttle, a design feature that has saved many soldiers' lives.

Nu-class shuttle
✶cost✶
80.000 credits
✶length✶
18.9 meters
✶maximum speed not in hyperspeed✶
850 km/h
✶hyperdrive✶
Class 1 hyperdrive
✶defense system✶
Equipped with shields
✶offense system✶
-medium laser cannons
-double light laser cannons
capacity
✶crew positions✶
-1 pilot
-1 gunner/copilot
✶maximum passengers✶
30
✶cargo space✶
2 tons
✶survival stock✶
2 days

Yeah, no official stats for it, just fan made ones and only two to crew it. Honestly if we wanted roles for everyone the skipray might be a good choice. Room for pilot, co pilot, 2 gunners and a comms officer.

http://swrpg.viluppo.net/transportation/starships/435/

Edit: there doesn’t appear to be much in the Republic fleet that isn’t either a capital ship or a fighter.

Doing some research and apparently the kappa class shuttle is in use by the fleet at this time. Thing is there are two profiles for it.
http://swrpg.viluppo.net/transportation/starships/2140/
http://swrpg.viluppo.net/transportation/starships/1374/

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swrider
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Re: Rookies OOC

#348

Post by swrider » Fri Dec 14, 2018 5:28 pm

How about you each lead a fighter squadron. Squad rules so you won't die easily. Two seater starfighter with an npc YGG in piloting as a chip pilot or pilot. @DeepSpacer could either choose the copilot a Droid or a nicer ship since he has invested in piloting. This won't count against your duty reward.

Each pc would lead a squad of five including their ship. That means you must likely survive the first four hits

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DeepSpacer
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Re: Rookies OOC

#349

Post by DeepSpacer » Fri Dec 14, 2018 8:05 pm

I probably prefer one big ship right now. I'll get more Squadron leader abilities as we go on.

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swrider
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Re: Rookies OOC

#350

Post by swrider » Fri Dec 14, 2018 9:09 pm

How about the kappa class shuttle. It seems to have what everyone is going for. It also has a two month set of consumables which allows for better missions. One of the two Hard points can be used now if the group desires.

Kappa-Class Shuttle (Rebellion)
Please see page 63 of the Desperate Allies Sourcebook for details.
Armor 4
HT 28
ST 14
Sil 4
speed 3
handling 0


Source(s): Desperate Allies, Page 63
Hull Type: Shuttle
Categories: Non-Fighter Starship,Starship
Hyperdrive: Primary Class 2,Backup Class 18
Navicomputer: Yes
Sensor Range: Short
Ship's Complement: One pilot, one co-pilot/engineer, two gunners
Encumbrance Capacity: 250
Passenger Capacity: 40
Consumables: Two months
Cost: 110,000
Rarity: 5 ➲
Customization Hard Points: 2 (2 Remaining)
Weapons:
(1) Dorsal Turret Mounted Twin Heavy Blaster Cannon (Fire Arc: All; Damage: 5; Critical: ωωωω; Range: Close; Qualities: Linked 1)
(2) Wing-Mounted Mounted Auto-Blaster (Fire Arc: Forward; Damage: 3; Critical: ωωωωω; Range: Close; Qualities: Auto Fire)

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