Christophsis OOC

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swrider
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Re: Christophsis OOC

#226

Post by swrider » Sat Mar 03, 2018 11:43 pm

kanila wrote:
Sat Mar 03, 2018 3:09 am
Do you want me to roll the whole shooting again or just roll a single yellow and have you choose which green to drop Swrider?
I always drop in order of front to back. keeps things consistent. You can just roll the single die or keep your current result.

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swrider
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Re: Christophsis OOC

#227

Post by swrider » Sat Mar 03, 2018 11:47 pm

Time are displayed according to your preferences. You can set them in the by selecting the down arrow next to your user name. opening the user control panel, selecting board preferences.

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Re: Christophsis OOC

#228

Post by swrider » Sat Mar 03, 2018 11:48 pm

The boards "native" time is Arizona which does not practice daylight savings time, but that is the only thing which may trip things up and it shouldn't have an effect.

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Re: Christophsis OOC

#229

Post by kanila » Sat Mar 03, 2018 11:48 pm

Nailed the timing! Botched the damage!
Let me know if my numbers are wrong, I'm kinda rusty. Damn I already see a mistake! I was supposed to roll a yellow!

Corrected roll. Re copying 1 sucess 1 advantage.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Christophsis OOC

#230

Post by kanila » Sat Mar 03, 2018 11:49 pm

Not sure what to do with the 1 advantage. Plus I don't know the droids soak or wounds.
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Christophsis OOC

#231

Post by swrider » Sat Mar 03, 2018 11:54 pm

The advantage gives the PCs one free action and one move before structured time.

Please roll initiative.

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Re: Christophsis OOC

#232

Post by kanila » Sun Mar 04, 2018 12:02 am

Using Cool correct? And you want me to post the shot now? Before structured time correct?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Christophsis OOC

#233

Post by swrider » Sun Mar 04, 2018 12:03 am

Yes and yes please. The droid dies but the shot can be heard easily by other droids.

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Re: Christophsis OOC

#234

Post by kanila » Sun Mar 04, 2018 12:06 am

Even with my properly timed shot with the artillery?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Christophsis OOC

#235

Post by kanila » Sun Mar 04, 2018 12:07 am

Spoiler:
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Christophsis OOC

#236

Post by swrider » Sun Mar 04, 2018 12:14 am

kanila wrote:
Sun Mar 04, 2018 12:06 am
Even with my properly timed shot with the artillery?
I forgot about that you get one round before the other droid comes looking then

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Re: Christophsis OOC

#237

Post by kanila » Sun Mar 04, 2018 12:17 am

Yay! Better hurry and get that tank up and running. We are on the clock now boys!
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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DeepSpacer
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Re: Christophsis OOC

#238

Post by DeepSpacer » Sun Mar 04, 2018 12:54 am

1099; SotR; Cool Initiative:
3 Successes, 0 Advantage
0 Success(es) added from talents or equipment
0 Advantage(s) added From talents or equipment
ImageImageImage
Posted from phone. Accidently rolled twice. App works differently from the phone.

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ThreeBFour
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Re: Christophsis OOC

#239

Post by ThreeBFour » Sun Mar 04, 2018 11:43 pm

Ok what role do you need for us to get this tank going?

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Re: Christophsis OOC

#240

Post by swrider » Sun Mar 04, 2018 11:51 pm

Piloting planetary. which is speed and 1/2 silhouette the smaller number upgraded by the larger.
Gunary to shoot. difficulty depending on the target

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Re: Christophsis OOC

#241

Post by ThreeBFour » Mon Mar 05, 2018 12:00 am

swrider wrote:
Sun Mar 04, 2018 11:51 pm
Piloting planetary. which is speed and 1/2 silhouette the smaller number upgraded by the larger.
Gunary to shoot. difficulty depending on the target
Not sure the stats on a droid tank, but I'm going to guess Sil of 3 an speed of 2. Does that make it 1 red and 1 purple against our own skill?
As for gunnery the shield generator is our main target, after that I believe random havoc including their artillery and other tanks.

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Re: Christophsis OOC

#242

Post by swrider » Mon Mar 05, 2018 12:12 am

If you accelerate to a speed of 2 then it would be 1 red 1 purple, but remember you get to choose the speed so you could do speed of one 1 red.

The shield generator is on top of the building at medium range so that is a difficulty of average. you get two setbacks to your attack because of the distance and the angle. Moving any closer prevents you from getting an angle on the shield generator. The building is an easy target but may take a few hits to bring down.

In addition to the main gun their are also to heavy blasters which can be fired by internal grew. anti personnel weapons.

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Re: Christophsis OOC

#243

Post by ThreeBFour » Mon Mar 05, 2018 12:23 am

I'll wait for the others. But my recommendation would be move forward slowly (1), while shooting at the building itself, especially since it was mentioned before that the droids had set-up a headquarters in there. Might as well start by making a mess that way.

The anti-personnel blasters can be fired by the pilot as well?

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Re: Christophsis OOC

#244

Post by kanila » Mon Mar 05, 2018 12:37 am

I would guess that the crew mans the anti-personnel blasters. Looks like I need to start shooting those!
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Christophsis OOC

#245

Post by ThreeBFour » Mon Mar 05, 2018 2:02 am

kanila wrote:
Mon Mar 05, 2018 12:37 am
I would guess that the crew mans the anti-personnel blasters. Looks like I need to start shooting those!
That's what I would expect, but I don't know if the pilot also can man a blaster, even if it's just locked in a forward position.

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Re: Christophsis OOC

#246

Post by DeepSpacer » Mon Mar 05, 2018 2:11 am

swrider wrote:
Mon Mar 05, 2018 12:12 am
In addition to the main gun their are also to heavy blasters which can be fired by internal grew. anti personnel weapons.
Heavy Blasters.... Rifles? Pistols?
Or, Heavy Repeating Blasters (which take Gunnery)

Pilot shoots the main cannon of the tank?

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Re: Christophsis OOC

#247

Post by swrider » Mon Mar 05, 2018 2:54 pm

Grat questions. They are heavy repeating blasters and require gunnery. The tank requires several personnel to operate. The driver drives. two gunners handle the anti personnel weapons one on either side. one gunner handles the main cannon (also gunnery) and the commander is the one picking targets and telling everyone what to do. You don't have that many so you will probably need one person to handle firing the main cannon one to drive and the third can pick between the other slots.

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Re: Christophsis OOC

#248

Post by DeepSpacer » Mon Mar 05, 2018 6:17 pm

Work s already in the driver seat. 1099 will take the main gun, I suppose. Doc only has a 2 Agility and no ranks in heavy or guttering. At least 1099 has a 3 agility.

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Re: Christophsis OOC

#249

Post by kanila » Mon Mar 05, 2018 6:20 pm

That's what I was thinking.
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Re: Christophsis OOC

#250

Post by swrider » Mon Mar 05, 2018 7:47 pm

OK go ahead and make the first attack roll with the tank. That will initiate the combat sequence.

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