Rugosa Moon OOC

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swrider
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Re: Rugosa Moon OOC

#151

Post by swrider » Mon Apr 16, 2018 3:00 pm

Sorry for the delay guys. I didn't realize we were waiting on me.

kanila
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Re: Rugosa Moon OOC

#152

Post by kanila » Mon Apr 16, 2018 3:09 pm

It's all good. I'm guessing the unnamed clone got hit because he is the one who hit the droids?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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swrider
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Re: Rugosa Moon OOC

#153

Post by swrider » Mon Apr 16, 2018 3:16 pm

Oh sorry the clone and Wook both got hit each for 9-soak. I must have glossed over that. Both should still be standing. Just barely for the clone NPC.

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ThreeBFour
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Re: Rugosa Moon OOC

#154

Post by ThreeBFour » Mon Apr 16, 2018 6:08 pm

Spoiler:
Damage is from the Blaster carbine which I believe is 8-soak, sorry not at home. Wook also has Point Blank as a Talent so I think it adds an extra point of damage. Making it 9-soak. I'm just happy to have hit something......lol 😁
The real question is what do you do with 7 Advantages?

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Re: Rugosa Moon OOC

#155

Post by swrider » Mon Apr 16, 2018 6:20 pm

Use em for crits which i belive cost 3 for that rifle that takes out all the droids outdise the podhunter

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Re: Rugosa Moon OOC

#156

Post by ThreeBFour » Mon Apr 16, 2018 9:02 pm

swrider wrote:
Mon Apr 16, 2018 6:20 pm
Use em for crits which i belive cost 3 for that rifle that takes out all the droids outdise the podhunter
That really works for me 😊. I've got an idea for IC description 😁

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Re: Rugosa Moon OOC

#157

Post by swrider » Mon Apr 16, 2018 9:55 pm

That brings us to DS and Kanila

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Re: Rugosa Moon OOC

#158

Post by kanila » Mon Apr 16, 2018 10:08 pm

Is the clone grabbed by the tractor beam in the ship now?
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DeepSpacer
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Re: Rugosa Moon OOC

#159

Post by DeepSpacer » Mon Apr 16, 2018 10:53 pm

So, we now have an empty pod-crusher (or the pilot is left)? What does that leave us to do? Is there another ship? Other Clones to rescue?

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Re: Rugosa Moon OOC

#160

Post by swrider » Mon Apr 16, 2018 11:12 pm

Yes the clone is in your ship. The hunter has a pilot left.

There are clones from other destroied pods. Someone also mentioned looking for yoda.

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Re: Rugosa Moon OOC

#161

Post by swrider » Tue Apr 17, 2018 3:25 pm

Back around to you guys.

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Re: Rugosa Moon OOC

#162

Post by ThreeBFour » Tue Apr 17, 2018 5:20 pm

I'm figuring that as a droid operated pod there isn't going to be any real problems getting the hatch open and inside. That being said are there any tricks to doing so?

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Re: Rugosa Moon OOC

#163

Post by kanila » Tue Apr 17, 2018 5:25 pm

Should just need to open the hatch. I'm guessing it's not pressurized.

Also doc has surgeon so he healed one additional around on Spacer. I didn't include it in the original post because I didn't know if he was alive or not.
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Re: Rugosa Moon OOC

#164

Post by swrider » Tue Apr 17, 2018 5:28 pm

ThreeBFour wrote:
Tue Apr 17, 2018 5:20 pm
I'm figuring that as a droid operated pod there isn't going to be any real problems getting the hatch open and inside. That being said are there any tricks to doing so?
Lets go with a simple mechanics check with 2 setback. (low gravity). So that is SB SB vs your mechanics skill. You can have a boost for the other Clone :) the check will take a maneuver.

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Re: Rugosa Moon OOC

#165

Post by swrider » Wed Apr 18, 2018 12:06 am

3b4 that roll sucked! Doc and ten99 still have an action this round. I am not sure what they will do other than try to rescue more clones.

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Re: Rugosa Moon OOC

#166

Post by kanila » Wed Apr 18, 2018 12:40 am

Pretty much rescue ops.
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Re: Rugosa Moon OOC

#167

Post by ThreeBFour » Wed Apr 18, 2018 12:45 am

swrider wrote:
Wed Apr 18, 2018 12:06 am
3b4 that roll sucked! Doc and ten99 still have an action this round. I am not sure what they will do other than try to rescue more clones.
You did read @kanilla ] and my conversation from the other day about how I roll?

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Re: Rugosa Moon OOC

#168

Post by DeepSpacer » Wed Apr 18, 2018 1:28 am

How big is the escape pod? Now that it is loose, I will tractor beam it to keep it from floating away. What's the difficulty?

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Re: Rugosa Moon OOC

#169

Post by kanila » Wed Apr 18, 2018 2:01 am

Do the escape pods have rebreather masks? I know it won't/shouldn't completely work in the vacuum of space but could out help?

And what are the chances we can reach them via comms?
Achex Rococa, Torax Ubac, Rade Trah, CT-9564 "Doc", Varc Jesk - Jedi, Meddaar Vampor - Monk

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Re: Rugosa Moon OOC

#170

Post by swrider » Wed Apr 18, 2018 2:15 am

The pod is not loose. It is still being crushed. Since the pilot and the pod crusher are still active. It is not yet fully crushed.

The occupant does have comms you can reach him on them. Sure it has an emergency respirator. Only good for a round or two though... if they remembered to charge the darned thing that is. >:)

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swrider
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Re: Rugosa Moon OOC

#171

Post by swrider » Wed Apr 18, 2018 4:28 am

For lack of anything better ten99 takes one strain for that threat.

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Re: Rugosa Moon OOC

#172

Post by swrider » Thu Apr 19, 2018 3:02 pm

We are back to PC turns. You confused the droid right out of his slot.

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Re: Rugosa Moon OOC

#173

Post by swrider » Thu Apr 19, 2018 5:37 pm

Wook and the NPC clone both have the ability to fire this round.

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Re: Rugosa Moon OOC

#174

Post by ThreeBFour » Thu Apr 19, 2018 5:55 pm

swrider wrote:
Thu Apr 19, 2018 5:37 pm
Wook and the NPC clone both have the ability to fire this round.
Question is if we fire, what is the chance of damaging the cockpit? And if I take the extra strain for a maneuver can I attack with the vibro-machete so as not to do more damage inside.?

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Re: Rugosa Moon OOC

#175

Post by swrider » Thu Apr 19, 2018 6:03 pm

The problem is that you used a maneuver to open the hatch. Another maneuver to draw the mechette? and then attack. Sure I will allow that. It is a small pod so the pilot would be close to the door. (It is a stretch because you should need to take another maneuver to move from close to engaged, but whatever narrative trumps mechanics.)

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