Search found 435 matches
- Wed Oct 11, 2017 12:25 pm
- Forum: The Story
- Topic: Act 1 Never Tell Me the Odds
- Replies: 322
- Views: 64118
Re: Act 1 Never Tell Me the Odds
Monty, with great coordination, some how slipped out of his restraints. But it took great effort to do so. Now he needs to help the boss get free and wake the others,
- Wed Oct 11, 2017 12:20 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
@deep Going forward, I prefer to narrate the threat generated from the rolls. The players get to pick what to use the advantages for. I am ok with leaving your post as is.
- Wed Oct 11, 2017 12:17 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
2 Purple
- Wed Oct 11, 2017 3:30 am
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Great. I forgot about that. Go for it!
- Wed Oct 11, 2017 2:18 am
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Here is how I want to handle this so that it is not impossible. Monty and the boss get 1 attempt to escape from their chairs. If they succeed then they can wake up the others. That takes 30 min. If they fail, each player can roll a hard resilience check. The players that succeed wake up on their ow...
- Tue Oct 10, 2017 11:32 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Yes, sorry. Like if you had your weapons drawn they would be in the box. But if you had a hold out blaster tucked away, it would be safe.
They did not search you, just picked up what you dropped when you got hit.
They did not search you, just picked up what you dropped when you got hit.
- Tue Oct 10, 2017 6:36 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
It depends on what they want to do. I could list things but that defeats the challenge of coming up with their own ideas to get out.
- Tue Oct 10, 2017 5:48 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Here is how I want to handle this so that it is not impossible. Monty and the boss get 1 attempt to escape from their chairs. If they succeed then they can wake up the others. That takes 30 min. If they fail, each player can roll a hard resilience check. The players that succeed wake up on their own...
- Tue Oct 10, 2017 5:04 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Could you describe the cage more trip. Is it metal bars. Does it have a top and a bottom? does the door have a built in lock or a pad lock. Is it secured with chain or is is a force field. A force cage was a device that was designed for and used to contain prisoners, the first examples of which wer...
- Tue Oct 10, 2017 4:57 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
If it gets hairy you always have DPs to use.
- Tue Oct 10, 2017 4:31 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Good question. Roll a D2
1 = wood
2 = metal
1 = wood
2 = metal
- Tue Oct 10, 2017 4:28 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: Act 1 Never Tell Me the Odds
AgreedDeepSpacer wrote: ↑Tue Oct 10, 2017 3:45 pmBTW, Strain counts up from 0. Exceeding Strain Threshold knocks one out.
Moved from the story thread to the discussion thread. -swrider.
- Tue Oct 10, 2017 4:27 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
- Tue Oct 10, 2017 12:54 pm
- Forum: The Story
- Topic: Act 1 Never Tell Me the Odds
- Replies: 322
- Views: 64118
Re: Act 1 Never Tell Me the Odds
The bomb consisted of several stun grenades rigged to explode by a proximity sensor. When it exploded, everyone was hit by the sonic energy and knocked unconscious. Thankfully Monty and the boss dove for cover and took less of a blast. Because of that, they woke up first and oddly at about the same ...
- Tue Oct 10, 2017 12:23 am
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Matt can post in IC what he will do, then I will flash forward to the wakeup scene.
- Tue Oct 10, 2017 12:10 am
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
It may impact the next scene depending on what you do.
- Mon Oct 09, 2017 11:53 pm
- Forum: The Story
- Topic: Act 1 Never Tell Me the Odds
- Replies: 322
- Views: 64118
Re: Act 1 Never Tell Me the Odds
The team approaches the speeder. Monty and the boss suddenly realize that something isn't right.
- Mon Oct 09, 2017 11:51 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Ok, the fun begins. (See if you get the reference?) POP QUIZ Hotshot! There is a bomb on the speeder. Those of you who rolled Vig and succeeded can do one maneuver before it blows. WHAT WILL YOU DO? Those of you who failed...well sorry. The bomb is a Stun Car Bomb so once it goes off, everyone, incl...
- Mon Oct 09, 2017 11:43 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
The warehouse has crates and various other things.
- Mon Oct 09, 2017 10:33 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Once we get the last vig check we can move forward
- Mon Oct 09, 2017 7:54 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
: 1eP+2eA+1eC+2eD 3 successes, 2 threat http://orokos.com/roll/images/eote/p-s-s.png http://orokos.com/roll/images/eote/a-s.png http://orokos.com/roll/images/eote/a-s-s.png http://orokos.com/roll/images/eote/c--.png http://orokos.com/roll/images/eote/d-f-th.png http://orokos.com/roll/images/eote/d-...
- Mon Oct 09, 2017 5:55 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
I went ahead to be fair and flipped a DP for each player's Vigilance Upgrade. So at least you all have 5 LS DPs now.
- Mon Oct 09, 2017 5:50 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Eating the 1 point of Conflict for using a Dark Side pip to get Farsight up. Boo. And here's the Vigilance check that you apparently want us to fail ;P : AAA; Alpha Squad; upgraded Vigilance check + Boost: 1 Failure, 1 Threat https://riders-guild.000webhostapp.com/ability/a--.png https://riders-gui...
- Mon Oct 09, 2017 5:48 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400
Re: OOC Game Play Discussion
Since you used a dark pip, that would include flipping a DP. I didn't flip a DP yet for the upgrade of the VIG check yet so I will leave it as net.
- Mon Oct 09, 2017 5:37 pm
- Forum: Discussion
- Topic: OOC Game Play Discussion
- Replies: 1566
- Views: 258400