Search found 435 matches

by Trip
Wed Oct 11, 2017 12:25 pm
Forum: The Story
Topic: Act 1 Never Tell Me the Odds
Replies: 322
Views: 64118

Re: Act 1 Never Tell Me the Odds

Monty, with great coordination, some how slipped out of his restraints. But it took great effort to do so. Now he needs to help the boss get free and wake the others,
by Trip
Wed Oct 11, 2017 12:20 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

@deep Going forward, I prefer to narrate the threat generated from the rolls. The players get to pick what to use the advantages for. I am ok with leaving your post as is.
by Trip
Wed Oct 11, 2017 12:17 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

2 Purple
by Trip
Wed Oct 11, 2017 3:30 am
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Great. I forgot about that. Go for it!
by Trip
Wed Oct 11, 2017 2:18 am
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Here is how I want to handle this so that it is not impossible. Monty and the boss get 1 attempt to escape from their chairs. If they succeed then they can wake up the others. That takes 30 min. If they fail, each player can roll a hard resilience check. The players that succeed wake up on their ow...
by Trip
Tue Oct 10, 2017 11:32 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Yes, sorry. Like if you had your weapons drawn they would be in the box. But if you had a hold out blaster tucked away, it would be safe.

They did not search you, just picked up what you dropped when you got hit.
by Trip
Tue Oct 10, 2017 6:36 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

It depends on what they want to do. I could list things but that defeats the challenge of coming up with their own ideas to get out.
by Trip
Tue Oct 10, 2017 5:48 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Here is how I want to handle this so that it is not impossible. Monty and the boss get 1 attempt to escape from their chairs. If they succeed then they can wake up the others. That takes 30 min. If they fail, each player can roll a hard resilience check. The players that succeed wake up on their own...
by Trip
Tue Oct 10, 2017 5:04 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Could you describe the cage more trip. Is it metal bars. Does it have a top and a bottom? does the door have a built in lock or a pad lock. Is it secured with chain or is is a force field. A force cage was a device that was designed for and used to contain prisoners, the first examples of which wer...
by Trip
Tue Oct 10, 2017 4:57 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

If it gets hairy you always have DPs to use.
by Trip
Tue Oct 10, 2017 4:31 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Good question. Roll a D2

1 = wood
2 = metal
by Trip
Tue Oct 10, 2017 4:28 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: Act 1 Never Tell Me the Odds

DeepSpacer wrote:
Tue Oct 10, 2017 3:45 pm
BTW, Strain counts up from 0. Exceeding Strain Threshold knocks one out.


Moved from the story thread to the discussion thread. -swrider.
Agreed
by Trip
Tue Oct 10, 2017 4:27 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

swrider wrote:
Tue Oct 10, 2017 4:03 pm
What size is the crate holding our equipment? is is sil 0 ,1, 2, 3 etc...
1
by Trip
Tue Oct 10, 2017 12:54 pm
Forum: The Story
Topic: Act 1 Never Tell Me the Odds
Replies: 322
Views: 64118

Re: Act 1 Never Tell Me the Odds

The bomb consisted of several stun grenades rigged to explode by a proximity sensor. When it exploded, everyone was hit by the sonic energy and knocked unconscious. Thankfully Monty and the boss dove for cover and took less of a blast. Because of that, they woke up first and oddly at about the same ...
by Trip
Tue Oct 10, 2017 12:23 am
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Matt can post in IC what he will do, then I will flash forward to the wakeup scene.
by Trip
Tue Oct 10, 2017 12:10 am
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

It may impact the next scene depending on what you do.
by Trip
Mon Oct 09, 2017 11:53 pm
Forum: The Story
Topic: Act 1 Never Tell Me the Odds
Replies: 322
Views: 64118

Re: Act 1 Never Tell Me the Odds

The team approaches the speeder. Monty and the boss suddenly realize that something isn't right.
by Trip
Mon Oct 09, 2017 11:51 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Ok, the fun begins. (See if you get the reference?) POP QUIZ Hotshot! There is a bomb on the speeder. Those of you who rolled Vig and succeeded can do one maneuver before it blows. WHAT WILL YOU DO? Those of you who failed...well sorry. The bomb is a Stun Car Bomb so once it goes off, everyone, incl...
by Trip
Mon Oct 09, 2017 11:43 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

The warehouse has crates and various other things.
by Trip
Mon Oct 09, 2017 10:33 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Once we get the last vig check we can move forward
by Trip
Mon Oct 09, 2017 7:54 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

: 1eP+2eA+1eC+2eD 3 successes, 2 threat http://orokos.com/roll/images/eote/p-s-s.png http://orokos.com/roll/images/eote/a-s.png http://orokos.com/roll/images/eote/a-s-s.png http://orokos.com/roll/images/eote/c--.png http://orokos.com/roll/images/eote/d-f-th.png http://orokos.com/roll/images/eote/d-...
by Trip
Mon Oct 09, 2017 5:55 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

I went ahead to be fair and flipped a DP for each player's Vigilance Upgrade. So at least you all have 5 LS DPs now.
by Trip
Mon Oct 09, 2017 5:50 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Eating the 1 point of Conflict for using a Dark Side pip to get Farsight up. Boo. And here's the Vigilance check that you apparently want us to fail ;P : AAA; Alpha Squad; upgraded Vigilance check + Boost: 1 Failure, 1 Threat https://riders-guild.000webhostapp.com/ability/a--.png https://riders-gui...
by Trip
Mon Oct 09, 2017 5:48 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Since you used a dark pip, that would include flipping a DP. I didn't flip a DP yet for the upgrade of the VIG check yet so I will leave it as net.
by Trip
Mon Oct 09, 2017 5:37 pm
Forum: Discussion
Topic: OOC Game Play Discussion
Replies: 1566
Views: 258400

Re: OOC Game Play Discussion

Sure.

Go to advanced search